The-NodeBox-Generator/editor.conf.example

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# In node box editor mode, snapping makes node boxes
# snap to pixels
snapping = true
# limiting stops node boxes going out of node bounds
limiting = true
# Directory to save projects and export to.
# Should be absolute path.
save_directory =
# The view of each viewport
# can be: pers, front, back, top, bottom, left, right
viewport_top_left = pers
viewport_top_right = top
viewport_bottom_left = front
viewport_bottom_right = right
# Lighting
# 0: no lighting / shadows
# 1: Depth lighting (things further away from camera are darker)
# 2: Normal lighting (like in Minetest)
lighting = 2
# If true, nodes that are not selected will be hidden
# when not in the node tool
hide_other_nodes = true
# Driver used to render
driver = opengl
# Hide the sidebar
hide_sidebar = false
# Whether the position draw handle should be shown
always_show_position_handle = false
# Vertical syncronisation
dont_use_vsync = false
# Enable this if vsync is not working for you
use_sleep = false
# Screen settings
fullscreen = false
width = 896
height = 520