silkworm!
parent
fda43dc1ef
commit
82e69de302
21
petz/api.lua
21
petz/api.lua
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@ -2,27 +2,6 @@ local modpath, modname, S = ...
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local creative_mode = minetest.settings:get_bool("creative_mode")
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petz = {}
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--
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--The Petz
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--
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petz.petz_list = {"kitty", "puppy", "ducky", "lamb", "lion", "calf", "panda", --A table with all the petz names
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"grizzly", "pony", "parrot", "chicken", "piggy", "wolf", "elephant",
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"elephant_female", "pigeon", "moth", "camel", "clownfish", "bat"}
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petz.petz_list_by_owner = {} --a list of tamed petz with owner
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--
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--Settings
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--
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petz.settings = {}
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petz.settings.mesh = nil
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petz.settings.visual_size = {}
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petz.settings.rotate = 0
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petz.settings.tamagochi_safe_nodes = {} --Table with safe nodes for tamagochi mode
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assert(loadfile(modpath .. "/api_helper_functions.lua"))(modpath, S)
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assert(loadfile(modpath .. "/api_orders.lua"))(modpath, S)
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assert(loadfile(modpath .. "/api_init_prop.lua"))(modpath, S) --Load the init the properties for the entities
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@ -10,12 +10,31 @@ local mg_name = minetest.get_mapgen_setting("mg_name")
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-- internationalization boilerplate
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local S = minetest.get_translator(minetest.get_current_modname())
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--
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--The Petz
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--
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petz = {}
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--
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--Settings
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--
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petz.settings = {}
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petz.settings.mesh = nil
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petz.settings.visual_size = {}
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petz.settings.rotate = 0
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petz.settings.tamagochi_safe_nodes = {} --Table with safe nodes for tamagochi mode
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assert(loadfile(modpath .. "/settings.lua"))(modpath, S) --Load the settings
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petz.petz_list = string.split(petz.settings.petz_list, ',') --A list with all the petz names
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petz.petz_list_by_owner = {} --a list of tamed petz with owner
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assert(loadfile(modpath .. "/api.lua"))(modpath, modname, S)
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assert(loadfile(modpath .. "/mount.lua"))(modpath, S) --Load the mount engine
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assert(loadfile(modpath .. "/mobkit.lua"))(modpath, S)
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assert(loadfile(modpath .. "/mobkit_plus.lua"))(modpath, S)
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assert(loadfile(modpath .. "/behaviours.lua"))(modpath, S)
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assert(loadfile(modpath .. "/settings.lua"))(modpath, S) --Load the settings
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assert(loadfile(modpath .. "/nodes.lua"))(modpath, S) --Load the nodes
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assert(loadfile(modpath .. "/items.lua"))(modpath, S) --Load the items
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assert(loadfile(modpath .. "/food.lua"))(modpath, S) --Load the food items
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@ -1,5 +1,6 @@
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# textdomain: petz
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Alight= Posarse
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A silk bobbin has been created!=¡Se ha creado una bobina de seda!
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Bat=Murciélago
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Beaver Fur=Piel de castor
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Beaver Oil=Aceite de castor
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@ -27,6 +28,7 @@ Ducky Feather=Pluma de pato
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Ducky Nest with Egg=Nido de pato con huevo
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Ducky=Patito
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Female=Hembra
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First, extract the silk bobbin from the spinning wheel.=Primero extrae la bobina de seda ya creada.
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Fish Tank= Pecera
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Fly=Volar
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Follow me=Sígueme
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@ -34,6 +36,8 @@ Fried Egg=Huevo frito
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Fried and Egg=Huevo frito con beicon
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Frog Leg=Anca de rana
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Frog= Rana
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Glass Syringe=Jeringuilla de cristal
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Glass Syringe with sperm=Jeringuilla con esperma
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Guard=Guardar
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had already been brushed.=ya había sido cepillado.
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had already been spreaded with beaver oil.=ya había sido untado con aceite de castor.
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@ -50,9 +54,11 @@ Lion=León
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Male=Macho
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Mini Lamb Chop=Chuletilla de cordero
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Milk Bucket=Balde de leche
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more to create the bobbin.=más para crear la bobina.
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Moth=Polilla
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Name=Nombre
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Nest=Nido
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No room in your inventory for the silk bobbin.=No hay sitio en tu inventario para la bobina de seda.
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No room in your inventory for the egg.=No hay sitio en tu inventario para el huevo.
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Orders=Ordenes
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Parrot=Loro
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@ -81,13 +87,17 @@ Satiated=Saciado
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Set=Cambiar
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Shears=Cizallas
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Show tag=Mostrar etiqueta
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Silk Bobbin=Bobina de seda
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Silk Count=Contaje de seda
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Silkworm=Gusano de seda
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Silkworm Cocoon=Capullo de gusano de seda
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Silkworm Eggs=Huevos de gusano de seda
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Square Ball (use to throw)=Bola cuadrada (usar para lanzar)
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Stand here=Espera aquí
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Status=Estado
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Tamed=Domesticado
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Glass Syringe=Jeringuilla de cristal
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Glass Syringe with sperm=Jeringuilla con esperma
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The wolf turn into puppy.=El lobo se ha convertido en cachorrito.
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There are still=Todavía faltan
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There's already a parrot on top.=Ya hay un loro encima.
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This animal is already pregnant.=Este animal ya está preñado.
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This animal is already rut.=Este animal ya está en celo.
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@ -102,4 +112,5 @@ Pet Whistle=Silbato para mascota
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Wolf=Lobo
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Your=Tu
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You are not the owner of the=Tú no eres el propietario del
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You got the bobbin!=¡Has obtenido la bobina!
