2012-06-14 06:06:06 -07:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cPacket_ItemData.h"
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2012-08-17 03:18:07 -07:00
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int cPacket_ItemData::Parse(cByteBuffer & a_Buffer)
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2012-06-14 06:06:06 -07:00
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{
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int TotalBytes = 0;
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2012-08-17 03:18:07 -07:00
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HANDLE_PACKET_READ(ReadBEShort, m_ItemID, TotalBytes);
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2012-06-14 06:06:06 -07:00
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if (m_ItemID <= -1)
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{
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m_ItemCount = 0;
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m_ItemUses = 0;
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return TotalBytes;
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}
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2012-08-17 03:18:07 -07:00
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HANDLE_PACKET_READ(ReadChar, m_ItemCount, TotalBytes);
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HANDLE_PACKET_READ(ReadBEShort, m_ItemUses, TotalBytes);
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2012-06-14 06:06:06 -07:00
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if (cItem::IsEnchantable((ENUM_ITEM_ID) m_ItemID))
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{
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2012-08-17 03:18:07 -07:00
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HANDLE_PACKET_READ(ReadBEShort, m_EnchantNums, TotalBytes);
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2012-06-14 06:06:06 -07:00
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if ( m_EnchantNums > -1 )
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{
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// TODO: Enchantment not implemented yet!
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}
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}
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return TotalBytes;
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}
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int cPacket_ItemData::GetSize(short a_ItemID)
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{
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if(a_ItemID <= -1)
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return 2;
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if(cItem::IsEnchantable((ENUM_ITEM_ID) a_ItemID))
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return 7;
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return 5;
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}
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void cPacket_ItemData::AppendItem(AString & a_Data, const cItem * a_Item)
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{
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return AppendItem(a_Data, a_Item->m_ItemID, a_Item->m_ItemCount, a_Item->m_ItemHealth);
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}
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void cPacket_ItemData::AppendItem(AString & a_Data, short a_ItemID, char a_Quantity, short a_Damage)
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{
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AppendShort(a_Data, (short) a_ItemID);
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if (a_ItemID > -1)
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{
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AppendByte (a_Data, a_Quantity);
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AppendShort(a_Data, a_Damage);
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if (cItem::IsEnchantable((ENUM_ITEM_ID) a_ItemID))
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{
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// TODO: Implement enchantments
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AppendShort(a_Data, (short) -1);
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}
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}
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}
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