elez/init.lua

378 lines
11 KiB
Lua

elez = {}
elez.coin_name = "elez:electrum"
elez.coin_symbol = "ê"
local ingots_to_coins = 99
local withdraw_max = 99
local modname = minetest.get_current_modname()
local S = minetest.get_translator(modname)
--Electrum
minetest.register_craftitem(elez.coin_name, {
description = S("Electrum"),
inventory_image = "elez_electrum.png",
wield_image = "elez_electrum.png",
stack_max = 99,
})
minetest.register_craft({
type = "shaped",
output = elez.coin_name.." "..tostring(ingots_to_coins),
recipe = {
{"", "moreores:silver_ingot", ""},
{"moreores:silver_ingot", "default:gold_ingot", "moreores:silver_ingot"},
{"", "default:copper_ingot", ""},
}
})
--Credit Card
minetest.register_craftitem("elez:credit_card", {
description = S("ElectrumPay Card"),
inventory_image = "elez_credit_card.png",
wield_image = "elez_credit_card.png",
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
elez.electrumpay(user, "", nil, false)
return nil
end,
})
minetest.register_craft({
type = "shaped",
output = "elez:credit_card",
recipe = {
{"", "", ""},
{"", "", ""},
{"basic_materials:ic", "basic_materials:plastic_sheet", "elez:electrum"},
}
})
--Piggy Bank
minetest.register_node("elez:piggy_bank", {
description = S("Piggy Bank"),
drawtype = "nodebox",
tiles = {
"elez_piggy_bank_top.png",
"elez_piggy_bank_bottom.png",
"elez_piggy_bank_right.png",
"elez_piggy_bank_left.png",
"elez_piggy_bank_back.png",
"elez_piggy_bank_front.png"
},
node_box = {
type = "fixed",
fixed = {
{-0.25, -0.375, -0.25, 0.25, -0.0625, 0.25},
{-0.1875, -0.5, -0.1875, -0.125, -0.375, -0.125},
{0.125, -0.5, -0.1875, 0.1875, -0.375, -0.125},
{0.125, -0.5, 0.125, 0.1875, -0.375, 0.1875},
{-0.1875, -0.5, 0.125, -0.125, -0.375, 0.1875},
{-0.125, -0.3125, -0.3125, 0.125, -0.1875, -0.25},
}
},
groups = {crumbly = 2},
sounds = default.node_sound_glass_defaults(),
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
elez.save_money(player)
end,
})
minetest.register_craft({
type = "shaped",
output = "elez:piggy_bank",
recipe = {
{"", elez.coin_name, ""},
{"", "dye:pink", ""},
{"", "default:clay", ""},
}
})
--Automatic Teller Machine
minetest.register_node("elez:teller_machine", {
description = S("Automatic Teller Machine"),
drawtype = "mesh",
mesh = "elez_teller_machine.b3d",
tiles = {"elez_teller_machine.png"},
paramtype2 = "facedir",
param2 = 5,
physical = true,
groups = {cracky = 3},
sounds = default.node_sound_metal_defaults(),
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
elez.electrumpay(player, "", nil, true)
end,
})
minetest.register_craft({
type = "shaped",
output = "elez:teller_machine",
recipe = {
{"", "elez:credit_card", ""},
{"", "basic_materials:ic", ""},
{"", "default:steelblock", ""},
}
})
--Helper Functions
local function is_numeric(x)
if tonumber(x) ~= nil then
return true
end
return false
end
--Basic Money functions
local function check_amount(amount)
if not amount then
return false, S("Error: You have to specify an amount of money.")
end
if not is_numeric(amount) then
return false, S("Error: The amount has to be numeric.")
end
if amount == 0 then
return false, S("Error: Type an amount greater than 0.")
end
return true
end
function elez.add_money(player, amount)
if amount < -32768 then
amount = -32768
elseif amount > 32767 then
amount = 32767
end
player:get_meta():set_int("elez:money", (player:get_meta():get_int("elez:money") + amount))
end
function elez.get_money(player)
return player:get_meta():get_int("elez:money")
end
function elez.save_money(player)
local inv = player:get_inventory()
local inv_list = inv:get_list("main")
local player_name = player:get_player_name()
if not inv:contains_item("main", elez.coin_name) then
minetest.chat_send_player(player_name, S("You have no electrums in your inventory."))
return false
end
local amount = 0
for i = 1, #inv_list do
local item_stack = inv_list[i]
if item_stack:get_name() == elez.coin_name then
amount = amount + item_stack:get_count()
inv:set_stack("main", i, ItemStack(nil))
end
end
elez.add_money(player, amount)
minetest.chat_send_player(player_name, tostring(amount).." "..S("electrums saved"))
return true
end
function elez.transfer_money(src_name,dst_name,amount)
local ok, msg = check_amount(amount)
if not ok then
return ok, msg
end
amount = math.abs(amount)
if amount > 32767 then
amount = 32767
end
local src = minetest.get_player_by_name(src_name)
local dst = minetest.get_player_by_name(dst_name)
if not dst then
return false, S("Error: The player does not exist or not online.")
end
if src_name == dst_name then
return false, S("Error: You cannot send money to yourself.")
end
if (elez.get_money(src) < amount) then
return false, S("Error: You has not").." "..tostring(amount).." "..S("of money to give.")
end
elez.add_money(dst, amount)
elez.add_money(src, -amount)
minetest.chat_send_player(src_name, S("You've given").." "..tostring(amount).." "
..S("of money to").." "..dst_name)
minetest.chat_send_player(dst_name, S("You've received").." "..tostring(amount).." "
..S("of money from").." "..src_name)
return true, S("Transfer successfully completed.")
