2012-06-14 06:06:06 -07:00
|
|
|
|
|
|
|
|
|
// BlockID.cpp
|
|
|
|
|
|
|
|
|
|
// Implements the helper functions for converting Block ID string to int etc.
|
|
|
|
|
|
|
|
|
|
#include "Globals.h"
|
|
|
|
|
#include "BlockID.h"
|
|
|
|
|
#include "../iniFile/iniFile.h"
|
|
|
|
|
#include "cItem.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
NIBBLETYPE g_BlockLightValue[256];
|
|
|
|
|
NIBBLETYPE g_BlockSpreadLightFalloff[256];
|
|
|
|
|
bool g_BlockTransparent[256];
|
|
|
|
|
bool g_BlockOneHitDig[256];
|
|
|
|
|
bool g_BlockPistonBreakable[256];
|
|
|
|
|
bool g_BlockIsSnowable[256];
|
2012-08-14 01:32:23 -07:00
|
|
|
|
bool g_BlockRequiresSpecialTool[256];
|
2012-06-14 06:06:06 -07:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class cBlockIDMap
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
cBlockIDMap(void) : m_Ini("items.ini")
|
|
|
|
|
{
|
|
|
|
|
m_Ini.ReadFile();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int Resolve(const AString & a_ItemName)
|
|
|
|
|
{
|
|
|
|
|
return m_Ini.GetValueI("Items", a_ItemName, -1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
AString ResolveString(const AString & a_ItemName)
|
|
|
|
|
{
|
|
|
|
|
return m_Ini.GetValue("Items", a_ItemName, "");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
cIniFile m_Ini;
|
|
|
|
|
} ;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static cBlockIDMap gsBlockIDMap;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-07-16 12:20:37 -07:00
|
|
|
|
BLOCKTYPE BlockStringToType(const AString & a_BlockTypeString)
|
2012-06-14 06:06:06 -07:00
|
|
|
|
{
|
|
|
|
|
int res = atoi(a_BlockTypeString.c_str());
|
|
|
|
|
if ((res != 0) || (a_BlockTypeString.compare("0") == 0))
|
|
|
|
|
{
|
|
|
|
|
// It was a valid number, return that
|
|
|
|
|
return res;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return gsBlockIDMap.Resolve(TrimString(a_BlockTypeString));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool StringToItem(const AString & a_ItemTypeString, cItem & a_Item)
|
|
|
|
|
{
|
|
|
|
|
AString Resolved = TrimString(gsBlockIDMap.ResolveString(TrimString(a_ItemTypeString)));
|
|
|
|
|
AString txt = (!Resolved.empty()) ? Resolved : a_ItemTypeString;
|
|
|
|
|
AStringVector Split = StringSplit(txt, ":");
|
|
|
|
|
if (Split.size() == 1)
|
|
|
|
|
{
|
|
|
|
|
Split = StringSplit(txt, "^");
|
|
|
|
|
}
|
|
|
|
|
if (Split.empty())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
a_Item.m_ItemID = (ENUM_ITEM_ID)atoi(Split[0].c_str());
|
|
|
|
|
if ((a_Item.m_ItemID == 0) && (Split[0] != "0"))
|
|
|
|
|
{
|
|
|
|
|
// Parsing the number failed
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (Split.size() > 1)
|
|
|
|
|
{
|
|
|
|
|
a_Item.m_ItemHealth = atoi(Split[1].c_str());
|
|
|
|
|
if ((a_Item.m_ItemHealth == 0) && (Split[1] != "0"))
|
|
|
|
|
{
|
|
|
|
|
// Parsing the number failed
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
EMCSBiome StringToBiome(const AString & a_BiomeString)
|
|
|
|
|
{
|
|
|
|
|
// If it is a number, return it:
|
|
|
|
|
int res = atoi(a_BiomeString.c_str());
|
|
|
|
|
if ((res != 0) || (a_BiomeString.compare("0") == 0))
|
|
|
|
|
{
|
|
|
|
|
// It was a valid number
|
|
|
|
|
return (EMCSBiome)res;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Convert using the built-in map:
|
|
|
|
|
static struct {
|
|
|
|
|
EMCSBiome m_Biome;
|
|
|
|
|
const char * m_String;
|
|
|
|
|
} BiomeMap[] =
|
|
|
|
|
{
|
|
|
|
|
{biOcean, "Ocean"} ,
|
|
|
|
|
{biPlains, "Plains"},
|
|
|
|
|
{biDesert, "Desert"},
|
|
|
|
|
{biExtremeHills, "ExtremeHills"},
|
|
|
|
|
{biForest, "Forest"},
|
|
|
|
|
{biTaiga, "Taiga"},
|
|
|
|
|
{biSwampland, "Swampland"},
|
|
|
|
|
{biRiver, "River"},
|
|
|
|
|
{biHell, "Hell"},
|
|
|
|
|
{biHell, "Nether"},
|
|
|
|
|
{biSky, "Sky"},
|
|
|
|
|
{biFrozenOcean, "FrozenOcean"},
|
|
|
|
|
{biFrozenRiver, "FrozenRiver"},
|
|
|
|
|
{biIcePlains, "IcePlains"},
|
|
|
|
|
{biIcePlains, "Tundra"},
|
|
|
|
|
{biIceMountains, "IceMountains"},
|
|
|
|
|
{biMushroomIsland, "MushroomIsland"},
|
|
|
|
|
{biMushroomShore, "MushroomShore"},
|
|
|
|
|
{biBeach, "Beach"},
|
|
|
|
|
{biDesertHills, "DesertHills"},
|
|
|
|
|
{biForestHills, "ForestHills"},
|
|
|
|
|
{biTaigaHills, "TaigaHills"},
|
|
|
|
|
{biExtremeHillsEdge, "ExtremeHillsEdge"},
|
|
|
|
|
{biJungle, "Jungle"},
|
|
|
|
|
{biJungleHills, "JungleHills"},
|
|
|
|
|
} ;
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < ARRAYCOUNT(BiomeMap); i++)
|
|
|
|
|
{
|
|
|
|
|
if (NoCaseCompare(BiomeMap[i].m_String, a_BiomeString) == 0)
|
|
|
|
|
{
|
|
|
|
|
return BiomeMap[i].m_Biome;
|
|
|
|
|
}
|
|
|
|
|
} // for i - BiomeMap[]
|
|
|
|
|
return (EMCSBiome)-1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// This is actually just some code that needs to run at program startup, so it is wrapped into a global var's constructor:
|
|
|
|
|
class cBlockPropertiesInitializer
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
