2012-10-19 11:30:46 -07:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Blaze.h"
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2012-12-21 03:04:08 -08:00
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cBlaze::cBlaze(void)
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2012-10-19 11:30:46 -07:00
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{
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m_MobType = 61;
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2012-12-21 10:05:34 -08:00
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m_SoundHurt = "mob.blaze.hit";
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m_SoundDeath = "mob.blaze.death";
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2012-10-19 11:30:46 -07:00
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GetMonsterConfig("Blaze");
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}
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2012-12-21 03:04:08 -08:00
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void cBlaze::GetDrops(cItems & a_Drops, cPawn * a_Killer)
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2012-10-19 11:30:46 -07:00
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{
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2012-12-21 03:04:08 -08:00
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AddRandomDropItem(a_Drops, 0, 1, E_ITEM_BLAZE_ROD);
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2012-10-19 11:30:46 -07:00
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}
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