master
runs 2019-10-06 14:09:23 +02:00
parent 3353d3136c
commit d01e12ed18
14 changed files with 325 additions and 85 deletions

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@ -1324,7 +1324,7 @@ function mobkit.hq_attack(self,prty,tgtobj)
mobkit.queue_high(self,func,prty)
end
function mobkit.hq_liquid_recovery(self,prty) -- scan for nearest land
function mobkit.hq_liquid_recovery(self, prty) -- scan for nearest land
local radius = 1
local yaw = 0
local func = function(self)

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@ -263,28 +263,6 @@ petz.check_if_climb = function(self)
end
end
petz.set_behaviour= function(self, behaviour, fly_in)
if behaviour == "aquatic" then
self.behaviour = "aquatic"
self.fly = true
self.fly_in = fly_in
self.floats = 0
self.animation = self.animation_aquatic
elseif behaviour == "terrestrial" then
self.behaviour = "terrestrial"
self.fly = false -- make terrestrial
self.floats = 1
self.animation = self.animation_terrestrial
elseif behaviour == "arboreal" then
self.behaviour = "arboreal"
self.fly = true
self.fly_in = fly_in
self.floats = 0
self.animation = self.animation_arboreal
self.object:set_acceleration({x = 0, y = 0.5, z = 0 })
end
end
--
--Predator Behaviour
--
@ -493,7 +471,60 @@ function petz.aquatic_brain(self)
if random_number == 1 then
--minetest.chat_send_player("singleplayer", "jump")
mobkit.clear_queue_high(self)
mobkit.hq_aqua_jump(self, 8, 2.5)
mobkit.hq_aqua_jump(self, 8)
end
end
end
-- Default Random Sound
petz.random_mob_sound(self)
--Roam default
if mobkit.is_queue_empty_high(self) and not(self.status== "jump") then
mobkit.hq_aqua_roam(self, 0, self.max_speed)
end
end
end
--
--Semiaquatic beahaviour
--for beaver and frog
--
function petz.semiaquatic_brain(self)
local pos = self.object:get_pos()
-- Die Behaviour
if self.hp <= 0 then
petz.on_die(self)
return
elseif not(petz.is_night()) and self.die_at_daylight == true then --it dies when sun rises up
if minetest.get_node_light(self.object:get_pos(), minetest.get_timeofday()) >= self.max_daylight_level then
petz.on_die(self)
return
end
end
if mobkit.timer(self, 1) then
local prty = mobkit.get_queue_priority(self)
local player = mobkit.get_nearby_player(self)
if prty < 10 then
if player then
if (self.tamed == false) or (self.tamed == true and self.status == "guard" and player:get_player_name() ~= self.owner) then
if vector.distance(pos, player:get_pos()) <= self.view_range then -- if player close
if self.warn_attack == true then --attack player
mobkit.clear_queue_high(self) -- abandon whatever they've been doing
if self.isinliquid then
mobkit.hq_aqua_attack(self, 10, puncher, 6) -- get revenge
else
mobkit.hq_warn(self, 10, player)
end
end
end
end
end
end
@ -501,59 +532,21 @@ function petz.aquatic_brain(self)
-- Default Random Sound
petz.random_mob_sound(self)
if self.petz_type == "beaver" then --beaver's dam
petz.create_dam(self, pos)
end
--Roam default
if mobkit.is_queue_empty_high(self) and not(self.status== "jump") then
mobkit.hq_aqua_roam(self, 0, 2.5)
if mobkit.is_queue_empty_high(self) then
if self.isinliquid then
mobkit.hq_aqua_roam(self, 0, self.max_speed)
else
mobkit.hq_roam(self, 0)
end
end
end
end
--
--Semiaquatic beahaviour
--for beaver and frog
--
petz.semiaquatic_behaviour = function(self)
local pos = self.object:get_pos() -- check the beaver pos to togle between aquatic-terrestrial
local node = minetest.get_node_or_nil(pos)
if node and minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].groups.water then
if not(self.behaviour == "aquatic") then
petz.set_behaviour(self, "aquatic", node.name)
end
if self.petz_type == "beaver" then --beaver's dam
petz.create_dam(self, pos)
end
else
local pos_underwater = { --check if water below (when the mob is still terrestrial but float in the surface of the water)
x = pos.x,
y = pos.y - 3.5,
z = pos.z,
}
node = minetest.get_node_or_nil(pos_underwater)
if node and minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].groups.water
and self.floats == false then
local pos_below = {
x = pos.x,
y = pos.y - 2.0,
z = pos.z,
}
self.object:move_to(pos_below, true) -- move the mob underwater
if not(self.behaviour == "aquatic") then
petz.set_behaviour(self, "aquatic", node.name)
end
if self.petz_type == "beaver" then --beaver's dam
petz.create_dam(self, pos)
end
else
if not(self.behaviour == "terrestrial") then
petz.set_behaviour(self, "terrestrial", nil)
end
end
end
end
---
---Arboreal Behaviour
---

