petz_raw/models/petz_chicken.dae

489 lines
20 KiB
Plaintext

<?xml version="1.0" encoding="UTF-8"?><COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
<contributor>
<author>VoxelShop User</author>
<authoring_tool>VoxelShop V1.8.26
</authoring_tool>
</contributor>
<created>2020-11-29T13:34:13</created>
<modified>2020-11-29T13:34:13</modified>
<unit meter="1" name="meter"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_images>
<image id="petz_chicken_texture0-image" name="petz_chicken_texture0-image">
<init_from>file://petz_chicken_texture0.png</init_from>
</image>
</library_images>
<library_effects>
<effect id="lambert0-fx">
<profile_COMMON>
<newparam sid="petz_chicken_texture0-surface">
<surface type="2D">
<init_from>petz_chicken_texture0-image</init_from>
</surface>
</newparam>
<newparam sid="petz_chicken_texture0-sampler">
<sampler2D>
<source>petz_chicken_texture0-surface</source>
<wrap_s>WRAP</wrap_s>
<wrap_t>WRAP</wrap_t>
<minfilter>NEAREST</minfilter>
<magfilter>NEAREST</magfilter>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color>0 0 0 1</color>
</emission>
<ambient>
<color>0 0 0 1</color>
</ambient>
<diffuse>
<texture texcoord="TEX0" texture="petz_chicken_texture0-sampler"/>
</diffuse>
</lambert>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_materials>
<material id="lambert0-material" name="lambert0">
<instance_effect url="#lambert0-fx"/>
</material>
</library_materials>
<library_geometries>
<geometry id="Plane-tex-mesh-0" name="Plane-tex">
<mesh>
<source id="Plane-tex-mesh-0-positions">
<float_array count="24" id="Plane-tex-mesh-0-positions-array">-2 2 -2 -2 4 -4 -2 2 -4 -2 4 -2 0 2 -2 0 4 -4 0 2 -4 0 4 -2</float_array>
<technique_common>
<accessor count="8" source="#Plane-tex-mesh-0-positions-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-tex-mesh-0-uvs">
<float_array count="6" id="Plane-tex-mesh-0-uvs-array">0.16678452 0.66643095 0.33309764 0.66643095 0.16678452 0.33380473</float_array>
<technique_common>
<accessor count="3" source="#Plane-tex-mesh-0-uvs-array" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-tex-mesh-0-vertices">
<input semantic="POSITION" source="#Plane-tex-mesh-0-positions"/>
</vertices>
<triangles count="12" material="Plane-tex-mesh-0-lambert0-material">
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-0-vertices"/>
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-0-uvs"/>
<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
</triangles>
</mesh>
</geometry>
<geometry id="Plane-tex-mesh-1" name="Plane-tex">
<mesh>
<source id="Plane-tex-mesh-1-positions">
<float_array count="48" id="Plane-tex-mesh-1-positions-array">0 0 -14 0 2 -16 0 0 -16 0 2 -14 -4 0 -14 -4 2 -16 -4 0 -16 -4 2 -14 2 0 -14 2 2 -16 2 0 -16 2 2 -14 -2 0 -14 -2 2 -16 -2 0 -16 -2 2 -14</float_array>
<technique_common>
<accessor count="16" source="#Plane-tex-mesh-1-positions-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-tex-mesh-1-uvs">
<float_array count="6" id="Plane-tex-mesh-1-uvs-array">0.16678452 0.66643095 0.33309764 0.66643095 0.16678452 0.33380473</float_array>
<technique_common>
<accessor count="3" source="#Plane-tex-mesh-1-uvs-array" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-tex-mesh-1-vertices">
<input semantic="POSITION" source="#Plane-tex-mesh-1-positions"/>
</vertices>
<triangles count="24" material="Plane-tex-mesh-1-lambert0-material">
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-1-vertices"/>
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-1-uvs"/>
<p>0 0 1 1 2 2 0 0 3 1 1 2 4 0 5 1 6 2 4 0 7 1 5 2 9 1 8 0 10 2 11 1 8 0 9 2 13 1 12 0 14 2 15 1 12 0 13 2 1 1 10 0 2 2 9 1 10 0 1 2 5 1 14 0 6 2 13 1 14 0 5 2 8 0 3 1 0 2 8 0 11 1 3 2 12 0 7 1 4 2 12 0 15 1 7 2 10 0 0 1 2 2 10 0 8 1 0 2 14 0 4 1 6 2 14 0 12 1 4 2 3 1 9 0 1 2 11 1 9 0 3 2 7 1 13 0 5 2 15 1 13 0 7 2</p>
</triangles>
</mesh>
</geometry>
<geometry id="Plane-tex-mesh-2" name="Plane-tex">
<mesh>
<source id="Plane-tex-mesh-2-positions">
