Shift + click doesn't "destroy" item enchantment
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1540 0a769ca7-a7f5-676a-18bf-c427514a06d6master
parent
a19a070121
commit
098c237a39
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@ -204,7 +204,8 @@ void cSlotArea::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_
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}
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if (a_Apply)
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{
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cItem NewSlot(a_ItemStack.m_ItemType, Slot->m_ItemCount + NumFit, a_ItemStack.m_ItemDamage);
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cItem NewSlot(a_ItemStack);
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NewSlot.m_ItemCount = Slot->m_ItemCount + NumFit;
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SetSlot(i, a_Player, NewSlot);
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}
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a_ItemStack.m_ItemCount -= NumFit;
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@ -623,7 +624,7 @@ void cSlotAreaArmor::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bo
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{
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if (a_ShouldApply)
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{
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SetSlot(0, a_Player, cItem(a_ItemStack.m_ItemType, 1, a_ItemStack.m_ItemDamage));
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SetSlot(0, a_Player, a_ItemStack.CopyOne());
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}
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a_ItemStack.m_ItemCount -= 1;
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}
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@ -631,7 +632,7 @@ void cSlotAreaArmor::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bo
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{
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if (a_ShouldApply)
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{
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SetSlot(1, a_Player, cItem(a_ItemStack.m_ItemType, 1, a_ItemStack.m_ItemDamage));
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SetSlot(1, a_Player, a_ItemStack.CopyOne());
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}
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a_ItemStack.m_ItemCount -= 1;
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}
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@ -639,7 +640,7 @@ void cSlotAreaArmor::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bo
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{
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if (a_ShouldApply)
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{
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SetSlot(2, a_Player, cItem(a_ItemStack.m_ItemType, 1, a_ItemStack.m_ItemDamage));
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SetSlot(2, a_Player, a_ItemStack.CopyOne());
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}
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a_ItemStack.m_ItemCount -= 1;
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}
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@ -647,7 +648,7 @@ void cSlotAreaArmor::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bo
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{
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if (a_ShouldApply)
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{
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SetSlot(3, a_Player, cItem(a_ItemStack.m_ItemType, 1, a_ItemStack.m_ItemDamage));
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SetSlot(3, a_Player, a_ItemStack.CopyOne());
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}
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a_ItemStack.m_ItemCount -= 1;
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}
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