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@ -280,14 +280,14 @@ end
---
---Aquatic Brain
---
function mobkit.hq_aqua_jump(self, prty, speed_factor)
function mobkit.hq_aqua_jump(self, prty)
local func = function(self)
--minetest.chat_send_player("singleplayer", "test")
local vel_impulse = 5.0
local vel_impulse = 4.0
local velocity = {
x = self.max_speed* speed_factor,
y = self.max_speed* speed_factor * vel_impulse,
z = self.max_speed* speed_factor,
x = self.max_speed * (vel_impulse/3),
y = self.max_speed * vel_impulse,
z = self.max_speed * (vel_impulse/3),
}
mobkit.set_velocity(self, velocity)
self.object:set_acceleration({x=1.0, y=vel_impulse, z=1.0})

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@ -3,7 +3,7 @@
##Important: All the values separated by commas have to be without spaces.
##
petz_list = kitty,puppy,ducky,lamb,lion,calf,panda,grizzly,pony,parrot,chicken,piggy,wolf,elephant,elephant_female,pigeon,moth,camel,clownfish,bat,silkworm,chimp,hamster,dolphin,bee,tropicalfish
petz_list = kitty,puppy,ducky,lamb,lion,calf,panda,grizzly,pony,parrot,chicken,piggy,wolf,elephant,elephant_female,pigeon,moth,camel,clownfish,bat,silkworm,chimp,hamster,dolphin,bee,tropicalfish,beaver,turtle,frog
##Type of model [mesh -or- cubic]
type_model = mesh
@ -63,7 +63,7 @@ parrot_spawn= true
chicken_spawn = true
chimp_spawn = true
pigeon_spawn = true
turtle_spawn = false
turtle_spawn = true
clownfish_spawn = true
tropicalfish_spawn = true
wolf_spawn = true
@ -106,6 +106,7 @@ ducky_spawn_biome = default
##Beaver Specific
beaver_follow = farming:wheat
beaver_spawn_nodes = default:dirt_with_grass,default:river_water_source
beaver_spawn_chance = 0.6
beaver_create_dam = true
beaver_spawn_biome = default
@ -151,6 +152,7 @@ panda_copulation_distance = 2
##Frog Specific
frog_follow = fireflies:firefly
frog_spawn_nodes = default:dirt_with_grass,default:river_water_source
frog_spawn_chance = 0.6
frog_spawn_biome = default
@ -201,6 +203,7 @@ pigeon_spawn_biome = default
##Turtle Specific
turtle_follow = default:sand_with_kelp
turtle_spawn_nodes = default:dirt_with_grass,default:river_water_source,default:water_source
turtle_spawn_chance = 0.6
turtle_spawn_biome = default

