mcserver/source/Plugin_Squirrel.cpp

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#include "Globals.h"
#ifdef USE_SUIRREL
#include "Plugin_Squirrel.h"
#include "squirrelbindings/SquirrelFunctions.h"
#include "squirrelbindings/SquirrelBindings.h"
#include "squirrelbindings/SquirrelBaseClass.h"
cPlugin_Squirrel::cPlugin_Squirrel( const char* a_PluginName )
: cPlugin( a_PluginName )
{
SetLanguage( cPlugin::E_SQUIRREL );
m_PluginName = a_PluginName;
}
cPlugin_Squirrel::~cPlugin_Squirrel()
{
delete m_Plugin;
}
bool cPlugin_Squirrel::Initialize()
{
cCSLock Lock(m_CriticalSection);
std::string PluginPath = std::string("Plugins/") + m_PluginName + ".nut";
Sqrat::Script script;
script.CompileFile(PluginPath);
if(script.IsNull())
{
LOGERROR("Unable to run script \"%s\"", m_PluginName);
}
try {
script.Run();
Sqrat::Function construct(Sqrat::RootTable(), m_PluginName);
if(construct.IsNull())
{
LOGERROR("Constructor for Plugin \"%s\" not found.", m_PluginName);
return false;
}
Sqrat::Object obj = construct.Evaluate<Sqrat::Object>();
((cSquirrelBaseClass *) obj.GetInstanceUP())->setInstance(this);
m_Plugin = new SquirrelObject(obj);
Sqrat::Object PluginName = obj.GetSlot("name");
if(!PluginName.IsNull())
{
this->SetName(PluginName.Cast<const char*>());
}
Sqrat::Function init = m_Plugin->GetFunction("Initialize");
if(init.IsNull())
{
LOGERROR("Can not initialize plugin \"%s\"", m_PluginName);
return false;
}
return init.Evaluate<bool>();
} catch(Sqrat::Exception &e)
{
LOGERROR("Initialisation of \"%s\" failed: %s", m_PluginName, e.Message().c_str());
return false;
}
}
void cPlugin_Squirrel::OnDisable()
{
cCSLock Lock(m_CriticalSection);
if(!m_Plugin->HasFunction("OnDisable")) return;
m_Plugin->GetFunction("OnDisable").Execute();
}
void cPlugin_Squirrel::Tick(float a_Dt)
{
cCSLock Lock( m_CriticalSection );
if(!m_Plugin->HasFunction("OnTick")) return;
m_Plugin->GetFunction("OnTick").Execute(a_Dt);
}
bool cPlugin_Squirrel::OnCollectPickup(cPlayer * a_Player, cPickup * a_Pickup)
{
cCSLock Lock(m_CriticalSection);
if (!m_Plugin->HasFunction("OnCollectPickup"))
{
return false;
}
return m_Plugin->GetFunction("OnCollectPickup").Evaluate<bool>(a_Player, a_Pickup);
}
bool cPlugin_Squirrel::OnDisconnect(cPlayer* a_Player, const AString & a_Reason)
{
cCSLock Lock( m_CriticalSection );
if (!m_Plugin->HasFunction("OnDisconnect")) return false;
return m_Plugin->GetFunction("OnDisconnect").Evaluate<bool>(a_Player, a_Reason);
}
bool cPlugin_Squirrel::OnBlockPlace(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem)
{
cCSLock Lock(m_CriticalSection);
if (!m_Plugin->HasFunction("OnBlockPlace")) return false;
return m_Plugin->GetFunction("OnBlockPlace").Evaluate<bool>(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_HeldItem);
}
bool cPlugin_Squirrel::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
{
cCSLock Lock(m_CriticalSection);
if (!m_Plugin->HasFunction("OnBlockDig")) return false;
return m_Plugin->GetFunction("OnBlockDig").Evaluate<bool>(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, a_OldBlock, a_OldMeta);
}
bool cPlugin_Squirrel::OnChat(cPlayer * a_Player, const AString & a_Message)
{
cCSLock Lock(m_CriticalSection);
if (!m_Plugin->HasFunction("OnChat")) return false;
return m_Plugin->GetFunction("OnChat").Evaluate<bool>(a_Player, a_Message);
}
bool cPlugin_Squirrel::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
{
cCSLock Lock( m_CriticalSection );
if (!m_Plugin->HasFunction("OnLogin"))
{
return false;
}
return m_Plugin->GetFunction("OnLogin").Evaluate<bool>(a_Client, a_ProtocolVersion, a_Username);
}
void cPlugin_Squirrel::OnPlayerSpawn( cPlayer* a_Player )
{
cCSLock Lock( m_CriticalSection );
if(!m_Plugin->HasFunction("OnPlayerSpawn")) return;
