fixes!
|
@ -6,6 +6,10 @@ local modpath, S = ...
|
|||
--to show the when on_rightclick form is shown
|
||||
petz.pet = {} -- A table of pet["owner_name"]= entity_ref
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
petz.pet[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
--
|
||||
--on_rightclick event for all the Mobs
|
||||
--
|
||||
|
|
|
@ -35,6 +35,7 @@ assert(loadfile(modpath .. "/misc/brains.lua"))(modpath, S)
|
|||
assert(loadfile(modpath .. "/misc/behaviours.lua"))(modpath, S)
|
||||
assert(loadfile(modpath .. "/misc/nodes.lua"))(modpath, S) --Load the nodes
|
||||
assert(loadfile(modpath .. "/misc/items.lua"))(modpath, S) --Load the items
|
||||
--assert(loadfile(modpath .. "/misc/chests.lua"))(modpath, S) --Load the chests
|
||||
assert(loadfile(modpath .. "/misc/food.lua"))(modpath, S) --Load the food items
|
||||
assert(loadfile(modpath .. "/misc/spawn.lua"))(modpath, S) --Load the spawn engine
|
||||
if minetest.get_modpath("3d_armor") ~= nil then --Armors (optional)
|
||||
|
|
|
@ -28,8 +28,10 @@ Chicken=Pollo
|
|||
Chicken Legs=Muslitos de pollo
|
||||
Chicken Legs Bucket=Cubo de muslitos de pollo
|
||||
Chimp=Chimpance
|
||||
Christmas Present=Regalo navideño
|
||||
Close=Cerrar
|
||||
Clownfish=Pez payaso
|
||||
Compose a message=Componer una felicitación
|
||||
Color=Color
|
||||
Do your own thing=Anda a tu bola
|
||||
Dolphin=Delfín
|
||||
|
@ -88,6 +90,7 @@ No room in your inventory for the honey bottle.=No hay sitio en tu inventario pa
|
|||
No honey in the behive.=No hay miel en la colmena.
|
||||
Orders=Ordenes
|
||||
Parrot=Loro
|
||||
Penguin=Pinguino
|
||||
Perch on shoulder=Pósate hombro
|
||||
Pet Bowl=Bol de mascota
|
||||
Pet Dreamcatcher=Cazador de Sueños de mascota
|
||||
|
@ -95,6 +98,7 @@ Pigeon=Paloma
|
|||
Piggy=Cerdito
|
||||
Pollen=Polen
|
||||
Pony=Poni
|
||||
Polar Bear=Oso polar
|
||||
Pregnant=Preñada
|
||||
Pumpkin Hood=Capucha de calabaza
|
||||
Puppy=Cachorrito
|
||||
|
@ -164,6 +168,7 @@ Grey=Gris
|
|||
Vanilla=Vainilla
|
||||
Yellow=Pardo
|
||||
White_dotted=A manchas blanco
|
||||
Write=Escribir
|
||||
Gray_dotted=A manchas gris
|
||||
Black=Negro
|
||||
Golden=Dorado
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
# textdomain: petz
|
||||
@1 at full health (@2)=@1 at full health (@2)
|
||||
Alight=Свет
|
||||
@1 at full health (@2)=@1 при хорошем здоровье (@2)
|
||||
Alight= Свет
|
||||
A silk bobbin has been created!=Шелковая катушка была создана!
|
||||
Bat=Летучая мышь
|
||||
Beaver Fur=Бобровая шкурка
|
||||
|
@ -18,7 +18,7 @@ Bird Stand=Подставка для птиц
|
|||
Blueberry Cheese Cake=Черничный сырный пирог
|
||||
Blueberry Ice Cream=Черничное мороженое
|
||||
Blueberry Muffin=Кекс с черникой
|
||||
Bone=Кость
|
||||
Bone= Кость
|
||||
Bottle with Moth=Бутылка с мотылем
|
||||
Calf=Теленок
|
||||
Cheese=Сыр
|
||||
|
@ -28,10 +28,11 @@ Chicken=Цыплёнок
|
|||
Chicken Legs=Куриные ножки
|
||||
Chicken Legs Bucket=Ведро с курятиной
|
||||
Chimp=Шимпанзе
|
||||
Christmas Present=Christmas Present
|
||||
Close=Закрыть
|
||||
Clownfish=Рыба-клоун
|
||||
Color=Цвет
|
||||
Do your own thing=иди на бал.
|
||||
Do your own thing=Отпустить погулять
|
||||
Dolphin=Дельфин
|
||||
Ducky Egg=Яйцо утки
|
||||
Feather=Перо
|
||||
|
@ -39,36 +40,36 @@ Ducky Nest with Egg=Утиное гнездо с яйцом
|
|||
Ducky=Утка
|
||||
Female=Самка
|
||||
First, extract the silk bobbin from the spinning wheel.=Сначала извлеките шелковую катушку из вращающегося колеса.