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@ -0,0 +1,86 @@
--
--BEAVER
--
local S = ...
local pet_name = "beaver"
local scale_model = 1.2
petz.beaver = {}
local mesh = 'petz_beaver.b3d'
local textures= {"petz_beaver.png"}
local collisionbox = {-0.35, -0.75*scale_model, -0.28, 0.35, -0.125, 0.28}
minetest.register_entity("petz:"..pet_name,{
--Petz specifics
type = "beaver",
is_pet = false,
has_affinity = false,
is_wild = false,
attack_player = false,
give_orders = false,
can_be_brushed = false,
capture_item = "lasso",
follow = petz.settings.beaver_follow,
drops = {
{name = "petz:bone", chance = 5, min = 1, max = 1,},
{name = "petz:beaver_fur", chance = 1, min = 1, max = 1,},
},
rotate = petz.settings.rotate,
physical = true,
stepheight = 0.1, --EVIL!
collide_with_objects = true,
collisionbox = collisionbox,
visual = petz.settings.visual,
mesh = mesh,
textures = textures,
visual_size = {x=petz.settings.visual_size.x*scale_model, y=petz.settings.visual_size.y*scale_model},
static_save = true,
get_staticdata = mobkit.statfunc,
-- api props
springiness= 0,
buoyancy = 1.1, -- portion of hitbox submerged
max_speed = 1.0,
jump_height = 1.5,
view_range = 10,
max_hp = 15,
attack={range=0.5, damage_groups={fleshy=7}},
animation = {
walk={range={x=1, y=12}, speed=20, loop=true},
run={range={x=13, y=25}, speed=20, loop=true},
stand={
{range={x=26, y=46}, speed=5, loop=true},
{range={x=46, y=60}, speed=5, loop=true},
{range={x=82, y=95}, speed=5, loop=true},
},
sit = {range={x=60, y=81}, speed=5, loop=false},
swin = {range={x=96, y=116}, speed=25, loop=true},
},
sounds = {
misc = "petz_beaver_sound",
moaning = "petz_beaver_moaning",
},
brainfunc = petz.semiaquatic_brain,
on_activate = function(self, staticdata, dtime_s) --on_activate, required
mobkit.actfunc(self, staticdata, dtime_s)
petz.set_initial_properties(self, staticdata, dtime_s)
end,
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir)
petz.on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
end,
on_rightclick = function(self, clicker)
petz.on_rightclick(self, clicker)
end,
on_step = function(self, dtime)
mobkit.stepfunc(self, dtime) -- required
petz.on_step(self, dtime)
end,
})
petz:register_egg("petz:beaver", S("Beaver"), "petz_spawnegg_beaver.png", 0)

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@ -38,10 +38,9 @@ minetest.register_entity("petz:"..pet_name,{
-- api props
springiness= 0,
buoyancy = 1.1, -- portion of hitbox submerged
max_speed = 0.5,
max_speed = 1.5,
jump_height = 2.0,
view_range = 10,
lung_capacity = 32767, -- seconds
max_hp = 6,
max_height = -2,

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@ -39,7 +39,7 @@ minetest.register_entity("petz:"..pet_name,{
-- api props
springiness= 0,
buoyancy = 0.5, -- portion of hitbox submerged
max_speed = 1.0,
max_speed = 2.5,
jump_height = 2.0,
view_range = 10,
lung_capacity = 32767, -- seconds

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@ -0,0 +1,81 @@
--
--FROG
--
local S = ...
local pet_name = "frog"
local scale_model = 0.8
petz.frog = {}
local mesh = 'petz_frog.b3d'
local textures= {"petz_frog.png", "petz_frog2.png", "petz_frog3.png"}
local collisionbox = {-0.35, -0.75*scale_model, -0.28, 0.35, -0.3125, 0.28}
minetest.register_entity("petz:"..pet_name,{
--Petz specifics
type = "frog",
is_pet = false,
has_affinity = false,
is_wild = false,
attack_player = false,
give_orders = false,
can_be_brushed = false,
capture_item = "net",
follow = petz.settings.frog_follow,
drops = {
{name = "petz:frog_leg", chance = 1, min = 1, max = 1,},
},
rotate = petz.settings.rotate,
physical = true,
stepheight = 0.1, --EVIL!
collide_with_objects = true,
collisionbox = collisionbox,
visual = petz.settings.visual,
mesh = mesh,
textures = textures,
visual_size = {x=petz.settings.visual_size.x*scale_model, y=petz.settings.visual_size.y*scale_model},
static_save = true,
get_staticdata = mobkit.statfunc,
-- api props
springiness= 0,
buoyancy = 1.1, -- portion of hitbox submerged
max_speed = 1.0,
jump_height = 3.0,
view_range = 10,
max_hp = 15,
attack={range=0.5, damage_groups={fleshy=7}},
animation = {
walk={range={x=26, y=38}, speed=20, loop=true},
run={range={x=26, y=38}, speed=30, loop=true},
stand={
{range={x=0, y=12}, speed=5, loop=true},
},
swin = {range={x=39, y=51}, speed=15, loop=true},
},
sounds = {
misc = "petz_frog_croak",
},
brainfunc = petz.semiaquatic_brain,
on_activate = function(self, staticdata, dtime_s) --on_activate, required
mobkit.actfunc(self, staticdata, dtime_s)
petz.set_initial_properties(self, staticdata, dtime_s)
end,
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir)
petz.on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
end,
on_rightclick = function(self, clicker)
petz.on_rightclick(self, clicker)
end,
on_step = function(self, dtime)
mobkit.stepfunc(self, dtime) -- required
petz.on_step(self, dtime)
end,
})
petz:register_egg("petz:frog", S("Frog"), "petz_spawnegg_frog.png", 0)