end
function elez.withdraw_money(player, amount)
local ok, msg = check_amount(amount)
if not ok then
return ok, msg
end
amount = math.abs(amount)
if amount > withdraw_max then
amount = withdraw_max
end
if amount > elez.get_money(player) then
return false, S("Error: You has not").." "..tostring(amount).." "..S("of money to withdraw.")
end
local inv = player:get_inventory()
local money_stack = ItemStack(elez.coin_name.." "..tostring(amount))
if not inv:room_for_item("main", money_stack) then
return false, S("No space in your inventory for the money.")
else
inv:add_item("main", money_stack)
elez.add_money(player, -amount)
return true, S("Money successfully withdrawn.")
end
end
--ElectrumPay
local _contexts = {}
local function get_context(name)
local context = _contexts[name] or {}
_contexts[name] = context
return context
end
minetest.register_on_leaveplayer(function(player)
_contexts[player:get_player_name()] = nil
end)
local function compose_formspec(user, title, msg, default_fields, withdraw)
local formspec = [[
formspec_version[4]
size[6,5]
label[2.25,0.25;]]..title..[[]
label[0.25,0.75;]]..S("Account Balance")..": "..
tostring(elez.get_money(user)).." "..elez.coin_symbol..[[]
field[0.25,1.25;2,1;fld_name;]]..S("Name")..[[:;]]..default_fields["name"]..[[]
field_close_on_enter[fld_name;false]
field[2.25,1.25;1,1;fld_amount;]]..S("Amount")..[[:;]]..default_fields["amount"]..[[]
field_close_on_enter[fld_amount;false]
button_exit[1.75,2.25;1,1;btn_transfer;]]..S("Transfer")..[[]
label[0.25,3.5;]]..msg..[[]
button_exit[2.5,3.75;1,1;btn_close;]]..S("Close")..[[]
]]
if withdraw then
formspec = formspec..
"field[3.75,1.25;1,1;fld_withdraw;"..S("Amount")..":;"..default_fields["withdraw"].."]"..
"field_close_on_enter[fld_withdraw;false]"..
"button_exit[3.75,2.25;2,1;btn_withdraw;"..S("Withdraw").." "..tostring(withdraw_max)
.." "..S("max").."]"
end
return formspec
end
local function get_default_fields(fields, success)
if success then
return {name="", amount="", withdraw=""}
else
return {name=fields.fld_name, amount=fields.fld_amount, withdraw=fields.fld_withdraw}
end
end
function elez.electrumpay(user, msg, default_fields, withdraw)
local user_name = user:get_player_name()
local context = get_context(user_name)
local title
if withdraw then
context.withdraw = true
title = S("Automatic Teller Machine")
else
context.withdraw = false
title = S("ElectrumPay Card")
end
if not default_fields then
default_fields = {name = "", amount = "", withdraw = ""}
end
minetest.show_formspec(user_name, "elez:electrumpay", compose_formspec(user, title, msg, default_fields, withdraw))
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "elez:electrumpay" then
return
end
local player_name = player:get_player_name()
local context = get_context(player_name)
if fields.btn_transfer then
local transfer, msg = elez.transfer_money(player_name, fields.fld_name, fields.fld_amount)
elez.electrumpay(player, msg, get_default_fields(fields, transfer), context.withdraw)
elseif fields.btn_withdraw then
local withdraw, msg = elez.withdraw_money(player, fields.fld_withdraw)
elez.electrumpay(player, msg, get_default_fields(fields, withdraw), context.withdraw)
end
end)
--COMMANDS
minetest.register_chatcommand("add_money", {
privs = {
server = true,
},
description = S("Add an amount of money (+ or -)"),
func = function(name, param)
if param == "" then
return true, S("Error: You have to specify a player and an amount of money.")
end
local player_name, amount = string.match(param, "([%a%d_-]+) ([%a%d_-]+)")
local ok, msg = check_amount(amount)
if not ok then
return true, msg
end
local player = minetest.get_player_by_name(player_name)
if not player then
return true, S("Error: The player does not exist or not online.")
end
elez.add_money(player, tonumber(amount))
minetest.chat_send_player(name, S("You've added").." "..tostring(amount).." "
..S("of money to").." "..player_name)
end,
})
minetest.register_chatcommand("money", {
description = S("Get the info about your money"),
func = function(name, param)
local you = minetest.get_player_by_name(name)
minetest.chat_send_player(name, S("You has").." "
..tostring(elez.get_money(you)).." "..S("of money."))
end,
})
minetest.register_chatcommand("get_money", {
privs = {
server = true,
},
description = S("Get the info about a player's money"),
func = function(name, param)
if param == "" then
return true, S("Error: You have to specify a player.")
end
local player_name = string.match(param, "([%a%d_-]+)")
local player = minetest.get_player_by_name(player_name)
if not player then
return true, S("Error: The player does not exist or not online.")
end
minetest.chat_send_player(name, player_name.." "..S("has").." "
..tostring(elez.get_money(player)).." "..S("of money."))
end,
})
minetest.register_chatcommand("save_money", {
description = S("Save your electrums from your inventory"),
func = function(name, param)
local player = minetest.get_player_by_name(name)
if not player then
return true, S("Error: The player does not exist or not online.")
end
elez.save_money(player)
end,
})
minetest.register_chatcommand("give_money", {
description = S("Give of your money to a player"),
func = function(name, param)
if param == "" then
return true, S("Error: You have to specify a player and an amount of money.")
end
local player_name, amount = string.match(param, "([%a%d_-]+) ([%a%d_-]+)")
elez.transfer_money(name, player_name, amount)
end,
})