ProtoProxy: Updated to protocol 1.6.1 (#73)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1648 0a769ca7-a7f5-676a-18bf-c427514a06d6master
parent
ae22e2545d
commit
1e37002528
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@ -137,6 +137,7 @@ enum
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PACKET_ENTITY_EFFECT = 0x29,
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PACKET_ENTITY_EFFECT_REMOVE = 0x2a,
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PACKET_SET_EXPERIENCE = 0x2b,
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PACKET_ENTITY_PROPERTIES = 0x2c,
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PACKET_MAP_CHUNK = 0x33,
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PACKET_MULTI_BLOCK_CHANGE = 0x34,
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PACKET_BLOCK_CHANGE = 0x35,
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@ -617,6 +618,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
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case PACKET_ENTITY_HEAD_LOOK: HANDLE_SERVER_READ(HandleServerEntityHeadLook); break;
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case PACKET_ENTITY_LOOK: HANDLE_SERVER_READ(HandleServerEntityLook); break;
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case PACKET_ENTITY_METADATA: HANDLE_SERVER_READ(HandleServerEntityMetadata); break;
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case PACKET_ENTITY_PROPERTIES: HANDLE_SERVER_READ(HandleServerEntityProperties); break;
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case PACKET_ENTITY_RELATIVE_MOVE: HANDLE_SERVER_READ(HandleServerEntityRelativeMove); break;
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case PACKET_ENTITY_RELATIVE_MOVE_LOOK: HANDLE_SERVER_READ(HandleServerEntityRelativeMoveLook); break;
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case PACKET_ENTITY_STATUS: HANDLE_SERVER_READ(HandleServerEntityStatus); break;
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@ -825,9 +827,11 @@ bool cConnection::HandleClientEntityAction(void)
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{
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HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, PlayerID);
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HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, ActionType);
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HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, UnknownHorseVal);
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Log("Received a PACKET_ENTITY_ACTION from the client:");
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Log(" PlayerID = %d", PlayerID);
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Log(" ActionType = %d", ActionType);
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Log(" UnknownHorseVal = %d (0x%08x)", UnknownHorseVal, UnknownHorseVal);
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COPY_TO_SERVER();
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return true;
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}
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@ -911,12 +915,12 @@ bool cConnection::HandleClientPing(void)
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bool cConnection::HandleClientPlayerAbilities(void)
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{
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HANDLE_CLIENT_PACKET_READ(ReadChar, char, Flags);
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HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, FlyingSpeed);
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HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, WalkingSpeed);
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HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, FlyingSpeed);
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HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, WalkingSpeed);
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Log("Receives a PACKET_PLAYER_ABILITIES from the client:");
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Log(" Flags = %d (0x%x)", Flags, Flags);
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Log(" FlyingSpeed = %d", FlyingSpeed);
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Log(" WalkingSpeed = %d", WalkingSpeed);
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Log(" Flags = %d (0x%02x)", Flags, Flags);
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Log(" FlyingSpeed = %f", FlyingSpeed);
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Log(" WalkingSpeed = %f", WalkingSpeed);
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COPY_TO_SERVER();
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return true;
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}
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@ -1084,11 +1088,13 @@ bool cConnection::HandleClientWindowClose(void)
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bool cConnection::HandleServerAttachEntity(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, VehicleID);
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, VehicleID);
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HANDLE_SERVER_PACKET_READ(ReadBool, bool, Leash);
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Log("Received a PACKET_ATTACH_ENTITY from the server:");
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Log(" EntityID = %d (0x%x)", EntityID, EntityID);
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Log(" VehicleID = %d (0x%x)", VehicleID, VehicleID);
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Log(" Leash = %s", Leash ? "true" : "false");
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COPY_TO_CLIENT();
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return true;
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}
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@ -1263,6 +1269,27 @@ bool cConnection::HandleServerEntity(void)
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bool cConnection::HandleServerEntityEquipment(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
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HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SlotNum);
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AString Item;
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if (!ParseSlot(m_ServerBuffer, Item))
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{
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return false;
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}
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Log("Received a PACKET_ENTITY_EQUIPMENT from the server:");
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Log(" EntityID = %d", EntityID);
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Log(" SlotNum = %d", SlotNum);
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Log(" Item = %s", Item.c_str());
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COPY_TO_CLIENT();
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return true;
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}
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bool cConnection::HandleServerEntityHeadLook(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
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@ -1278,6 +1305,23 @@ bool cConnection::HandleServerEntityHeadLook(void)
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bool cConnection::HandleServerEntityLook(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
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HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
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HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
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Log("Received a PACKET_ENTITY_LOOK from the server:");
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Log(" EntityID = %d", EntityID);
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Log(" Yaw = %d", Yaw);
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Log(" Pitch = %d", Pitch);
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COPY_TO_CLIENT();
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return true;
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}
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bool cConnection::HandleServerEntityMetadata(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
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@ -1300,36 +1344,19 @@ bool cConnection::HandleServerEntityMetadata(void)
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bool cConnection::HandleServerEntityEquipment(void)
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bool cConnection::HandleServerEntityProperties(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
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HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SlotNum);
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AString Item;
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if (!ParseSlot(m_ServerBuffer, Item))
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Count);
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Log("Received a PACKET_ENTITY_PROPERTIES from the server:");
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Log(" EntityID = %d", EntityID);
