mcserver/source/cDoors.h

59 lines
1.6 KiB
C
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#pragma once
class cDoors //tolua_export
{ //tolua_export
public:
static char RotationToMetaData( float a_Rotation ) //tolua_export
{ //tolua_export
a_Rotation += 90 + 45; // So its not aligned with axis
if( a_Rotation > 360.f ) a_Rotation -= 360.f;
if( a_Rotation >= 0.f && a_Rotation < 90.f )
return 0x0;
else if( a_Rotation >= 180 && a_Rotation < 270 )
return 0x2;
else if( a_Rotation >= 90 && a_Rotation < 180 )
return 0x1;
else
return 0x3;
} //tolua_export
static char ChangeStateMetaData( char MetaData ) //tolua_export
{ //tolua_export
if ( (int)MetaData == 0 ) { //todo, condense this code. lol
return 0x4;
} else if ( (int)MetaData == 1 ) {
return 0x5;
} else if ( (int)MetaData == 2 ) {
return 0x6;
} else if ( (int)MetaData == 3 ) {
return 0x7;
} else if ( (int)MetaData == 4 ) {
return 0x0;
} else if ( (int)MetaData == 5 ) {
return 0x1;
} else if ( (int)MetaData == 6 ) {
return 0x2;
} else if ( (int)MetaData == 7 ) {
return 0x3;
} else if ( (int)MetaData == 8 ) {
return 0xC;
} else if ( (int)MetaData == 9 ) {
return 0xD;
} else if ( (int)MetaData == 10 ) {
return 0xE;
} else if ( (int)MetaData == 11 ) {
return 0xF;
} else if ( (int)MetaData == 12 ) {
return 0x8;
} else if ( (int)MetaData == 13 ) {
return 0x9;
} else if ( (int)MetaData == 14 ) {
return 0xA;
} else if ( (int)MetaData == 15 ) {
return 0xB;
} else {
return 0x0;
}
} //tolua_export
}; //tolua_export