aloz/init.lua

242 lines
6.7 KiB
Lua

-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
----Aluminum Basics
minetest.register_node("aloz:stone_with_bauxite", {
description = S("Bauxite Ore"),
tiles = {"default_stone.png^aloz_mineral_bauxite.png"},
groups = {cracky = 2, aluminum = 1},
drop = "aloz:bauxite_lump 10",
sounds = default.node_sound_stone_defaults(),
})
function default.register_ores()
minetest.register_ore({
ore_type = "scatter",
ore = "aloz:stone_with_bauxite",
wherein = "default:stone",
clust_scarcity = 25 * 25 * 25,
clust_num_ores = 3,
clust_size = 3,
y_max = -48,
y_min = -512,
})
end
minetest.register_craftitem("aloz:bauxite_lump", {
description = S("Bauxite Lump"),
inventory_image = "aloz_bauxite_lump.png"
})
--Aluminum Ingot
minetest.register_craftitem("aloz:aluminum_ingot", {
description = S("Aluminum Ingot"),
inventory_image = "aloz_aluminum_ingot.png"
})
minetest.register_craft({
type = "cooking",
output = "aloz:aluminum_ingot",
recipe = "aloz:bauxite_lump",
cooktime = 10,
})
--Aluminum Block
minetest.register_node("aloz:aluminum_block", {
description = S("Aluminum Block"),
tiles = {"aloz_aluminum_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2, aluminum = 1},
sounds = default.node_sound_metal_defaults(),
})
minetest.register_craft({
output = "default:aluminum_ingot 9",
recipe = {
{"aloz:aluminum_block"},
}
})
--Beam
minetest.register_node("aloz:aluminum_beam", {
description = S("Aluminum Beam"),
tiles = {"aloz_beam_top.png", "aloz_beam_top.png", "aloz_beam_side.png"},
groups = {cracky = 3, level= 3, aluminum = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
type= "shaped",
output = "default:aluminum_beam",
recipe = {
{"", "aloz:aluminum_block", ""},
{"", "aloz:aluminum_block", ""},
{"", "aloz:aluminum_block", ""}
}
})
--Doors
if minetest.get_modpath("doors") ~= nil then
doors.register("door_aluminum", {
tiles = {{ name = "aloz_door_aluminum.png", backface_culling = true }},
description = S("Aluminum Door"),
inventory_image = "aloz_door_aluminum_inv.png",
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
recipe = {
{"aloz:aluminum_ingot", "xpanes:pane_flat"},
{"aloz:aluminum_ingot", "aloz:aluminum_ingot"},
{"aloz:aluminum_ingot", "aloz:trapdoor"},
}
})
doors.register("door_green_aluminum", {
tiles = {{ name = "aloz_door_green_aluminum.png", backface_culling = true }},
description = S("Green Aluminum Door"),
inventory_image = "aloz_door_green_aluminum_inv.png",
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
recipe = {
{"aloz:door_aluminum", "dye:green"},
}
})
doors.register("door_red_aluminum", {
tiles = {{ name = "aloz_door_red_aluminum.png", backface_culling = true }},
description = S("Red Aluminum Door"),
inventory_image = "aloz_door_red_aluminum_inv.png",
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
recipe = {
{"aloz:door_aluminum", "dye:red"},
}
})
doors.register_trapdoor("aloz:trapdoor_aluminum", {
description = S("Aluminum Trapdoor"),
inventory_image = "aloz_trapdoor_aluminum.png",
wield_image = "aloz_trapdoor_aluminum.png",
tile_front = "aloz_trapdoor_aluminum.png",
tile_side = "aloz_trapdoor_aluminum_side.png",
protected = true,
sounds = default.node_sound_metal_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
gain_open = 0.2,
gain_close = 0.2,
groups = {cracky = 1, level = 2, door = 1},
})
minetest.register_craft({
output = "doors:trapdoor 2",
recipe = {
{"group:wood", "group:wood", "group:wood"},
{"group:wood", "group:wood", "group:wood"},
{"", "", ""},
}
})
end
local function register_pane(name, def)
for i = 1, 15 do
minetest.register_alias("xpanes:" .. name .. "_" .. i, "xpanes:" .. name .. "_flat")
end
local flatgroups = table.copy(def.groups)
flatgroups.pane = 1
minetest.register_node(":xpanes:" .. name .. "_flat", {
description = def.description,
drawtype = "nodebox",
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
inventory_image = def.inventory_image,
wield_image = def.wield_image,
paramtype2 = "facedir",
tiles = {
def.textures[3],
def.textures[3],
def.textures[2],
def.textures[2],
def.textures[1],
def.textures[1]
},
groups = flatgroups,
drop = "xpanes:" .. name .. "_flat",
sounds = def.sounds,
use_texture_alpha = def.use_texture_alpha and "blend" or "clip",
node_box = {
type = "fixed",
fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
},
selection_box = {
type = "fixed",
fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
},
connect_sides = { "left", "right" },
})
local groups = table.copy(def.groups)
groups.pane = 1
groups.not_in_creative_inventory = 1
minetest.register_node(":xpanes:" .. name, {
drawtype = "nodebox",
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
description = def.description,
tiles = {
def.textures[3],
def.textures[2],
def.textures[1]
},
groups = groups,
drop = "xpanes:" .. name .. "_flat",
sounds = def.sounds,
use_texture_alpha = def.use_texture_alpha and "blend" or "clip",
node_box = {
type = "connected",
fixed = {{-1/32, -1/2, -1/32, 1/32, 1/2, 1/32}},
connect_front = {{-1/32, -1/2, -1/2, 1/32, 1/2, -1/32}},
connect_left = {{-1/2, -1/2, -1/32, -1/32, 1/2, 1/32}},
connect_back = {{-1/32, -1/2, 1/32, 1/32, 1/2, 1/2}},
connect_right = {{1/32, -1/2, -1/32, 1/2, 1/2, 1/32}},
},
connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"},
})
minetest.register_craft({
output = "xpanes:" .. name .. "_flat 16",
recipe = def.recipe
})
end
register_pane("aluminum_railing", {
description = S("Aluminum Railing"),
textures = {"aloz_aluminum_railing.png", "aloz_aluminum_railing_rl.png", "aloz_aluminum_railing_tb.png"},
inventory_image = "aloz_aluminum_railing.png",
wield_image = "aloz_aluminum_railing.png",
groups = {cracky=2},
sounds = default.node_sound_metal_defaults(),
recipe = {
{"aloz:aluminum_ingot", "", "aloz:aluminum_ingot"},
{"", "aloz:aluminum_ingot", ""},
{"aloz:aluminum_ingot", "", "aloz:aluminum_ingot"}
}
})
register_pane("aluminum_barbed_wire", {
description = S("Aluminum Barbed Wire"),
textures = {"aloz_barbed_wire.png", "aloz_barbed_wire_rl.png", "aloz_barbed_wire_tb.png"},
inventory_image = "aloz_barbed_wire.png",
wield_image = "aloz_barbed_wire.png",
groups = {cracky=2},
sounds = default.node_sound_metal_defaults(),
recipe = {
{"aloz:aluminum_ingot", "xpanes:aluminum_railing", ""}
}
})