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You have no pets with a name to call.=No tienes mascotas con nombre para llamar.
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@ -1,160 +1,128 @@
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mtllib petz_spinning_wheel.mtl
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o converted_out
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v -0.375 -7.45058e-09 0
|
||||
v -0.4375 -0.0625 0
|
||||
v -0.4375 -0.0625 0.0625
|
||||
v -0.4375 -7.45058e-09 0.0625
|
||||
v -0.4375 -7.45058e-09 0
|
||||
usemtl none
|
||||
s off
|
||||
g nodebox1
|
||||
g nodebox20
|
||||
f 1 2 3 4
|
||||
f 5 6 7 8
|
||||
f 1 4 8 5
|
||||
|
@ -259,31 +227,3 @@ f 113 116 120 117
|
|||
f 114 115 119 118
|
||||
f 113 114 118 117
|
||||
f 116 115 119 120
|
||||
g nodebox16
|
||||
f 121 122 123 124
|
||||
f 125 126 127 128
|
||||
f 121 124 128 125
|
||||
f 122 123 127 126
|
||||
f 121 122 126 125
|
||||
f 124 123 127 128
|
||||
g nodebox17
|
||||
f 129 130 131 132
|
||||
f 133 134 135 136
|
||||
f 129 132 136 133
|
||||
f 130 131 135 134
|
||||
f 129 130 134 133
|
||||
f 132 131 135 136
|
||||
g nodebox18
|
||||
f 137 138 139 140
|
||||
f 141 142 143 144
|
||||
f 137 140 144 141
|
||||
f 138 139 143 142
|
||||
f 137 138 142 141
|
||||
f 140 139 143 144
|
||||
g nodebox19
|
||||
f 145 146 147 148
|
||||
f 149 150 151 152
|
||||
f 145 148 152 149
|
||||
f 146 147 151 150
|
||||
f 145 146 150 149
|
||||
f 148 147 151 152
|
||||
|
|
Binary file not shown.
|
@ -391,3 +391,60 @@ minetest.register_abm({
|
|||
end
|
||||
end
|
||||
})
|
||||
|
||||
--Spinning Wheel
|
||||
minetest.register_node("petz:spinning_wheel", {
|
||||
description = S("Spinning Wheel"),
|
||||
groups = {snappy=1, bendy=2, cracky=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
paramtype = "light",
|
||||
drawtype = "mesh",
|
||||
mesh = 'petz_spinning_wheel.b3d',
|
||||
tiles = {"petz_spinning_wheel_loaded.png"},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.25, 0.5, 0.3125, 0.1875},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.25, 0.5, 0.3125, 0.1875},
|
||||
},
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("silk_count", 1)
|
||||
meta:set_string("infotext", S("Silk Count").." = "..meta:get_int("silk_count"))
|
||||
end,
|
||||
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
|
||||
local player_name = player:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local silk_count = meta:get_int("silk_count")
|
||||
if itemstack:get_name() == "petz:cocoon" then
|
||||
if silk_count == 3 then
|
||||
minetest.chat_send_player(player_name, S("First, extract the silk bobbin from the spinning wheel."))
|
||||
elseif silk_count == 2 then
|
||||
silk_count = silk_count + 1
|
||||
meta:set_int("silk_count", silk_count)
|
||||
meta:set_string("infotext", S("Silk Count").." = "..tostring(silk_count))
|
||||
itemstack:take_item()
|
||||
minetest.chat_send_player(player_name, S("A silk bobbin has been created!"))
|
||||
else
|
||||
silk_count = silk_count + 1
|
||||
meta:set_int("silk_count", silk_count)
|
||||
meta:set_string("infotext", S("Silk Count").." = "..tostring(silk_count))
|
||||
itemstack:take_item()
|
||||
minetest.chat_send_player(player_name, S("There are still").." ".. tostring(3-silk_count).." "..S("more to create the bobbin."))
|
||||
end
|
||||
elseif silk_count == 3 then --get the bobbin
|
||||
local inv = player:get_inventory()
|
||||
if inv:room_for_item("main", "petz:silk_bobbin") then --firstly check for room in the inventory
|
||||
inv:add_item("main", "petz:silk_bobbin")
|
||||
meta:set_int("silk_count", 0) --reset the silk count
|
||||
meta:set_string("infotext", S("Silk Count").." = 0")
|
||||
minetest.chat_send_player(player_name, S("You got the bobbin!"))
|
||||
else
|
||||
minetest.chat_send_player(player_name, S("No room in your inventory for the silk bobbin."))
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
##Important: All the values separated by commas have to be without spaces.
|
||||
##
|
||||
|
||||
petz_list = kitty,puppy,ducky,lamb,lion,calf,panda,grizzly,pony,parrot,chicken,piggy,wolf,elephant,elephant_female,pigeon,moth,camel,clownfish,bat,silkworm
|
||||
|
||||
##Type of model [mesh -or- cubic]
|
||||
type_model = mesh
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@ local modpath, S = ...
|
|||
|
||||
local settings = Settings(modpath .. "/petz.conf")
|
||||
|
||||
petz.settings.petz_list = settings:get("petz_list", "")
|
||||
petz.settings.type_model = settings:get("type_model", "mesh")
|
||||
petz.settings.tamagochi_mode = settings:get_bool("tamagochi_mode", true)
|
||||
petz.settings.tamagochi_check_time = tonumber(settings:get("tamagochi_check_time"))
|
||||
|
|
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Loading…
Reference in New Issue