mcserver/source/cAuthenticator.h

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#pragma once
class cBlockingTCPLink;
class cAuthenticator
{
public:
cAuthenticator();
~cAuthenticator();
bool Authenticate( const char* a_PlayerName, const char* a_ServerID );
private:
bool ParseReceived( const char* a_Data, cBlockingTCPLink* a_TCPLink );
};