cBlockPropertiesInitializer(void)
|
|
|
|
|
{
|
2012-08-14 01:32:23 -07:00
|
|
|
|
memset(g_BlockLightValue, 0x00, sizeof(g_BlockLightValue));
|
|
|
|
|
memset(g_BlockSpreadLightFalloff, 0x0f, sizeof(g_BlockSpreadLightFalloff)); // 0x0f means total falloff
|
|
|
|
|
memset(g_BlockTransparent, 0x00, sizeof(g_BlockTransparent));
|
|
|
|
|
memset(g_BlockOneHitDig, 0x00, sizeof(g_BlockOneHitDig));
|
|
|
|
|
memset(g_BlockPistonBreakable, 0x00, sizeof(g_BlockPistonBreakable));
|
|
|
|
|
memset(g_BlockIsSnowable, 0xff, sizeof(g_BlockIsSnowable)); // Set all blocks' snowable to true
|
|
|
|
|
memset(g_BlockRequiresSpecialTool, 0x00, sizeof(g_BlockRequiresSpecialTool)); // Set all blocks to false
|
2012-06-14 06:06:06 -07:00
|
|
|
|
|
|
|
|
|
// Emissive blocks
|
|
|
|
|
g_BlockLightValue[E_BLOCK_FIRE] = 15;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_GLOWSTONE] = 15;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_JACK_O_LANTERN] = 15;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_LAVA] = 15;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_STATIONARY_LAVA] = 15;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_END_PORTAL] = 15;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_REDSTONE_LAMP_ON] = 15;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_TORCH] = 14;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_BURNING_FURNACE] = 13;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_NETHER_PORTAL] = 11;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_REDSTONE_ORE_GLOWING] = 9;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_REDSTONE_REPEATER_ON] = 9;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_REDSTONE_TORCH_ON] = 7;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_BREWING_STAND] = 1;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_BROWN_MUSHROOM] = 1;
|
|
|
|
|
g_BlockLightValue[E_BLOCK_DRAGON_EGG] = 1;
|
|
|
|
|
|
|
|
|
|
// Spread blocks
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_AIR] = 1;
|
2012-06-16 11:44:07 -07:00
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_CAKE] = 1;
|
2012-06-14 06:06:06 -07:00
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_CHEST] = 1;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_CROPS] = 1;
|
2012-06-16 11:44:07 -07:00
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_FENCE] = 1;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_FENCE_GATE] = 1;
|
2012-06-14 06:06:06 -07:00
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_FIRE] = 1;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_GLASS] = 1;
|
2012-06-16 11:44:07 -07:00
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_GLASS_PLANE] = 1;
|
2012-06-14 06:06:06 -07:00
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_GLOWSTONE] = 1;
|
2012-06-16 11:44:07 -07:00
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_IRON_BARS] = 1;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_IRON_DOOR] = 1;
|
2012-06-14 06:06:06 -07:00
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_LEAVES] = 1;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_SIGN_POST] = 1;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_TORCH] = 1;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_VINES] = 1;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_WALLSIGN] = 1;
|
2012-06-16 11:44:07 -07:00
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_WOODEN_DOOR] = 1;
|
2012-06-14 06:06:06 -07:00
|
|
|
|
// Light in water and lava dissapears faster:
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_LAVA] = 2;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_LAVA] = 2;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_WATER] = 2;
|
|
|
|
|
g_BlockSpreadLightFalloff[E_BLOCK_WATER] = 2;
|
|
|
|
|
|
|
|
|
|
// Transparent blocks
|
|
|
|
|
g_BlockTransparent[E_BLOCK_AIR] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_BROWN_MUSHROOM] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_CHEST] = true;
|
2012-08-14 01:32:23 -07:00
|
|
|
|
g_BlockTransparent[E_BLOCK_COBWEB] = true;
|
2012-06-14 06:06:06 -07:00
|
|
|
|
g_BlockTransparent[E_BLOCK_CROPS] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_FIRE] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_GLASS] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_ICE] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_RED_MUSHROOM] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_RED_ROSE] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_SIGN_POST] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_SNOW] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_TALL_GRASS] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_TORCH] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_VINES] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_WALLSIGN] = true;
|
|
|
|
|
g_BlockTransparent[E_BLOCK_YELLOW_FLOWER] = true;
|
|
|
|
|
|
|
|
|
|
// TODO: Any other transparent blocks?
