blender
|
Improve farm model
|
2020-04-16 01:07:02 +01:00 |
conquer_arrow.b3d
|
Add archer and RangedAttack
|
2020-04-09 17:00:43 +01:00 |
conquer_barracks.mtl
|
Add building damage
|
2020-04-09 23:13:39 +01:00 |
conquer_barracks.obj
|
Add damaged keeps
|
2020-04-10 12:46:48 +01:00 |
conquer_barracks_damaged.mtl
|
Add building damage
|
2020-04-09 23:13:39 +01:00 |
conquer_barracks_damaged.obj
|
Add damaged keeps
|
2020-04-10 12:46:48 +01:00 |
conquer_barracks_destroyed.mtl
|
Add building damage
|
2020-04-09 23:13:39 +01:00 |
conquer_barracks_destroyed.obj
|
Add damaged keeps
|
2020-04-10 12:46:48 +01:00 |
conquer_farm.mtl
|
Improve farm model
|
2020-04-16 01:07:02 +01:00 |
conquer_farm.obj
|
Improve farm model
|
2020-04-16 01:07:02 +01:00 |
conquer_humanlike.b3d
|
Add support for pixture
|
2020-04-10 21:20:35 +01:00 |
conquer_keep.mtl
|
Add barracks model and node
|
2020-04-07 22:53:43 +01:00 |
conquer_keep.obj
|
Add damaged keeps
|
2020-04-10 12:46:48 +01:00 |
conquer_keep_damaged.mtl
|
Add damaged keeps
|
2020-04-10 12:46:48 +01:00 |
conquer_keep_damaged.obj
|
Add damaged keeps
|
2020-04-10 12:46:48 +01:00 |