juanchi/mods/cool_trees/pomegranate/init.lua

252 lines
6.4 KiB
Lua

--
-- Pomegranate
--
local modname = "pomegranate"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
minetest.register_node("pomegranate:pomegranate", {
description = S("Pomegranate"),
drawtype = "plantlike",
tiles = {"pomegranate.png"},
inventory_image = "pomegranate.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
},
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
leafdecay = 3, leafdecay_drop = 1},
on_use = minetest.item_eat(2),
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos, placer, itemstack)
minetest.set_node(pos, {name = "pomegranate:pomegranate", param2 = 1})
end,
})
-- pomegranate
local function grow_new_pomegranate_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.remove_node(pos)
minetest.place_schematic({x = pos.x-1, y = pos.y, z = pos.z-1}, modpath.."/schematics/pomegranate.mts", "0", nil, false)
end
--
-- Decoration
--
if mg_name ~= "v6" and mg_name ~= "singlenode" then
minetest.register_decoration({
name = "pomegranate:pomegranate_tree",
deco_type = "schematic",
place_on = {"default:dry_dirt"},
sidelen = 16,
noise_params = {
offset = 0.0005,
scale = 0.00004,
spread = {x = 250, y = 250, z = 250},
seed = 978,
octaves = 3,
persist = 0.66
},
biomes = {"savanna"},
y_min = 1,
y_max = 80,
schematic = modpath.."/schematics/pomegranate.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
})
end
--
-- Nodes
--
minetest.register_node("pomegranate:sapling", {
description = S("Pomegranate Tree Sapling"),
drawtype = "plantlike",
tiles = {"pomegranate_sapling.png"},
inventory_image = "pomegranate_sapling.png",
wield_image = "pomegranate_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = grow_new_pomegranate_tree,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(2400,4800))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"pomegranate:sapling",
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{x = -2, y = 1, z = -2},
{x = 2, y = 6, z = 2},
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node("pomegranate:trunk", {
description = S("Pomegranate Tree Trunk"),
tiles = {
"pomegranate_trunk_top.png",
"pomegranate_trunk_top.png",
"pomegranate_trunk.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
on_place = minetest.rotate_node,
})
-- pomegranate wood
minetest.register_node("pomegranate:wood", {
description = S("Pomegranate Tree Wood"),
tiles = {"pomegranate_wood.png"},
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
-- pomegranate tree leaves
minetest.register_node("pomegranate:leaves", {
description = S("Pomegranate Tree Leaves"),
drawtype = "allfaces_optional",
tiles = {"pomegranate_leaves.png"},
paramtype = "light",
walkable = true,
waving = 1,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
drop = {
max_items = 1,
items = {
{items = {"pomegranate:sapling"}, rarity = 10},
{items = {"pomegranate:leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--
-- Craftitems
--
minetest.register_craftitem("pomegranate:section", {
description = S("Pomegranate Section"),
inventory_image = "pomegranate_section.png",
on_use = minetest.item_eat(3),
groups = {flammable = 2, food = 2},
})
--
-- Recipes
--
minetest.register_craft({
output = "pomegranate:wood 4",
recipe = {{"pomegranate:trunk"}}
})
minetest.register_craft({
type = "fuel",
recipe = "pomegranate:trunk",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "pomegranate:wood",
burntime = 7,
})
minetest.register_craft({
output = "pomegranate:section 4",
recipe = {{"pomegranate:pomegranate"}}
})
default.register_leafdecay({
trunks = {"pomegranate:trunk"},
leaves = {"pomegranate:leaves"},
radius = 3,
})
-- Fence
if minetest.settings:get_bool("cool_fences", true) then
local fence = {
description = S("Pomegranate Tree Wood Fence"),
texture = "pomegranate_wood.png",
material = "pomegranate:wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
}
default.register_fence("pomegranate:fence", table.copy(fence))
fence.description = S("Pomegranate Tree Fence Rail")
default.register_fence_rail("pomegranate:fence_rail", table.copy(fence))
if minetest.get_modpath("doors") ~= nil then
fence.description = S("Pomegranate Tree Fence Gate")
doors.register_fencegate("pomegranate:gate", table.copy(fence))
end
end
--Stairs
if minetest.get_modpath("stairs") ~= nil then
stairs.register_stair_and_slab(
"pomegranate_trunk",
"pomegranate:trunk",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"pomegranate_wood.png"},
S("Pomegranate Tree Stair"),
S("Pomegranate Tree Slab"),
default.node_sound_wood_defaults()
)
end
-- stairsplus/moreblocks
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("pomegranate", "wood", "pomegranate:wood", {
description = "Pomegranate Tree",
tiles = {"pomegranate_wood.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
end
if minetest.get_modpath("bonemeal") ~= nil then
bonemeal:add_sapling({
{"pomegranate:sapling", grow_new_pomegranate_tree, "soil"},
})
end
-- Support for flowerpot
if minetest.global_exists("flowerpot") then
flowerpot.register_node("pomegranate:sapling")
end