return m_Plugin->GetFunction("OnPlayerSpawn").Execute(a_Player);
}
bool cPlugin_Squirrel::OnPlayerJoin( cPlayer* a_Player )
{
cCSLock Lock( m_CriticalSection );
if(!m_Plugin->HasFunction("OnPlayerJoin")) return false;
return m_Plugin->GetFunction("OnPlayerJoin").Evaluate<bool>(a_Player);
}
void cPlugin_Squirrel::OnPlayerMove( cPlayer* a_Player )
{
cCSLock Lock( m_CriticalSection );
if(!m_Plugin->HasFunction("OnPlayerMove")) return;
return m_Plugin->GetFunction("OnPlayerMove").Execute(a_Player);
}
void cPlugin_Squirrel::OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo )
{
cCSLock Lock( m_CriticalSection );
if(!m_Plugin->HasFunction("OnTakeDamage")) return;
return m_Plugin->GetFunction("OnTakeDamage")(a_Pawn, a_TakeDamageInfo);
}
bool cPlugin_Squirrel::OnKilled( cPawn* a_Killed, cEntity* a_Killer )
{
cCSLock Lock( m_CriticalSection );
if(!m_Plugin->HasFunction("OnKilled")) return false;
return m_Plugin->GetFunction("OnKilled").Evaluate<bool>(a_Killed, a_Killer);
}
void cPlugin_Squirrel::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
{
cCSLock Lock(m_CriticalSection);
if(!m_Plugin->HasFunction("OnChunkGenerated")) return;
return m_Plugin->GetFunction("OnChunkGenerated")(a_World, a_ChunkX, a_ChunkZ);
}
bool cPlugin_Squirrel::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_pLuaChunk)
{
cCSLock Lock(m_CriticalSection);
if(!m_Plugin->HasFunction("OnChunkGenerating")) return false;
return m_Plugin->GetFunction("OnChunkGenerating").Evaluate<bool>(a_World, a_ChunkX, a_ChunkZ, a_pLuaChunk);
}
bool cPlugin_Squirrel::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
if(!m_Plugin->HasFunction("OnPreCrafting")) return false;
return m_Plugin->GetFunction("OnPreCrafting").Evaluate<bool>((cPlayer *) a_Player, (cCraftingGrid *) a_Grid, a_Recipe);
}
bool cPlugin_Squirrel::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
if(!m_Plugin->HasFunction("OnCraftingNoRecipe")) return false;
return m_Plugin->GetFunction("OnCraftingNoRecipe").Evaluate<bool>((cPlayer *) a_Player, (cCraftingGrid *) a_Grid, a_Recipe);
}
bool cPlugin_Squirrel::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
if(!m_Plugin->HasFunction("OnPostCrafting")) return false;
return m_Plugin->GetFunction("OnPostCrafting").Evaluate<bool>((cPlayer *) a_Player, (cCraftingGrid *) a_Grid, a_Recipe);
}
bool cPlugin_Squirrel::OnBlockToPickup(
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups
)
{
cCSLock Lock(m_CriticalSection);
if(!m_Plugin->HasFunction("OnBlockToPickup")) return false;
return m_Plugin->GetFunction("OnBlockToPickup").Evaluate<bool>(a_BlockType, a_BlockMeta, (cPlayer *) a_Player, a_EquippedItem, a_Pickups);
}
bool cPlugin_Squirrel::OnWeatherChanged(cWorld * a_World)
{
cCSLock Lock(m_CriticalSection);
if(!m_Plugin->HasFunction("OnWeatherChanged")) return false;
return m_Plugin->GetFunction("OnWeatherChanged").Evaluate<bool>(a_World);
}
bool cPlugin_Squirrel::OnUpdatingSign(
cWorld * a_World,
int a_BlockX, int a_BlockY, int a_BlockZ,
AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4,
cPlayer * a_Player
)
{
cCSLock Lock(m_CriticalSection);
if(!m_Plugin->HasFunction("OnUpdatingSign")) return false;
return m_Plugin->GetFunction("OnUpdatingSign")
.Evaluate<bool>(
a_World,
a_BlockX,
a_BlockY,
a_BlockZ,
a_Line1,
a_Line2,
a_Line3,
a_Line4,
a_Player
);
}
bool cPlugin_Squirrel::OnUpdatedSign(
cWorld * a_World,
int a_BlockX, int a_BlockY, int a_BlockZ,
const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4,
cPlayer * a_Player
)
{
cCSLock Lock(m_CriticalSection);
if(!m_Plugin->HasFunction("OnUpdatedSign")) return false;
return m_Plugin->GetFunction("OnUpdatedSign")
.Evaluate<bool>(
a_World,
a_BlockX,
a_BlockY,
a_BlockZ,
a_Line1,
a_Line2,
a_Line3,
a_Line4,
a_Player
);
}
#endif // USE_SQUIRREL