|
||||
Fish Tank=Рыбный бак
|
||||
Fish Tank= Рыбный бак
|
||||
Fly=Летаем
|
||||
Follow me=Следуй за мной
|
||||
Food=Еда
|
||||
Foxy=Foxy
|
||||
Foxy=Лисица
|
||||
Fried Egg=Яичница
|
||||
Fried and Egg=Яичница с беконом
|
||||
Fried and Egg= Яичница с беконом
|
||||
Frog Leg=Лягушачья лапка
|
||||
Frog=Лягушка
|
||||
Frog= Лягушка
|
||||
Gender=Пол
|
||||
Glass Syringe=Стеклянный шприц
|
||||
Glass Syringe with seed=Стеклянный шприц с семенами
|
||||
Guard=Сохранить
|
||||
had already been brushed.=уже почистили.
|
||||
had already been spreaded with beaver oil.=уже были смазаны бобровым жиром.
|
||||
Hairbrush=Щётка для волос
|
||||
Hairbrush= Щётка для волос
|
||||
has abandoned you!!!=бросил тебя...!!!
|
||||
has been captured=был пойман
|
||||
has been tamed.=has been tamed.
|
||||
has been tamed.=был приручен.
|
||||
has starved to death!!!=Умер от голода!!!
|
||||
Honey=Мед
|
||||
Honey=Мёд
|
||||
Honeycomb=Соты
|
||||
Honey Bottle=Баночка меда
|
||||
Honey Bottle=Баночка мёда
|
||||
Hungry=Голоден
|
||||
Infertile=Бесплодие
|
||||
It breeds with=Он разводится с
|
||||
It is pregnant=Беременна ли она?
|
||||
It likes=Ему нравится...
|
||||
Jack-o'-lantern=Jack-o'-lantern
|
||||
Jack-o'-lantern Grenade=Jack-o'-lantern Grenade
|
||||
It is pregnant=Скоро родит
|
||||
It likes=Ему нравится...
|
||||
Jack-o'-lantern=Фонарь из тыквы
|
||||
Jack-o'-lantern Grenade=граната
|
||||
Kitty=Котёнок
|
||||
Lasso=Лассо
|
||||
Lamb=Ягнёнок
|
||||
|
@ -79,24 +80,26 @@ Mini Lamb Chop=Отбивная из ягненка
|
|||
Milk Bucket=Ведро с молоком
|
||||
more to create the bobbin.=больше для создания катушки.
|
||||
Moth=Мотылёк.
|
||||
Mr Pumpkin=Mr Pumpkin
|
||||
Mr Pumpkin=Мистер Тыква
|
||||
Name=Имя
|
||||
Nest=Гнездо
|
||||
No room in your inventory for the silk bobbin.=В вашем инвентаре нет места для шелковой катушки.
|
||||
No room in your inventory for the egg.=В вашем инвентаре нет места для яйца.
|
||||
No room in your inventory for the honey bottle.=В вашем инвентаре нет места для баночки меда.
|
||||
No honey in the behive.=баночка меда закончилась.
|
||||
No honey in the behive.=Мёда больше нет в улье!
|
||||
Orders=Приказы
|
||||
Parrot=Попугай
|
||||
Penguin=Penguin
|
||||
Perch on shoulder=Окунь на лопатке
|
||||
Pet Bowl=Миска для питомца
|
||||
Pet Dreamcatcher=Поймать питомца мечты
|
||||
Pigeon=Голубь
|
||||
Piggy=Свинья
|
||||
Pollen=украденная
|
||||
Pollen=Пыльца
|
||||
Pony=Пони
|
||||
Polar Bear=Polar Bear
|
||||
Pregnant=Беременна
|
||||
Pumpkin Hood=Pumpkin Hood
|
||||
Pumpkin Hood=Тыквенный колпак
|
||||
Puppy=Щенок
|
||||
Prince Crown=Принц наследник
|
||||
Queen Bee=Королева пчел
|
||||
|
@ -113,10 +116,10 @@ Roasted Parrot=Жареный попугай
|
|||
Roasted Porkchop=Жареная свиная отбивная
|
||||
Saddle=Седло
|
||||
Saddlebag=Мешок
|
||||
Satiated=Насыщенный
|
||||
Satiated=Накормлен
|
||||
Set=Установка
|
||||
Shears=Ножницы
|
||||
Show tag=Показать бирку
|
||||
Show tag=Отобразить кличку
|
||||
Silk Bobbin=Шелковая катушка
|
||||
Silk Boots=Шелковые сапоги
|
||||
Silk Count=Количество шёлков
|
||||
|
@ -144,7 +147,7 @@ Tropicalfish=Тропические рыбы
|
|||
Turtle=Черепаха
|
||||
Turtle Shell=Панцирь черепахи
|
||||
Vanilla Wool=Ванильная шерсть
|
||||
use to throw=use to throw
|
||||
use to throw=для того чтобы бросить
|
||||
Whip=Кнут
|
||||
Worker Bee=Пчела-рабочий
|
||||
Pet Whistle=Домашний свисток
|
||||
|
|
|
@ -0,0 +1,209 @@
|
|||
local modpath, S = ...
