fixes
parent
8a6353544c
commit
c691710428
59
init.lua
59
init.lua
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@ -44,7 +44,7 @@ local function disable_stealth(player, close_form, msg)
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local player_name = player:get_player_name()
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_contexts[player_name] = nil
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if msg then
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minetest.chat_send_player(player_name, S(msg))
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minetest.chat_send_player(player_name, msg)
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end
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if close_form then
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minetest.close_formspec(player_name, "pickp:form")
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@ -69,7 +69,7 @@ end)
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minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
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if is_stealing(player) then
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disable_stealth(player, true, "Aborted robbery!")
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disable_stealth(player, true, S("Aborted robbery!"))
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end
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end)
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@ -165,6 +165,34 @@ local function get_stealth_ratio(angle_2d)
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return stealth_ratio
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end
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local function detection_warning(clicker, clicked, alarm_type)
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local clicker_name = clicker:get_player_name()
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local clicked_name = clicked:get_player_name()
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local msg
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if math.random(0,1) <= pickp.settings["warning_failed_thief_ratio"] then
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if alarm_type == "try" then
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msg = S("Someone has tried to steal from you!")
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elseif alarm_type == "failed" then
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msg = S("Someone has stolen from you!")
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else
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return
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end
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else
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msg = clicker_name .. " "
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if alarm_type == "try" then
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msg = msg .. S("tried to steal from you!")
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elseif alarm_type == "failed" then
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msg = msg .. S("has stolen from you!")
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else
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return
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end
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end
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minetest.chat_send_player(clicked_name, msg)
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if pickp.settings["sound_alarm"] then
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pickp.make_sound("player", clicked, "pickp_alarm", 10)
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end
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "pickp:form" then
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return
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@ -216,17 +244,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.chat_send_player(player:get_player_name(), S("Successful robbery!"))
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else
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--DETECTION WARNING
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local clicked_name = clicked:get_player_name()
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local msg
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if math.random(0,1) <= pickp.settings["warning_failed_thief_ratio"] then
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msg = S("Someone has stolen from you!")
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else
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msg = clicked_name.." "..S("has stolen from you")
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end
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minetest.chat_send_player(clicked_name, msg)
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if pickp.settings["sound_alarm"] then
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pickp.make_sound("player", clicked, "pickp_alarm", 10)
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end
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detection_warning(player, clicked, "failed")
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end
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else
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disable_stealth(player, true, "The player has moved his items!")
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@ -266,21 +284,12 @@ local function stealth(clicker, clicked)
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return
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end
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--DETECTED!
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disable_stealth(clicker, true, "Failed Robbery!")
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disable_stealth(clicker, true, S("Failed robbery!"))
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if pickp.settings["sound_fail"] then
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pickp.make_sound("player", clicker, "pickp_fail", 10)
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end
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--DETECTION WARNING
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local msg
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if math.random(0,1) <= pickp.settings["warning_failed_thief_ratio"] then
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msg = S("Someone has tried to steal from you!")
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else
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msg = clicked_name.." "..S("tried to steal from you!")
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end
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minetest.chat_send_player(clicked_name, msg)
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if pickp.settings["sound_alarm"] then
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pickp.make_sound("player", clicked, "pickp_alarm", 10)
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end
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detection_warning(clicker, clicked, "try")
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end
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local function pickpocketing(clicker, clicked)
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@ -297,6 +306,8 @@ local function pickpocketing(clicker, clicked)
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if pickp.settings["sound_fail"] then
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pickp.make_sound("player", clicker, "pickp_fail", 10)
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end
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--DETECTION WARNING
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detection_warning(clicker, clicked, "try")
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end
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end
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@ -5,6 +5,7 @@ Too far to steal!=¡Demasiado lejos para robarle!
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The player has moved his items!=El jugador a cambiado sus objetos de sitio
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Someone has tried to steal from you!=¡Alguien ha intentado robarte!
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tried to steal from you!=intentó robarte!
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has stolen from you=te ha robado!
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The victim has walked away!=¡La victima se ha alejado!
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Successful robbery!=¡Robo exitoso!
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Someone has stolen from you!=¡Alguien te ha robado!
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