35 lines
1.0 KiB
C++
35 lines
1.0 KiB
C++
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#include "cPacket_TeleportEntity.h"
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#include "cEntity.h"
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cPacket_TeleportEntity::cPacket_TeleportEntity(cEntity* a_Client)
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{
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m_PacketID = E_ENT_TELEPORT;
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m_UniqueID = a_Client->GetUniqueID();
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m_PosX = (int)(a_Client->GetPosX() * 32);
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m_PosY = (int)(a_Client->GetPosY() * 32);
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m_PosZ = (int)(a_Client->GetPosZ() * 32);
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m_Rotation = (char)((a_Client->GetRotation()/360.f)*256);
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m_Pitch = (char)((a_Client->GetPitch()/360.f)*256);
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}
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bool cPacket_TeleportEntity::Send( cSocket & a_Socket )
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{
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unsigned int TotalSize = c_Size;
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char* Message = new char[TotalSize];
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unsigned int i = 0;
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AppendByte ( (char)m_PacketID, Message, i );
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AppendInteger( m_UniqueID, Message, i );
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AppendInteger( m_PosX, Message, i );
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AppendInteger( m_PosY, Message, i );
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AppendInteger( m_PosZ, Message, i );
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AppendByte ( m_Rotation, Message, i );
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AppendByte ( m_Pitch, Message, i );
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bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
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delete [] Message;
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return RetVal;
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}
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