|
||||
|
||||
petz.chest = {}
|
||||
petz.chest.open_chests = {}
|
||||
|
||||
function petz.chest.get_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
local meta = minetest.get_meta(pos)
|
||||
local christmas_msg = meta:get_string("christmas_msg")
|
||||
if not(christmas_msg) then
|
||||
christmas_msg = S("Merry Christmas")
|
||||
end
|
||||
local formspec =
|
||||
"size[8,7]" ..
|
||||
"image[3,0;1,1;petz_christmas_chest_inv.png]"..
|
||||
"label[4,0;"..christmas_msg.."]"..
|
||||
"list[nodemeta:" .. spos .. ";main;2,1.3;4,1;]" ..
|
||||
"list[current_player;main;0,2.85;8,1;]" ..
|
||||
"list[current_player;main;0,4.08;8,3;8]" ..
|
||||
"listring[nodemeta:" .. spos .. ";main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,2.85)
|
||||
return formspec
|
||||
end
|
||||
|
||||
function petz.chest.chest_lid_close(pn)
|
||||
local chest_open_info = petz.chest.open_chests[pn]
|
||||
local pos = chest_open_info.pos
|
||||
local sound = chest_open_info.sound
|
||||
local swap = chest_open_info.swap
|
||||
|
||||
petz.chest.open_chests[pn] = nil
|
||||
for k, v in pairs(petz.chest.open_chests) do
|
||||
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.after(0.2, minetest.swap_node, pos, { name = "petz:" .. swap,
|
||||
param2 = node.param2 })
|
||||
minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
|
||||
end
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local pn = player:get_player_name()
|
||||
if petz.chest.open_chests[pn] then
|
||||
petz.chest.chest_lid_close(pn)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "petz:chest" then
|
||||
return
|
||||
end
|
||||
if not player or not fields.quit then
|
||||
return
|
||||
end
|
||||
local pn = player:get_player_name()
|
||||
|
||||
if not petz.chest.open_chests[pn] then
|
||||
return
|
||||
end
|
||||
|
||||
petz.chest.chest_lid_close(pn)
|
||||
return true
|
||||
end)
|
||||
|
||||
petz.christmas_cards = {}
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
petz.christmas_cards[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "petz:present_msg" then
|
||||
return
|
||||
end
|
||||
if not player or not fields.quit then
|
||||
return
|
||||
end
|
||||
|
||||
local pos = petz.christmas_cards[player:get_player_name()]
|
||||
|
||||
if pos and fields.christmas_msg then
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("christmas_message", christmas_msg)
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
function petz.register_chest(name, d)
|
||||
local def = table.copy(d)
|
||||
def.drawtype = "mesh"
|
||||
def.visual = "mesh"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = "facedir"
|
||||
def.legacy_facedir_simple = true
|
||||
def.is_ground_content = false
|
||||
|
||||
def.on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", d.description)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 4*1)
|
||||
end
|
||||
def.after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
if placer:is_player() then
|
||||
local player_name = placer:get_player_name()
|
||||
local formspec =
|
||||
"size[6,3.476]"..
|
||||
"real_coordinates[true]"..
|
||||
"field[0.375,1.25;5.25,0.8;christmas_msg;"..S("Compose a message")..":;]"..
|
||||
"button_exit[1.5,2.3;3,0.8;write;"..S("Write").."]"
|
||||
petz.christmas_cards[player_name] = pos
|
||||
minetest.show_formspec(placer:get_player_name(), "petz:present_msg", formspec)
|
||||
end
|
||||
end
|
||||
def.can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end
|
||||
def.on_rightclick = function(pos, node, clicker)
|
||||
minetest.sound_play(def.sound_open, {gain = 0.3, pos = pos,
|
||||
max_hear_distance = 10})
|
||||
if not default.chest.chest_lid_obstructed(pos) then
|
||||
minetest.swap_node(pos, {
|
||||
name = "petz:" .. name .. "_open",
|
||||
param2 = node.param2 })
|
||||
end
|
||||
minetest.after(0.2, minetest.show_formspec,
|
||||
clicker:get_player_name(),
|
||||
"petz:chest", petz.chest.get_chest_formspec(pos))
|
||||
petz.chest.open_chests[clicker:get_player_name()] = { pos = pos, sound = def.sound_close, swap = name }
|
||||
end
|
||||
def.on_blast = function(pos)
|
||||
local drops = {}
|
||||
default.get_inventory_drops(pos, "main", drops)
|
||||
drops[#drops+1] = "petz:" .. name
|
||||
minetest.remove_node(pos)
|
||||
return drops
|
||||
end
|
||||
|
||||
def.on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff in chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves " .. stack:get_name() ..
