You could now only get fish from non-source blocks. Fixed it.
parent
3c73076be4
commit
128de10a2f
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@ -34,7 +34,7 @@ void cFloater::SpawnOn(cClientHandle & a_Client)
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void cFloater::Tick(float a_Dt, cChunk & a_Chunk)
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void cFloater::Tick(float a_Dt, cChunk & a_Chunk)
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{
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{
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HandlePhysics(a_Dt, a_Chunk);
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HandlePhysics(a_Dt, a_Chunk);
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if (IsBlockWater(m_World->GetBlock((int) GetPosX(), (int) GetPosY(), (int) GetPosZ())) && m_World->GetBlockMeta((int) GetPosX(), (int) GetPosY(), (int) GetPosZ()) != 0)
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if (IsBlockWater(m_World->GetBlock((int) GetPosX(), (int) GetPosY(), (int) GetPosZ())) && m_World->GetBlockMeta((int) GetPosX(), (int) GetPosY(), (int) GetPosZ()) == 0)
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{
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{
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if ((!m_CanPickupItem) && (m_World->GetTickRandomNumber(100) == 0))
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if ((!m_CanPickupItem) && (m_World->GetTickRandomNumber(100) == 0))
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{
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{
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