mcserver/source/Vector3i.cpp

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Vector3i.h"
#include "Vector3d.h"
Vector3i::Vector3i( const Vector3d & v )
: x( (int)v.x )
, y( (int)v.y )
, z( (int)v.z )
{
}