|
||||
" to chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes " .. stack:get_name() ..
|
||||
" from chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
|
||||
local def_opened = table.copy(def)
|
||||
local def_closed = table.copy(def)
|
||||
|
||||
def_opened.mesh = "chest_open.obj"
|
||||
for i = 1, #def_opened.tiles do
|
||||
if type(def_opened.tiles[i]) == "string" then
|
||||
def_opened.tiles[i] = {name = def_opened.tiles[i], backface_culling = true}
|
||||
elseif def_opened.tiles[i].backface_culling == nil then
|
||||
def_opened.tiles[i].backface_culling = true
|
||||
end
|
||||
end
|
||||
def_opened.drop = "petz:" .. name
|
||||
def_opened.groups.not_in_creative_inventory = 1
|
||||
def_opened.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -1/2, -1/2, -1/2, 1/2, 3/16, 1/2 },
|
||||
}
|
||||
def_opened.can_dig = function()
|
||||
return false
|
||||
end
|
||||
def_opened.on_blast = function() end
|
||||
|
||||
def_closed.mesh = nil
|
||||
def_closed.drawtype = nil
|
||||
def_closed.tiles[6] = def.tiles[5] -- swap textures around for "normal"
|
||||
def_closed.tiles[5] = def.tiles[3] -- drawtype to make them match the mesh
|
||||
def_closed.tiles[3] = def.tiles[3].."^[transformFX"
|
||||
|
||||
minetest.register_node("petz:" .. name, def_closed)
|
||||
minetest.register_node("petz:" .. name .. "_open", def_opened)
|
||||
|
||||
end
|
||||
|
||||
petz.register_chest("christmas_present", {
|
||||
description = S("Christmas Present"),
|
||||
tiles = {
|
||||
"petz_christmas_chest_top.png",
|
||||
"petz_christmas_chest_top.png",
|
||||
"petz_christmas_chest_side.png",
|
||||
"petz_christmas_chest_side.png",
|
||||
"petz_christmas_chest_front.png",
|
||||
"petz_christmas_chest_inside.png"
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sound_open = "default_chest_open",
|
||||
sound_close = "default_chest_close",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
})
|
|
@ -60,7 +60,7 @@ minetest.register_craftitem("petz:kennel", {
|
|||
end
|
||||
local pt_above = pointed_thing.above
|
||||
local pt_under = pointed_thing.under
|
||||
if not(minetest.is_protected(pt_above, user)) then
|
||||
if not(minetest.is_protected(pt_above, user:get_player_name())) then
|
||||
minetest.place_schematic(pt_above, modpath..'/schematics/kennel.mts', 0, nil, true)
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
|
|
|
@ -0,0 +1,441 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?><COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
|
||||
<asset>
|
||||
<contributor>
|
||||
<author>VoxelShop User</author>
|
||||
<authoring_tool>VoxelShop V1.8.26
|
||||
</authoring_tool>
|
||||
</contributor>
|
||||
<created>2019-11-09T16:48:50</created>
|
||||
<modified>2019-11-09T16:48:50</modified>
|
||||
<unit meter="1" name="meter"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_images>
|
||||
<image id="petz_penguin_texture0-image" name="petz_penguin_texture0-image">
|
||||
<init_from>file://petz_penguin_texture0.png</init_from>
|
||||
</image>
|
||||
</library_images>
|
||||
<library_effects>
|
||||
<effect id="lambert0-fx">
|
||||
<profile_COMMON>
|
||||
<newparam sid="petz_penguin_texture0-surface">
|
||||
<surface type="2D">
|
||||
<init_from>petz_penguin_texture0-image</init_from>
|
||||
</surface>
|
||||
</newparam>
|
||||
<newparam sid="petz_penguin_texture0-sampler">
|
||||
<sampler2D>
|
||||
<source>petz_penguin_texture0-surface</source>
|
||||
<wrap_s>WRAP</wrap_s>
|
||||
<wrap_t>WRAP</wrap_t>
|
||||
<minfilter>NEAREST</minfilter>
|
||||
<magfilter>NEAREST</magfilter>
|
||||
</sampler2D>
|
||||
</newparam>
|
||||
<technique sid="common">
|
||||
<lambert>
|
||||
<emission>
|
||||
<color>0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color>0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<texture texcoord="TEX0" texture="petz_penguin_texture0-sampler"/>
|
||||
</diffuse>
|
||||
</lambert>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
</library_effects>
|
||||
<library_materials>
|
||||
<material id="lambert0-material" name="lambert0">
|
||||
<instance_effect url="#lambert0-fx"/>
|
||||
</material>
|
||||
</library_materials>
|
||||
<library_geometries>
|
||||
<geometry id="Plane-tex-mesh-0" name="Plane-tex">
|
||||
<mesh>
|
||||
<source id="Plane-tex-mesh-0-positions">
|
||||
<float_array count="24" id="Plane-tex-mesh-0-positions-array">-2 2 2 -2 4 0 -2 2 0 -2 4 2 0 2 2 0 4 0 0 2 0 0 4 2</float_array>
|
||||
<technique_common>
|
||||
<accessor count="8" source="#Plane-tex-mesh-0-positions-array" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Plane-tex-mesh-0-uvs">
|
||||
<float_array count="6" id="Plane-tex-mesh-0-uvs-array">0.1250884 0.9285209 0.24982323 0.9285209 0.1250884 0.8572439</float_array>
|
||||
<technique_common>
|
||||
<accessor count="3" source="#Plane-tex-mesh-0-uvs-array" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Plane-tex-mesh-0-vertices">
|
||||
<input semantic="POSITION" source="#Plane-tex-mesh-0-positions"/>
|
||||
</vertices>
|
||||
<triangles count="12" material="Plane-tex-mesh-0-lambert0-material">
|
||||
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-0-vertices"/>
|
||||
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-0-uvs"/>
