juanchi/mods/ingots
runs b7d63b5308 fix:missing obj 2021-08-10 23:46:08 +02:00
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models fix:missing obj 2021-08-10 23:46:08 +02:00
textures first commit 2021-08-08 13:52:46 +02:00
README.md first commit 2021-08-08 13:52:46 +02:00
api.lua first commit 2021-08-08 13:52:46 +02:00
changelog.txt first commit 2021-08-08 13:52:46 +02:00
conf.lua first commit 2021-08-08 13:52:46 +02:00
depends.txt first commit 2021-08-08 13:52:46 +02:00
init.lua first commit 2021-08-08 13:52:46 +02:00
license.txt first commit 2021-08-08 13:52:46 +02:00
mod.conf first commit 2021-08-08 13:52:46 +02:00

README.md

Ingots

A small mod that makes it possible to place ore ingots in the world.

Options

Toggle 'is_big' in conf.lua to make ingots apear bigger. You can make an individual per ingot type choice in init.lua

API

You can ragister your own ingots. Call "ingots.register_ingots(ingot_item, texture, is_big)" ingot_item - The item which will be consumed to place an ingot. ex.: "default:steel_ingot" texture - Name of texture used on ingot mesh. ex.: "ingot_steel.png" is_big - Boolean which determines which ingot variant will be used.