2012-06-14 06:06:06 -07:00
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#pragma once
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#include "cPacket.h"
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class cEntity;
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class cPacket_TeleportEntity : public cPacket
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{
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public:
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cPacket_TeleportEntity()
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: m_UniqueID( 0 )
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, m_PosX( 0 )
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, m_PosY( 0 )
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, m_PosZ( 0 )
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, m_Rotation( 0 )
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, m_Pitch( 0 )
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{ m_PacketID = E_ENT_TELEPORT; }
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virtual cPacket* Clone() const { return new cPacket_TeleportEntity(*this); }
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cPacket_TeleportEntity(cEntity* a_Client);
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virtual void Serialize(AString & a_Data) const override;
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int m_UniqueID;
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int m_PosX; // Pixel position, divide by 32 for block position
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int m_PosY;
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int m_PosZ;
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char m_Rotation;
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char m_Pitch;
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static const unsigned int c_Size = 1 + 4 + 4 + 4 + 4 + 1 + 1;
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};
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