|
||||
<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
<geometry id="Plane-tex-mesh-1" name="Plane-tex">
|
||||
<mesh>
|
||||
<source id="Plane-tex-mesh-1-positions">
|
||||
<float_array count="24" id="Plane-tex-mesh-1-positions-array">-4 -6 -12 -4 -4 -14 -4 -6 -14 -4 -4 -12 2 -6 -12 2 -4 -14 2 -6 -14 2 -4 -12</float_array>
|
||||
<technique_common>
|
||||
<accessor count="8" source="#Plane-tex-mesh-1-positions-array" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Plane-tex-mesh-1-uvs">
|
||||
<float_array count="6" id="Plane-tex-mesh-1-uvs-array">0.1250884 0.42852092 0.24982323 0.42852092 0.1250884 0.35724387</float_array>
|
||||
<technique_common>
|
||||
<accessor count="3" source="#Plane-tex-mesh-1-uvs-array" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Plane-tex-mesh-1-vertices">
|
||||
<input semantic="POSITION" source="#Plane-tex-mesh-1-positions"/>
|
||||
</vertices>
|
||||
<triangles count="12" material="Plane-tex-mesh-1-lambert0-material">
|
||||
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-1-vertices"/>
|
||||
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-1-uvs"/>
|
||||
<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
<geometry id="Plane-tex-mesh-2" name="Plane-tex">
|
||||
<mesh>
|
||||
<source id="Plane-tex-mesh-2-positions">
|
||||
<float_array count="24" id="Plane-tex-mesh-2-positions-array">-4 0 -14 -4 4 -16 -4 0 -16 -4 4 -14 -2 0 -14 -2 4 -16 -2 0 -16 -2 4 -14</float_array>
|
||||
<technique_common>
|
||||
<accessor count="8" source="#Plane-tex-mesh-2-positions-array" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Plane-tex-mesh-2-uvs">
|
||||
<float_array count="6" id="Plane-tex-mesh-2-uvs-array">0.1250884 0.9285209 0.24982323 0.9285209 0.1250884 0.8572439</float_array>
|
||||
<technique_common>
|
||||
<accessor count="3" source="#Plane-tex-mesh-2-uvs-array" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Plane-tex-mesh-2-vertices">
|
||||
<input semantic="POSITION" source="#Plane-tex-mesh-2-positions"/>
|
||||
</vertices>
|
||||
<triangles count="12" material="Plane-tex-mesh-2-lambert0-material">
|
||||
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-2-vertices"/>
|
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<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-2-uvs"/>
|
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<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
<geometry id="Plane-tex-mesh-3" name="Plane-tex">
|
||||
<mesh>
|
||||
<source id="Plane-tex-mesh-3-positions">
|
||||
<float_array count="24" id="Plane-tex-mesh-3-positions-array">0 0 -14 0 4 -16 0 0 -16 0 4 -14 2 0 -14 2 4 -16 2 0 -16 2 4 -14</float_array>
|
||||
<technique_common>
|
||||
<accessor count="8" source="#Plane-tex-mesh-3-positions-array" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Plane-tex-mesh-3-uvs">
|
||||
<float_array count="6" id="Plane-tex-mesh-3-uvs-array">0.1250884 0.9285209 0.24982323 0.9285209 0.1250884 0.8572439</float_array>
|
||||
<technique_common>
|
||||
<accessor count="3" source="#Plane-tex-mesh-3-uvs-array" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Plane-tex-mesh-3-vertices">
|
||||
<input semantic="POSITION" source="#Plane-tex-mesh-3-positions"/>
|
||||
</vertices>
|
||||
<triangles count="12" material="Plane-tex-mesh-3-lambert0-material">
|
||||
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-3-vertices"/>
|
||||
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-3-uvs"/>
|
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<p>0 0 1 1 2 2 0 0 3 1 1 2 5 1 4 0 6 2 7 1 4 0 5 2 1 1 6 0 2 2 5 1 6 0 1 2 4 0 3 1 0 2 4 0 7 1 3 2 6 0 0 1 2 2 6 0 4 1 0 2 3 1 5 0 1 2 7 1 5 0 3 2</p>
|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
<geometry id="Plane-tex-mesh-4" name="Plane-tex">
|
||||
<mesh>
|
||||
<source id="Plane-tex-mesh-4-positions">
|
||||
<float_array count="24" id="Plane-tex-mesh-4-positions-array">-6 -4 -2 -6 2 -12 -6 -4 -12 -6 2 -2 -4 -4 -2 -4 2 -12 -4 -4 -12 -4 2 -2</float_array>
|
||||
<technique_common>
|
||||
<accessor count="8" source="#Plane-tex-mesh-4-positions-array" stride="3">
|
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<param name="X" type="float"/>
|
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<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Plane-tex-mesh-4-uvs">
|
||||
<float_array count="6" id="Plane-tex-mesh-4-uvs-array">0.1250884 0.42852092 0.24982323 0.42852092 0.1250884 0.35724387</float_array>
|
||||
<technique_common>
|
||||
<accessor count="3" source="#Plane-tex-mesh-4-uvs-array" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Plane-tex-mesh-4-vertices">
|
||||
<input semantic="POSITION" source="#Plane-tex-mesh-4-positions"/>
|
||||
</vertices>
|
||||
<triangles count="12" material="Plane-tex-mesh-4-lambert0-material">
|
||||
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-4-vertices"/>
|
||||
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-4-uvs"/>
|
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|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
<geometry id="Plane-tex-mesh-5" name="Plane-tex">
|
||||
<mesh>
|
||||
<source id="Plane-tex-mesh-5-positions">
|
||||