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Log(" Count = %d", Count);
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for (int i = 0; i < Count; i++)
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{
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return false;
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}
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Log("Received a PACKET_ENTITY_EQUIPMENT from the server:");
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Log(" EntityID = %d", EntityID);
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Log(" SlotNum = %d", SlotNum);
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Log(" Item = %s", Item.c_str());
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COPY_TO_CLIENT();
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return true;
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}
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bool cConnection::HandleServerEntityLook(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
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HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
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HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
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Log("Received a PACKET_ENTITY_LOOK from the server:");
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Log(" EntityID = %d", EntityID);
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Log(" Yaw = %d", Yaw);
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Log(" Pitch = %d", Pitch);
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HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, Key);
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HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, Value);
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Log(" \"%s\" = %f", Key.c_str(), Value);
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} // for i
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COPY_TO_CLIENT();
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return true;
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}
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@ -1432,8 +1459,8 @@ bool cConnection::HandleServerEntityVelocity(void)
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bool cConnection::HandleServerIncrementStatistic(void)
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{
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// 0xc8
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, StatisticID);
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HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Amount);
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, StatisticID);
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Amount);
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Log("Received a PACKET_INCREMENT_STATISTIC from the server:");
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Log(" StatisticID = %d (0x%x)", StatisticID, StatisticID);
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Log(" Amount = %d", Amount);
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@ -1648,12 +1675,12 @@ bool cConnection::HandleServerNamedSoundEffect(void)
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bool cConnection::HandleServerPlayerAbilities(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadChar, char, Flags);
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HANDLE_SERVER_PACKET_READ(ReadChar, char, FlyingSpeed);
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HANDLE_SERVER_PACKET_READ(ReadChar, char, WalkingSpeed);
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HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, FlyingSpeed);
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HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, WalkingSpeed);
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Log("Received a PACKET_PLAYER_ABILITIES from the server:");
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Log(" Flags = 0x%x", Flags);
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Log(" FlyingSpeed = %d", FlyingSpeed);
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Log(" WalkingSpeed = %d", WalkingSpeed);
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Log(" Flags = %d (0x%02x)", Flags, Flags);
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Log(" FlyingSpeed = %f", FlyingSpeed);
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Log(" WalkingSpeed = %f", WalkingSpeed);
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COPY_TO_CLIENT();
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return true;
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}
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@ -1994,7 +2021,7 @@ bool cConnection::HandleServerTimeUpdate(void)
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bool cConnection::HandleServerUpdateHealth(void)
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{
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HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Health);
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HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Health);
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HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Food);
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HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Saturation);
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Log("Received a PACKET_UPDATE_HEALTH from the server");
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@ -2096,11 +2123,21 @@ bool cConnection::HandleServerWindowOpen(void)
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HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, Title);
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HANDLE_SERVER_PACKET_READ(ReadByte, Byte, NumSlots);
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HANDLE_SERVER_PACKET_READ(ReadByte, Byte, UseProvidedTitle);
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int HorseInt = 0;
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if (WindowType == 11) // Horse / Donkey / Mule
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{
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HANDLE_SERVER_PACKET_READ(ReadBEInt, int, intHorseInt);
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HorseInt = intHorseInt;
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}
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Log("Received a PACKET_WINDOW_OPEN from the server:");
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Log(" WindowID = %d", WindowID);
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Log(" WindowType = %d", WindowType);
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Log(" Title = \"%s\", Use = %d", Title.c_str(), UseProvidedTitle);
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Log(" NumSlots = %d", NumSlots);
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if (WindowType == 11)
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{
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Log(" HorseInt = %d (0x%08x)", HorseInt, HorseInt);
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}
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COPY_TO_CLIENT();
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return true;
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}
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@ -140,10 +140,11 @@ protected:
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bool HandleServerEncryptionKeyRequest(void);
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bool HandleServerEncryptionKeyResponse(void);
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bool HandleServerEntity(void);
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bool HandleServerEntityHeadLook(void);
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bool HandleServerEntityMetadata(void);
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bool HandleServerEntityEquipment(void);
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bool HandleServerEntityHeadLook(void);
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bool HandleServerEntityLook(void);
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bool HandleServerEntityMetadata(void);
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bool HandleServerEntityProperties(void);
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bool HandleServerEntityRelativeMove(void);
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bool HandleServerEntityRelativeMoveLook(void);
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bool HandleServerEntityStatus(void);
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@ -20,7 +20,7 @@ You need to set the server *not* to verify usernames ("online-mode=false" in ser
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ProtoProxy is not much dependent on the protocol - it will work with unknown packets, it just won't parse them into human-readable format.
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The latest protocol which has been tested is 1.5.2 (#61).
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The latest protocol which has been tested is 1.6.1 (#73).
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*/
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