2013-09-10 14:09:31 -07:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "BlockHandler.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class cBlockPumpkinHandler :
|
|
|
|
public cBlockHandler
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
cBlockPumpkinHandler(BLOCKTYPE a_BlockType)
|
|
|
|
: cBlockHandler(a_BlockType)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual bool GetPlacementBlockTypeMeta(
|
|
|
|
cWorld * a_World, cPlayer * a_Player,
|
|
|
|
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
|
|
|
|
int a_CursorX, int a_CursorY, int a_CursorZ,
|
|
|
|
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
|
|
|
|
) override
|
|
|
|
{
|
|
|
|
a_BlockType = m_BlockType;
|
2013-09-11 09:07:54 -07:00
|
|
|
a_BlockMeta = PlayerYawToMetaData(a_Player->GetRotation());
|
2013-09-10 14:09:31 -07:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
|
|
|
|
{
|
|
|
|
|
2013-09-11 09:07:54 -07:00
|
|
|
ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
|
|
|
|
a_Yaw *= -1;
|
2013-09-10 14:09:31 -07:00
|
|
|
a_Yaw += 360 + 45;
|
|
|
|
if (a_Yaw > 360)
|
|
|
|
{
|
|
|
|
a_Yaw -= 360;
|
|
|
|
}
|
|
|
|
if ((a_Yaw >= 0) && (a_Yaw < 90))
|
|
|
|
{
|
|
|
|
return 0x0;
|
|
|
|
}
|
|
|
|
else if ((a_Yaw >= 180) && (a_Yaw < 270))
|
|
|
|
{
|
|
|
|
return 0x2;
|
|
|
|
}
|
|
|
|
else if ((a_Yaw >= 90) && (a_Yaw < 180))
|
|
|
|
{
|
|
|
|
return 0x1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return 0x3;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} ;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|