|
|
|
|
|
|
|
|
|
|
// One hit break blocks
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_BROWN_MUSHROOM] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_CROPS] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_FIRE] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_LOCKED_CHEST] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_REDSTONE_REPEATER_OFF] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_REDSTONE_REPEATER_ON] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_REDSTONE_TORCH_OFF] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_REDSTONE_TORCH_ON] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_REDSTONE_WIRE] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_REDSTONE_WIRE] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_RED_MUSHROOM] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_RED_ROSE] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_REEDS] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_SAPLING] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_TNT] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_TALL_GRASS] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_TORCH] = true;
|
|
|
|
|
g_BlockOneHitDig[E_BLOCK_YELLOW_FLOWER] = true;
|
|
|
|
|
|
|
|
|
|
// Blocks that breaks when pushed by piston
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_AIR] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_BED] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_BROWN_MUSHROOM] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_COBWEB] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_CROPS] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_DEAD_BUSH] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_FIRE] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_IRON_DOOR] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_JACK_O_LANTERN] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_LADDER] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_LAVA] = false;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_LEVER] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_MELON] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_MELON_STEM] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_PUMPKIN] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_PUMPKIN_STEM] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_REDSTONE_TORCH_OFF] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_REDSTONE_TORCH_ON] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_REDSTONE_WIRE] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_RED_MUSHROOM] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_RED_ROSE] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_REEDS] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_SNOW] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_STATIONARY_LAVA] = false;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_STATIONARY_WATER] = false; //This gave pistons the ability to drop water :D
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_STONE_BUTTON] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_STONE_PRESSURE_PLATE] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_TALL_GRASS] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_TORCH] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_VINES] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_WATER] = false;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_WOODEN_DOOR] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_WOODEN_PRESSURE_PLATE] = true;
|
|
|
|
|
g_BlockPistonBreakable[E_BLOCK_YELLOW_FLOWER] = true;
|
|
|
|
|
|
|
|
|
|
// Blocks that can be snowed over:
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_BROWN_MUSHROOM] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_CACTUS] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_CHEST] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_CROPS] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_FIRE] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_FIRE] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_GLASS] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_ICE] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_LAVA] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_LOCKED_CHEST] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_REDSTONE_REPEATER_OFF] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_REDSTONE_REPEATER_ON] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_REDSTONE_TORCH_OFF] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_REDSTONE_TORCH_ON] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_REDSTONE_WIRE] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_RED_MUSHROOM] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_RED_ROSE] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_REEDS] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_SAPLING] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_SIGN_POST] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_SNOW] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_STATIONARY_LAVA] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_STATIONARY_WATER] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_TALL_GRASS] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_TNT] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_TORCH] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_WALLSIGN] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_WATER] = false;
|
|
|
|
|
g_BlockIsSnowable[E_BLOCK_YELLOW_FLOWER] = false;
|
2012-07-15 13:36:34 -07:00
|
|
|
|
|
|
|
|
|
//Blocks that don<6F>t drop without a special tool
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_DIAMOND_BLOCK] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_DIAMOND_ORE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_GOLD_BLOCK] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_GOLD_ORE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_IRON_BLOCK] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_IRON_ORE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_REDSTONE_ORE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_REDSTONE_ORE_GLOWING]= true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_LAPIS_ORE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_LAPIS_BLOCK] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_EMERALD_ORE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_COAL_ORE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_OBSIDIAN] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_STONE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_COBBLESTONE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_END_STONE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_MOSSY_COBBLESTONE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_SANDSTONE] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_STONE_BRICKS] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_COBWEB] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_SNOW] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_NETHER_BRICK] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_NETHERRACK] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_STONE_SLAB] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_DOUBLE_STONE_SLAB] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_STONE_PRESSURE_PLATE]= true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_BRICK] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_COBBLESTONE_STAIRS] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_STONE_BRICK_STAIRS] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_SANDSTONE_STAIRS] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_NETHER_BRICK_STAIRS] = true;
|
|
|
|
|
g_BlockRequiresSpecialTool[E_BLOCK_VINES] = true;
|
|
|
|
|
|
|
|
|
|
|
2012-06-14 06:06:06 -07:00
|
|
|
|
}
|
|
|
|
|
} BlockPropertiesInitializer;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|