mcserver/source/packets/cPacket_PreChunk.h

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#pragma once
#include "cPacket.h"
#include "PacketID.h"
class cPacket_PreChunk: public cPacket
{
public:
cPacket_PreChunk()
: m_PosX( 0 )
, m_PosZ( 0 )
, m_bLoad( false )
{ m_PacketID = E_PRE_CHUNK; }
virtual cPacket* Clone() const { return new cPacket_PreChunk(*this); }
bool Send(cSocket & a_Socket);
int m_PosX;
int m_PosZ;
bool m_bLoad;
static const unsigned int c_Size = 10;
};