<float_array count="24" id="Plane-tex-mesh-2-positions-array">-6 -4 -8 -6 0 -10 -6 -4 -10 -6 0 -8 -4 -4 -8 -4 0 -10 -4 -4 -10 -4 0 -8</float_array>
<technique_common>
<accessor count="8" source="#Plane-tex-mesh-2-positions-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-tex-mesh-2-uvs">
<float_array count="6" id="Plane-tex-mesh-2-uvs-array">0.16678452 0.66643095 0.33309764 0.66643095 0.16678452 0.33380473</float_array>
<technique_common>
<accessor count="3" source="#Plane-tex-mesh-2-uvs-array" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-tex-mesh-2-vertices">
<input semantic="POSITION" source="#Plane-tex-mesh-2-positions"/>
</vertices>
<triangles count="12" material="Plane-tex-mesh-2-lambert0-material">
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-2-vertices"/>
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-2-uvs"/>
<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
</triangles>
</mesh>
</geometry>
<geometry id="Plane-tex-mesh-3" name="Plane-tex">
<mesh>
<source id="Plane-tex-mesh-3-positions">
<float_array count="24" id="Plane-tex-mesh-3-positions-array">2 -4 -8 2 0 -10 2 -4 -10 2 0 -8 4 -4 -8 4 0 -10 4 -4 -10 4 0 -8</float_array>
<technique_common>
<accessor count="8" source="#Plane-tex-mesh-3-positions-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-tex-mesh-3-uvs">
<float_array count="6" id="Plane-tex-mesh-3-uvs-array">0.16678452 0.66643095 0.33309764 0.66643095 0.16678452 0.33380473</float_array>
<technique_common>
<accessor count="3" source="#Plane-tex-mesh-3-uvs-array" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-tex-mesh-3-vertices">
<input semantic="POSITION" source="#Plane-tex-mesh-3-positions"/>
</vertices>
<triangles count="12" material="Plane-tex-mesh-3-lambert0-material">
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-3-vertices"/>
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-3-uvs"/>
<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
</triangles>
</mesh>
</geometry>
<geometry id="Plane-tex-mesh-4" name="Plane-tex">
<mesh>
<source id="Plane-tex-mesh-4-positions">
<float_array count="24" id="Plane-tex-mesh-4-positions-array">-2 -8 -6 -2 -6 -8 -2 -8 -8 -2 -6 -6 0 -8 -6 0 -6 -8 0 -8 -8 0 -6 -6</float_array>
<technique_common>
<accessor count="8" source="#Plane-tex-mesh-4-positions-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-tex-mesh-4-uvs">
<float_array count="6" id="Plane-tex-mesh-4-uvs-array">0.16678452 0.66643095 0.33309764 0.66643095 0.16678452 0.33380473</float_array>
<technique_common>
<accessor count="3" source="#Plane-tex-mesh-4-uvs-array" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-tex-mesh-4-vertices">
<input semantic="POSITION" source="#Plane-tex-mesh-4-positions"/>
</vertices>
<triangles count="12" material="Plane-tex-mesh-4-lambert0-material">
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-4-vertices"/>
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-4-uvs"/>
<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
</triangles>
</mesh>
</geometry>
<geometry id="Plane-tex-mesh-5" name="Plane-tex">
<mesh>
<source id="Plane-tex-mesh-5-positions">
<float_array count="24" id="Plane-tex-mesh-5-positions-array">-4 -4 0 -4 2 -6 -4 -4 -6 -4 2 0 2 -4 0 2 2 -6 2 -4 -6 2 2 0</float_array>
<technique_common>
<accessor count="8" source="#Plane-tex-mesh-5-positions-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-tex-mesh-5-uvs">
<float_array count="6" id="Plane-tex-mesh-5-uvs-array">0.16678452 0.66643095 0.33309764 0.66643095 0.16678452 0.33380473</float_array>
<technique_common>
<accessor count="3" source="#Plane-tex-mesh-5-uvs-array" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-tex-mesh-5-vertices">
<input semantic="POSITION" source="#Plane-tex-mesh-5-positions"/>
</vertices>
<triangles count="12" material="Plane-tex-mesh-5-lambert0-material">
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-5-vertices"/>
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-5-uvs"/>
<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
</triangles>
</mesh>
</geometry>
<geometry id="Plane-tex-mesh-6" name="Plane-tex">
