Tiles and stuff

master
rubenwardy 2014-10-13 19:23:56 +01:00
parent 3225efdf9b
commit 56a0d87485
2 changed files with 55 additions and 16 deletions

View File

@ -6,7 +6,7 @@ import re, sys, os
SPACES_PER_TAB = -1
# Lua Libraries:
eat_lib = """function mesecode.item_eat(amt)
eat_lib = """local function item_eat(amt)
if minetest.get_modpath("diet") then
return diet.item_eat(amt)
elseif minetest.get_modpath("hud") then
@ -157,6 +157,18 @@ def getNameFromItem(modname, item):
def interpretItem(project, item, lua):
lua.set_string("description", item.value)
if item.name == "craftitem":
if item.get("name") is None:
lua.set_string("inventory_image", project.modname + "_" + item.name.lower().replace(" ", "_") + ".png")
else:
lua.set_string("inventory_image", project.modname + "_" + item.get("name").value + ".png")
eaten = item.get("eaten")
if eaten is not None:
project.requires_eat = True
lua.set("on_use", "item_eat(" + eaten.value + ")")
groups = item.get("is")
if groups is not None:
for group in groups.as_list():
@ -167,26 +179,50 @@ def interpretItem(project, item, lua):
if group.find("=") == -1:
lua.append("groups", group + " = 1")
else:
lua.append("groups", group)
eaten = item.get("eaten")
if eaten is not None:
project.requires_eat = True
lua.set("on_use", "mesecode.item_eat(" + eaten.value + ")")
lua.append("groups", group.replace("= ", "=").replace(" =", "=").replace("=", " = "))
def interpretNode(project, item, lua):
interpretItem(project, item, lua)
drops = item.get("drops")
if drops is not None:
for drop in drops.as_list():
if len(drops.as_list()) > 1:
for drop in drops.as_list():
try:
if drop.find(":") == -1:
lua.append("drop", "\"" + getNameFromItem(project.modname, project.index[drop]) + "\"")
else:
lua.append("drop", "\"" + drop + "\"")
except KeyError:
throwParseError("Unable to find an item called '" + drop + "' on line " + str(drops.lineno) + " (Did you forget a : at the start?)")
else:
drop = drops.as_list()[0]
try:
if drop.find(":") == -1:
lua.append("drops", "\"" + getNameFromItem(project.modname, project.index[drop]) + "\"")
lua.set("drop", "\"" + getNameFromItem(project.modname, project.index[drop]) + "\"")
else:
lua.append("drops", "\"" + drop + "\"")
lua.set("drop", "\"" + drop + "\"")
except KeyError:
throwParseError("Unable to find an item called '" + drop + "' on line " + str(drops.lineno) + " (Did you forget a : at the start?)")
tiles = item.get("tiles")
if tiles is None or tiles.value == "6x":
tile_name = "\"" + project.modname + "_" + item.name.lower().replace(" ", "_")
if item.get("name") is not None:
tile_name = "\"" + project.modname + "_" + item.get("name").value
if tiles is not None and tiles.value == "6x":
lua.append("tiles", tile_name + "_top.png\"")
lua.append("tiles", tile_name + "_bottom.png\"")
lua.append("tiles", tile_name + "_right.png\"")
lua.append("tiles", tile_name + "_left.png\"")
lua.append("tiles", tile_name + "_back.png\"")
lua.append("tiles", tile_name + "_front.png\"")
else:
lua.append("tiles", tile_name + ".png\"")
else:
for tile in tiles.as_list():
lua.append("tiles", "\"" + tile.name + "\"")
class MeseCodeProject:
def __init__(self, filename, directory):
self.parser = MeseCodeParser().parse(filename)
@ -222,14 +258,14 @@ class MeseCodeProject:
for item in self.parser:
if item.name == "craftitem":
lb = LuaBuilder()
interpretNode(self, item, lb)
interpretItem(self, item, lb)
retval += lb.build("minetest.register_craftitem(\"" + getNameFromItem(self.modname, item) + "\", ", 1) + "\n"
elif item.name == "node":
lb = LuaBuilder()
interpretNode(self, item, lb)
retval += lb.build("minetest.register_node(\"" + getNameFromItem(self.modname, item) + "\", ", 1) + "\n"
elif item.name == "script":
retval += "dofile(minetest.get_modpath(\"" + self.modname + "\") .. \"" + item.value + "\")\n\n"
retval += "dofile(minetest.get_modpath(\"" + self.modname + "\") .. \"/" + item.value + "\")\n\n"
elif item.name == "requires":
depends.write(item.value + "\n")
elif item.name == "depends":
@ -241,11 +277,14 @@ class MeseCodeProject:
libs = ""
if self.requires_eat:
if libs == "":
libs = "local mesecode = {}\n"
libs += eat_lib + "\n\n"
libs += eat_lib + "\n"
depends.write("diet?\nhud?\n")
depends.close()
if libs != "":
libs = "-- MeseCode helpers\n" + libs + "\n"
libs += "-- Converted from MeseCode\n"
libs += "-- ( https://github.com/rubenwardy/mesecode )\n\n"
print(libs + retval)
output = open(directory + "init.lua", "w")

View File

@ -74,7 +74,7 @@ Sometimes you want to give a node multiple tiles.
mod compass
node Compass
6 tiles
tiles 6x
is cracky, oddly_breakable_by_hand
```