aquaz/init.lua

225 lines
5.6 KiB
Lua

--
-- Aquaz
--
aquaz = {}
local modname = "aquaz"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
--
-- Nodes
--
aquaz.corals = {
{
name = "aquaz:rhodophyta",
description= "Rhodophyta Coral",
tiles = "aquaz_rhodophyta_base.png",
special_tiles = "aquaz_rhodophyta_top.png",
inventory_image = "aquaz_rhodophyta_inv.png",
},
{
name = "aquaz:psammocora",
description= "Psammocora Coral",
tiles = "aquaz_psammocora_base.png",
special_tiles = "aquaz_psammocora_top.png",
inventory_image = "aquaz_psammocora_inv.png",
},
{
name = "aquaz:sarcophyton",
description= "Sarcophyton Coral",
tiles = "aquaz_sarcophyton_base.png",
special_tiles = "aquaz_sarcophyton_top.png",
inventory_image = "aquaz_sarcophyton_inv.png",
},
{
name = "aquaz:carnation",
description= "Carnation Coral",
tiles = "aquaz_carnation_base.png",
special_tiles = "aquaz_carnation_top.png",
inventory_image = "aquaz_carnation_inv.png",
},
}
for i = 1, #aquaz.corals do
minetest.register_node(aquaz.corals[i].name, {
description = S(aquaz.corals[i].description),
drawtype = "plantlike_rooted",
visual_scale = 1.0,
tiles = {aquaz.corals[i].tiles},
special_tiles = {
nil,
nil,
aquaz.corals[i].special_tiles,
aquaz.corals[i].special_tiles,
aquaz.corals[i].special_tiles,
aquaz.corals[i].special_tiles
},
inventory_image = aquaz.corals[i].inventory_image,
paramtype = "light",
walkable = true,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
end
aquaz.algaes = {
{
name = "aquaz:calliarthon_kelp",
description="Calliarthron Kelp",
texture = "aquaz_calliarthron_kelp.png"
},
{
name = "aquaz:sea_blade_coral",
description="Sea Blade Coral",
texture = "aquaz_sea_blade_coral.png"
},
}
for i = 1, #aquaz.algaes do
minetest.register_node(aquaz.algaes[i].name, {
description = S(aquaz.algaes[i].description),
drawtype = "plantlike_rooted",
waving = 1,
tiles = {"default_sand.png"},
special_tiles = {{name = aquaz.algaes[i].texture, tileable_vertical = true}},
inventory_image = aquaz.algaes[i].texture,
paramtype = "light",
paramtype2 = "leveled",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-2/16, 0.5, -2/16, 2/16, 3.5, 2/16},
},
},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
sounds = default.node_sound_sand_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
on_place = function(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
local node_ptu = minetest.get_node(pointed_thing.under)
local def_ptu = minetest.registered_nodes[node_ptu.name]
if def_ptu and def_ptu.on_rightclick then
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
itemstack, pointed_thing)
end
end
local pos = pointed_thing.under
if minetest.get_node(pos).name ~= "default:sand" then
return itemstack
end
local height = math.random(4, 6)
local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
local node_top = minetest.get_node(pos_top)
local def_top = minetest.registered_nodes[node_top.name]
local player_name = placer:get_player_name()
if def_top and def_top.liquidtype == "source" and
minetest.get_item_group(node_top.name, "water") > 0 then
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pos_top, player_name) then
minetest.set_node(pos, {name = aquaz.algaes[i].name,
param2 = height * 16})
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name)) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, S("Node is protected"))
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:sand"})
end
})
end
--
-- Decoration
--
if mg_name ~= "v6" and mg_name ~= "singlenode" then
minetest.register_decoration({
name = "aquaz:corals",
decoration = {
"aquaz:psammocora",
"aquaz:rhodophyta",
"aquaz:sarcophyton",
"aquaz:carnation",
},
deco_type = "simple",
place_on = {"default:sand"},
spawn_by = "default:water_source",
sidelen = 16,
noise_params = {
offset = 0.005,
scale = 0.004,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean"
},
y_max = -2,
y_min = -10,
flags = "force_placement",
})
end
if mg_name ~= "v6" and mg_name ~= "singlenode" then
minetest.register_decoration({
name = "aquaz:algaes",
decoration = {
"aquaz:calliarthon_kelp",
"aquaz:sea_blade_coral"
},
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = 0.005,
scale = 0.004,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean"
},
y_max = -5,
y_min = -10,
flags = "force_placement",
param2 = 48,
param2_max = 96,
})
end