<mesh>
<source id="Plane-tex-mesh-6-positions">
<float_array count="24" id="Plane-tex-mesh-6-positions-array">0 -2 -12 0 0 -16 0 -2 -16 0 0 -12 2 -2 -12 2 0 -16 2 -2 -16 2 0 -12</float_array>
<technique_common>
<accessor count="8" source="#Plane-tex-mesh-6-positions-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-tex-mesh-6-uvs">
<float_array count="6" id="Plane-tex-mesh-6-uvs-array">0.6667845 0.66643095 0.83309764 0.66643095 0.6667845 0.33380473</float_array>
<technique_common>
<accessor count="3" source="#Plane-tex-mesh-6-uvs-array" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-tex-mesh-6-vertices">
<input semantic="POSITION" source="#Plane-tex-mesh-6-positions"/>
</vertices>
<triangles count="12" material="Plane-tex-mesh-6-lambert0-material">
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-6-vertices"/>
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-6-uvs"/>
<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
</triangles>
</mesh>
</geometry>
<geometry id="Plane-tex-mesh-7" name="Plane-tex">
<mesh>
<source id="Plane-tex-mesh-7-positions">
<float_array count="24" id="Plane-tex-mesh-7-positions-array">-4 -6 -6 -4 2 -12 -4 -6 -12 -4 2 -6 2 -6 -6 2 2 -12 2 -6 -12 2 2 -6</float_array>
<technique_common>
<accessor count="8" source="#Plane-tex-mesh-7-positions-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-tex-mesh-7-uvs">
<float_array count="6" id="Plane-tex-mesh-7-uvs-array">0.16678452 0.66643095 0.33309764 0.66643095 0.16678452 0.33380473</float_array>
<technique_common>
<accessor count="3" source="#Plane-tex-mesh-7-uvs-array" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-tex-mesh-7-vertices">
<input semantic="POSITION" source="#Plane-tex-mesh-7-positions"/>
</vertices>
<triangles count="12" material="Plane-tex-mesh-7-lambert0-material">
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-7-vertices"/>
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-7-uvs"/>
<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
</triangles>
</mesh>
</geometry>
<geometry id="Plane-tex-mesh-8" name="Plane-tex">
<mesh>
<source id="Plane-tex-mesh-8-positions">
<float_array count="24" id="Plane-tex-mesh-8-positions-array">-4 -2 -12 -4 0 -16 -4 -2 -16 -4 0 -12 -2 -2 -12 -2 0 -16 -2 -2 -16 -2 0 -12</float_array>
<technique_common>
<accessor count="8" source="#Plane-tex-mesh-8-positions-array" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-tex-mesh-8-uvs">
<float_array count="6" id="Plane-tex-mesh-8-uvs-array">0.6667845 0.66643095 0.83309764 0.66643095 0.6667845 0.33380473</float_array>
<technique_common>
<accessor count="3" source="#Plane-tex-mesh-8-uvs-array" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-tex-mesh-8-vertices">
<input semantic="POSITION" source="#Plane-tex-mesh-8-positions"/>
</vertices>
<triangles count="12" material="Plane-tex-mesh-8-lambert0-material">
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-8-vertices"/>
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-8-uvs"/>
<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="Scene" name="Scene">
<node id="petz_chicken.layer" name="petz_chicken.Layer" type="NODE">
<translate sid="location">-0.0 -0.0 -0.0</translate>
<rotate sid="rotationZ">0 0 1 0</rotate>
<rotate sid="rotationY">0 1 0 0</rotate>
<rotate sid="rotationX">1 0 0 0</rotate>
<scale sid="scale">0.03125 0.03125 0.03125</scale>
<instance_geometry name="Layer" sid="petz_chicken.layer" url="#Plane-tex-mesh-0">
<bind_material>
<technique_common>
<instance_material symbol="lambert0-material" target="#lambert0-material">
<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
<node id="petz_chicken.layer.001" name="petz_chicken.Layer" type="NODE">
<translate sid="location">-0.0 -0.0 -0.0</translate>
<rotate sid="rotationZ">0 0 1 0</rotate>
<rotate sid="rotationY">0 1 0 0</rotate>
<rotate sid="rotationX">1 0 0 0</rotate>
<scale sid="scale">0.03125 0.03125 0.03125</scale>
<instance_geometry name="Layer" sid="petz_chicken.layer.001" url="#Plane-tex-mesh-1">
