16 lines
252 B
C
16 lines
252 B
C
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#pragma once
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#include "AggressiveMonster.h"
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class cZombie : public cAggressiveMonster
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{
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public:
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cZombie();
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~cZombie();
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virtual bool IsA( const char* a_EntityType );
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virtual void Tick(float a_Dt);
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virtual void KilledBy( cEntity* a_Killer );
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};
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