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@ -35,7 +35,7 @@ minetest.register_entity("petz:"..pet_name, {
springiness= 0,
buoyancy = 0.5, -- portion of hitbox submerged
max_speed = 2,
jump_height = 2.0,
jump_height = 3.0,
view_range = 10,
lung_capacity = 10, -- seconds
max_hp = 10,

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@ -38,10 +38,9 @@ minetest.register_entity("petz:"..pet_name,{
-- api props
springiness= 0,
buoyancy = 1.1, -- portion of hitbox submerged
max_speed = 0.5,
max_speed = 1.5,
jump_height = 2.0,
view_range = 10,
lung_capacity = 32767, -- seconds
max_hp = 4,
max_height = -2,

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@ -0,0 +1,79 @@
--
--TURTLE
--
local S = ...
local pet_name = "turtle"
local scale_model = 1.3
petz.turtle = {}
local mesh = 'petz_turtle.b3d'
local textures= {"petz_turtle.png", "petz_turtle2.png", "petz_turtle3.png",}
local collisionbox = {-0.35, -0.75*scale_model, -0.28, 0.35, -0.5, 0.28}
minetest.register_entity("petz:"..pet_name,{
--Petz specifics
type = "turtle",
is_pet = false,
has_affinity = false,
is_wild = false,
attack_player = false,
give_orders = false,
can_be_brushed = false,
capture_item = "net",
follow = petz.settings.turtle_follow,
drops = {
{name = "petz:turtle_shell", chance = 3, min = 1, max = 1,},
},
rotate = petz.settings.rotate,
physical = true,
stepheight = 0.1, --EVIL!
collide_with_objects = true,
collisionbox = collisionbox,
visual = petz.settings.visual,
mesh = mesh,
textures = textures,
visual_size = {x=petz.settings.visual_size.x*scale_model, y=petz.settings.visual_size.y*scale_model},
static_save = true,
get_staticdata = mobkit.statfunc,
-- api props
springiness= 0,
buoyancy = 1.1, -- portion of hitbox submerged
max_speed = 0.35,
jump_height = 1.5,
view_range = 10,
max_hp = 25,
attack={range=0.5, damage_groups={fleshy=7}},
animation = {
walk={range={x=1, y=12}, speed=10, loop=true},
run={range={x=13, y=25}, speed=20, loop=true},
stand={
{range={x=26, y=46}, speed=5, loop=true},
{range={x=47, y=59}, speed=5, loop=true},
},
swin = {range={x=101, y=113}, speed=5, loop=true},
},
brainfunc = petz.semiaquatic_brain,
on_activate = function(self, staticdata, dtime_s) --on_activate, required
mobkit.actfunc(self, staticdata, dtime_s)
petz.set_initial_properties(self, staticdata, dtime_s)
end,
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir)
petz.on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
end,
on_rightclick = function(self, clicker)
petz.on_rightclick(self, clicker)
end,
on_step = function(self, dtime)
mobkit.stepfunc(self, dtime) -- required
petz.on_step(self, dtime)
end,
})
petz:register_egg("petz:turtle", S("Turtle"), "petz_spawnegg_turtle.png", 0)