<float_array count="24" id="Plane-tex-mesh-5-positions-array">2 -4 -2 2 2 -12 2 -4 -12 2 2 -2 4 -4 -2 4 2 -12 4 -4 -12 4 2 -2</float_array>
|
||||
<technique_common>
|
||||
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|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Plane-tex-mesh-5-uvs">
|
||||
<float_array count="6" id="Plane-tex-mesh-5-uvs-array">0.1250884 0.42852092 0.24982323 0.42852092 0.1250884 0.35724387</float_array>
|
||||
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|
||||
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|
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|
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<param name="T" type="float"/>
|
||||
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|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Plane-tex-mesh-5-vertices">
|
||||
<input semantic="POSITION" source="#Plane-tex-mesh-5-positions"/>
|
||||
</vertices>
|
||||
<triangles count="12" material="Plane-tex-mesh-5-lambert0-material">
|
||||
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-5-vertices"/>
|
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<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-5-uvs"/>
|
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|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
<geometry id="Plane-tex-mesh-6" name="Plane-tex">
|
||||
<mesh>
|
||||
<source id="Plane-tex-mesh-6-positions">
|
||||
<float_array count="24" id="Plane-tex-mesh-6-positions-array">-4 -4 6 -4 2 -2 -4 -4 -2 -4 2 6 2 -4 6 2 2 -2 2 -4 -2 2 2 6</float_array>
|
||||
<technique_common>
|
||||
<accessor count="8" source="#Plane-tex-mesh-6-positions-array" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Plane-tex-mesh-6-uvs">
|
||||
<float_array count="48" id="Plane-tex-mesh-6-uvs-array">0.3748339 0.4643391 0.20841637 0.5713218 0.20841637 0.4643391 0.37510896 0.3572129 0.37510896 0.46425068 0.8747821 0.46425068 0.12512256 0.3570806 0.31243873 0.3570806 0.31243873 0.07155308 0.3748232 0.46433622 0.1875884 0.57132757 0.1875884 0.46433622 0.499788 0.67853355 0.125106 0.67853355 0.125106 0.5715043 0.1250884 0.42852092 0.24982323 0.42852092 0.1250884 0.35724387 0.87489104 0.6427871 0.37521788 0.5357493 0.87489104 0.5357493 0.37508363 0.07153475 0.37508363 0.35708976 0.74983275 0.35708976</float_array>
|
||||
<technique_common>
|
||||
<accessor count="24" source="#Plane-tex-mesh-6-uvs-array" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Plane-tex-mesh-6-vertices">
|
||||
<input semantic="POSITION" source="#Plane-tex-mesh-6-positions"/>
|
||||
</vertices>
|
||||
<triangles count="12" material="Plane-tex-mesh-6-lambert0-material">
|
||||
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-6-vertices"/>
|
||||
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-6-uvs"/>
|
||||
<p>0 0 1 1 2 2 0 3 3 4 1 5 5 1 4 0 6 2 7 7 4 6 5 8 1 10 6 9 2 11 5 13 6 12 1 14 4 15 3 16 0 17 4 15 7 16 3 17 6 15 0 16 2 17 6 15 4 16 0 17 3 19 5 18 1 20 7 22 5 21 3 23</p>
|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
<geometry id="Plane-tex-mesh-7" name="Plane-tex">
|
||||
<mesh>
|
||||
<source id="Plane-tex-mesh-7-positions">
|
||||
<float_array count="24" id="Plane-tex-mesh-7-positions-array">-4 -4 -2 -4 2 -14 -4 -4 -14 -4 2 -2 2 -4 -2 2 2 -14 2 -4 -14 2 2 -2</float_array>
|
||||
<technique_common>
|
||||
<accessor count="8" source="#Plane-tex-mesh-7-positions-array" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Plane-tex-mesh-7-uvs">
|
||||
<float_array count="24" id="Plane-tex-mesh-7-uvs-array">0.5001661 0.7500534 0.624917 0.8570361 0.624917 0.7500534 0.500083 0.75010675 0.500083 0.85708946 0.6248339 0.85708946 0.1250884 0.42852092 0.24982323 0.42852092 0.1250884 0.35724387 0.5000884 0.9285209 0.6248232 0.9285209 0.5000884 0.8572439</float_array>
|
||||
<technique_common>
|
||||
<accessor count="12" source="#Plane-tex-mesh-7-uvs-array" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Plane-tex-mesh-7-vertices">
|
||||
<input semantic="POSITION" source="#Plane-tex-mesh-7-positions"/>
|
||||
</vertices>
|
||||
<triangles count="12" material="Plane-tex-mesh-7-lambert0-material">
|
||||
<input offset="0" semantic="VERTEX" source="#Plane-tex-mesh-7-vertices"/>
|
||||
<input offset="1" semantic="TEXCOORD" set="0" source="#Plane-tex-mesh-7-uvs"/>
|
||||
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|
||||
</triangles>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</library_geometries>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="petz_penguin.layer" name="petz_penguin.Layer" type="NODE">
|
||||
<translate sid="location">-0.0 -0.0 -0.0</translate>
|
||||
<rotate sid="rotationZ">0 0 1 0</rotate>
|
||||
<rotate sid="rotationY">0 1 0 0</rotate>
|
||||
<rotate sid="rotationX">1 0 0 0</rotate>
|
||||
<scale sid="scale">0.03125 0.03125 0.03125</scale>
|
||||
<instance_geometry name="Layer" sid="petz_penguin.layer" url="#Plane-tex-mesh-0">
|
||||
<bind_material>
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||||
<technique_common>
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<instance_material symbol="lambert0-material" target="#lambert0-material">