<bind_material>
<technique_common>
<instance_material symbol="lambert0-material" target="#lambert0-material">
<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
<node id="petz_chicken.layer.002" name="petz_chicken.Layer" type="NODE">
<translate sid="location">-0.0 -0.0 -0.0</translate>
<rotate sid="rotationZ">0 0 1 0</rotate>
<rotate sid="rotationY">0 1 0 0</rotate>
<rotate sid="rotationX">1 0 0 0</rotate>
<scale sid="scale">0.03125 0.03125 0.03125</scale>
<instance_geometry name="Layer" sid="petz_chicken.layer.002" url="#Plane-tex-mesh-2">
<bind_material>
<technique_common>
<instance_material symbol="lambert0-material" target="#lambert0-material">
<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
<node id="petz_chicken.layer.003" name="petz_chicken.Layer" type="NODE">
<translate sid="location">-0.0 -0.0 -0.0</translate>
<rotate sid="rotationZ">0 0 1 0</rotate>
<rotate sid="rotationY">0 1 0 0</rotate>
<rotate sid="rotationX">1 0 0 0</rotate>
<scale sid="scale">0.03125 0.03125 0.03125</scale>
<instance_geometry name="Layer" sid="petz_chicken.layer.003" url="#Plane-tex-mesh-3">
<bind_material>
<technique_common>
<instance_material symbol="lambert0-material" target="#lambert0-material">
<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
<node id="petz_chicken.layer.004" name="petz_chicken.Layer" type="NODE">
<translate sid="location">-0.0 -0.0 -0.0</translate>
<rotate sid="rotationZ">0 0 1 0</rotate>
<rotate sid="rotationY">0 1 0 0</rotate>
<rotate sid="rotationX">1 0 0 0</rotate>
<scale sid="scale">0.03125 0.03125 0.03125</scale>
<instance_geometry name="Layer" sid="petz_chicken.layer.004" url="#Plane-tex-mesh-4">
<bind_material>
<technique_common>
<instance_material symbol="lambert0-material" target="#lambert0-material">
<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
<node id="petz_chicken.layer.005" name="petz_chicken.Layer" type="NODE">
<translate sid="location">-0.0 -0.0 -0.0</translate>
<rotate sid="rotationZ">0 0 1 0</rotate>
<rotate sid="rotationY">0 1 0 0</rotate>
<rotate sid="rotationX">1 0 0 0</rotate>
<scale sid="scale">0.03125 0.03125 0.03125</scale>
<instance_geometry name="Layer" sid="petz_chicken.layer.005" url="#Plane-tex-mesh-5">
<bind_material>
<technique_common>
<instance_material symbol="lambert0-material" target="#lambert0-material">
<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
<node id="petz_chicken.layer.006" name="petz_chicken.Layer" type="NODE">
<translate sid="location">-0.0 -0.0 -0.0</translate>
<rotate sid="rotationZ">0 0 1 0</rotate>
<rotate sid="rotationY">0 1 0 0</rotate>
<rotate sid="rotationX">1 0 0 0</rotate>
<scale sid="scale">0.03125 0.03125 0.03125</scale>
<instance_geometry name="Layer" sid="petz_chicken.layer.006" url="#Plane-tex-mesh-6">
<bind_material>
<technique_common>
<instance_material symbol="lambert0-material" target="#lambert0-material">
<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
<node id="petz_chicken.layer.007" name="petz_chicken.Layer" type="NODE">
<translate sid="location">-0.0 -0.0 -0.0</translate>
<rotate sid="rotationZ">0 0 1 0</rotate>
<rotate sid="rotationY">0 1 0 0</rotate>
<rotate sid="rotationX">1 0 0 0</rotate>
<scale sid="scale">0.03125 0.03125 0.03125</scale>
<instance_geometry name="Layer" sid="petz_chicken.layer.007" url="#Plane-tex-mesh-7">
<bind_material>
<technique_common>
<instance_material symbol="lambert0-material" target="#lambert0-material">
<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
<node id="petz_chicken.layer.008" name="petz_chicken.Layer" type="NODE">
<translate sid="location">-0.0 -0.0 -0.0</translate>
<rotate sid="rotationZ">0 0 1 0</rotate>
<rotate sid="rotationY">0 1 0 0</rotate>
<rotate sid="rotationX">1 0 0 0</rotate>
<scale sid="scale">0.03125 0.03125 0.03125</scale>
<instance_geometry name="Layer" sid="petz_chicken.layer.008" url="#Plane-tex-mesh-8">
<bind_material>
<technique_common>
<instance_material symbol="lambert0-material" target="#lambert0-material">
<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>