47 lines
1.2 KiB
Plaintext
47 lines
1.2 KiB
Plaintext
#The number of items of the hotbar
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hotbar_size = 8
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#Ratio for hotbar (0-1)
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##0.2 means that 20% of them could appear on the pick form
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##note that this ratio is over the hotbar_size
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hotbar_ratio = 0.2
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#Ratio for main inv
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##0.5 means that 50% could appear on the pick form
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##note that this ratio is minus the hotbar_size
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main_ratio = 0.5
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#Stealth Timing (seconds)
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##Check the stealth each every "x" seconds
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stealth_timing = 1
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#Steal Distance
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##Min distance between thief and player to a allowed stealing
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stealing_distance = 1.1
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#Stealth Zones
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##Angles (0-180)
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##0=Totally behind
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##90=From the side
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##180=Face to face
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zone_1_2_limit = 45
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zone_2_3_limit = 90
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##Stealth Ratios
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###It indicates the change of being detected (0-1)
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##lower value, less detection
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###This applies accordingly with stealth_timing
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zone1_stealth_ratio = 0.2
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zone2_stealth_ratio = 0.4
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zone3_stealth_ratio = 0.9
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#Detection Warning (0-1)
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##Chance to info the victim of the thief's name if the theft failed (form closes)
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warning_failed_thief_ratio = 0.5
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##once the theft is perpetrated, chance to inform the victim
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##it depends on the item type [main|hotbar]
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warning_hotbar_item = 0.4
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warning_main_item = 0.2
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#Sounds
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sound_fail = true
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sound_alarm = true
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