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<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
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</instance_material>
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||||
</technique_common>
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||||
</bind_material>
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||||
</instance_geometry>
|
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</node>
|
||||
<node id="petz_penguin.layer.001" name="petz_penguin.Layer" type="NODE">
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<translate sid="location">-0.0 -0.0 -0.0</translate>
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<rotate sid="rotationZ">0 0 1 0</rotate>
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<rotate sid="rotationY">0 1 0 0</rotate>
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<rotate sid="rotationX">1 0 0 0</rotate>
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<scale sid="scale">0.03125 0.03125 0.03125</scale>
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<instance_geometry name="Layer" sid="petz_penguin.layer.001" url="#Plane-tex-mesh-1">
|
||||
<bind_material>
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||||
<technique_common>
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<instance_material symbol="lambert0-material" target="#lambert0-material">
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<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
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</instance_material>
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</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
<node id="petz_penguin.layer.002" name="petz_penguin.Layer" type="NODE">
|
||||
<translate sid="location">-0.0 -0.0 -0.0</translate>
|
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<rotate sid="rotationZ">0 0 1 0</rotate>
|
||||
<rotate sid="rotationY">0 1 0 0</rotate>
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<rotate sid="rotationX">1 0 0 0</rotate>
|
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<scale sid="scale">0.03125 0.03125 0.03125</scale>
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<instance_geometry name="Layer" sid="petz_penguin.layer.002" url="#Plane-tex-mesh-2">
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||||
<bind_material>
|
||||
<technique_common>
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<instance_material symbol="lambert0-material" target="#lambert0-material">
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<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
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|
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|
||||
</instance_geometry>
|
||||
</node>
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<node id="petz_penguin.layer.003" name="petz_penguin.Layer" type="NODE">
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<translate sid="location">-0.0 -0.0 -0.0</translate>
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<rotate sid="rotationZ">0 0 1 0</rotate>
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<rotate sid="rotationY">0 1 0 0</rotate>
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<rotate sid="rotationX">1 0 0 0</rotate>
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<scale sid="scale">0.03125 0.03125 0.03125</scale>
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<instance_geometry name="Layer" sid="petz_penguin.layer.003" url="#Plane-tex-mesh-3">
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<bind_material>
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<technique_common>
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<instance_material symbol="lambert0-material" target="#lambert0-material">
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<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
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</instance_material>
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</technique_common>
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</bind_material>
|
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</instance_geometry>
|
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</node>
|
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<node id="petz_penguin.layer.004" name="petz_penguin.Layer" type="NODE">
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<translate sid="location">-0.0 -0.0 -0.0</translate>
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<rotate sid="rotationZ">0 0 1 0</rotate>
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<rotate sid="rotationY">0 1 0 0</rotate>
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<rotate sid="rotationX">1 0 0 0</rotate>
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<scale sid="scale">0.03125 0.03125 0.03125</scale>
|
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<instance_geometry name="Layer" sid="petz_penguin.layer.004" url="#Plane-tex-mesh-4">
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<bind_material>
|
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<technique_common>
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<instance_material symbol="lambert0-material" target="#lambert0-material">
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<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
|
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</instance_material>
|
||||
</technique_common>
|
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</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
<node id="petz_penguin.layer.005" name="petz_penguin.Layer" type="NODE">
|
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<translate sid="location">-0.0 -0.0 -0.0</translate>
|
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<rotate sid="rotationZ">0 0 1 0</rotate>
|
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<rotate sid="rotationY">0 1 0 0</rotate>
|
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<rotate sid="rotationX">1 0 0 0</rotate>
|
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<scale sid="scale">0.03125 0.03125 0.03125</scale>
|
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<instance_geometry name="Layer" sid="petz_penguin.layer.005" url="#Plane-tex-mesh-5">
|
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<bind_material>
|
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<technique_common>
|
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<instance_material symbol="lambert0-material" target="#lambert0-material">
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<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
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</instance_material>
|
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</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
<node id="petz_penguin.layer.006" name="petz_penguin.Layer" type="NODE">
|
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<translate sid="location">-0.0 -0.0 -0.0</translate>
|
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<rotate sid="rotationZ">0 0 1 0</rotate>
|
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<rotate sid="rotationY">0 1 0 0</rotate>
|
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<rotate sid="rotationX">1 0 0 0</rotate>
|
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<scale sid="scale">0.03125 0.03125 0.03125</scale>
|
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<instance_geometry name="Layer" sid="petz_penguin.layer.006" url="#Plane-tex-mesh-6">
|
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<bind_material>
|
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<technique_common>
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<instance_material symbol="lambert0-material" target="#lambert0-material">
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<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
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</instance_material>
|
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</technique_common>
|
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</bind_material>
|
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</instance_geometry>
|
||||
</node>
|
||||
<node id="petz_penguin.layer.007" name="petz_penguin.Layer" type="NODE">
|
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<translate sid="location">-0.0 -0.0 -0.0</translate>
|
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<rotate sid="rotationZ">0 0 1 0</rotate>
|
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<rotate sid="rotationY">0 1 0 0</rotate>
|
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<rotate sid="rotationX">1 0 0 0</rotate>
|
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<scale sid="scale">0.03125 0.03125 0.03125</scale>
|
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<instance_geometry name="Layer" sid="petz_penguin.layer.007" url="#Plane-tex-mesh-7">
|
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<bind_material>
|
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<technique_common>
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<instance_material symbol="lambert0-material" target="#lambert0-material">
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<bind_vertex_input input_semantic="TEXCOORD" input_set="0" semantic="TEX0"/>
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</instance_material>
|
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</technique_common>
|
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</bind_material>
|
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</instance_geometry>
|
||||
</node>
|
||||
</visual_scene>
|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#Scene"/>
|
||||
</scene>
|
||||
</COLLADA>
|
After Width: | Height: | Size: 140 B |
After Width: | Height: | Size: 666 B |
After Width: | Height: | Size: 686 B |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 612 B |
After Width: | Height: | Size: 692 B |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 599 B |
After Width: | Height: | Size: 225 B |
After Width: | Height: | Size: 735 B |
After Width: | Height: | Size: 882 B |
After Width: | Height: | Size: 852 B |
After Width: | Height: | Size: 478 B |
After Width: | Height: | Size: 2.4 KiB |