202 lines
9.6 KiB
C++
202 lines
9.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// TGUI - Texus' Graphical User Interface
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// Copyright (C) 2012-2017 Bruno Van de Velde (vdv_b@tgui.eu)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#include "Tests.hpp"
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#include <TGUI/TGUI.hpp>
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bool compareVector2f(sf::Vector2f left, sf::Vector2f right)
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{
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return std::abs(left.x - right.x) < 0.0001f
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&& std::abs(left.y - right.y) < 0.0001f;
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}
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TEST_CASE("[Animation]") {
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tgui::Widget::Ptr widget = tgui::ClickableWidget::create();
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widget->setPosition(30, 15);
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widget->setSize(120, 30);
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widget->getRenderer()->setOpacity(0.9f);
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tgui::Panel::Ptr parent = tgui::Panel::create();
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parent->setSize(480, 360);
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parent->add(widget);
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SECTION("Show/Hide with effects") {
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SECTION("Widget becomes visible when effect starts") {
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widget->hide();
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REQUIRE(!widget->isVisible());
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widget->showWithEffect(tgui::ShowAnimationType::Scale, sf::milliseconds(250));
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REQUIRE(widget->isVisible());
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// Widget remains visible after animation has finished
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widget->update(sf::milliseconds(250));
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REQUIRE(widget->isVisible());
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}
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SECTION("Widget is still visible when effect starts") {
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REQUIRE(widget->isVisible());
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widget->hideWithEffect(tgui::ShowAnimationType::Fade, sf::milliseconds(250));
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REQUIRE(widget->isVisible());
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// Widget gets hidden after animation has finished
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widget->update(sf::milliseconds(250));
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REQUIRE(!widget->isVisible());
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}
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SECTION("Time can go past the animation end") {
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widget->showWithEffect(tgui::ShowAnimationType::SlideFromLeft, sf::milliseconds(250));
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widget->update(sf::milliseconds(500));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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REQUIRE(widget->getSize() == sf::Vector2f(120, 30));
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}
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SECTION("showWithEffect") {
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SECTION("Fade") {
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widget->showWithEffect(tgui::ShowAnimationType::Fade, sf::milliseconds(300));
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REQUIRE(widget->getRenderer()->getOpacity() == 0);
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widget->update(sf::milliseconds(100));
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REQUIRE(tgui::compareFloats(widget->getRenderer()->getOpacity(), 0.3f));
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widget->update(sf::milliseconds(200));
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REQUIRE(widget->getRenderer()->getOpacity() == 0.9f);
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}
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SECTION("Scale") {
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widget->showWithEffect(tgui::ShowAnimationType::Scale, sf::milliseconds(300));
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REQUIRE(widget->getPosition() == sf::Vector2f(90, 30));
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REQUIRE(widget->getSize() == sf::Vector2f(0, 0));
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widget->update(sf::milliseconds(100));
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REQUIRE(compareVector2f(widget->getPosition(), {70, 25}));
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REQUIRE(compareVector2f(widget->getSize(), {40, 10}));
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widget->update(sf::milliseconds(200));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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REQUIRE(widget->getSize() == sf::Vector2f(120, 30));
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}
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SECTION("SlideFromLeft") {
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widget->showWithEffect(tgui::ShowAnimationType::SlideFromLeft, sf::milliseconds(300));
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REQUIRE(widget->getPosition() == sf::Vector2f(-120, 15));
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widget->update(sf::milliseconds(100));
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REQUIRE(compareVector2f(widget->getPosition(), {-120.f+((120.f+30.f)/3.f), 15}));
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widget->update(sf::milliseconds(200));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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}
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SECTION("SlideFromTop") {
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widget->showWithEffect(tgui::ShowAnimationType::SlideFromTop, sf::milliseconds(300));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, -30));
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widget->update(sf::milliseconds(100));
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REQUIRE(compareVector2f(widget->getPosition(), {30, -30.f+((30.f+15.f)/3.f)}));
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widget->update(sf::milliseconds(200));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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}
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SECTION("SlideFromRight") {
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widget->showWithEffect(tgui::ShowAnimationType::SlideFromRight, sf::milliseconds(300));
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REQUIRE(widget->getPosition() == sf::Vector2f(480, 15));
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widget->update(sf::milliseconds(100));
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REQUIRE(compareVector2f(widget->getPosition(), {480-((480-30)/3.f), 15}));
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widget->update(sf::milliseconds(200));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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}
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SECTION("SlideFromBottom") {
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widget->showWithEffect(tgui::ShowAnimationType::SlideFromBottom, sf::milliseconds(300));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 360));
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widget->update(sf::milliseconds(100));
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REQUIRE(compareVector2f(widget->getPosition(), {30, 360-((360-15)/3.f)}));
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widget->update(sf::milliseconds(200));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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}
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// The widget no longer changes after the animation is over
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widget->update(sf::milliseconds(100));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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REQUIRE(widget->getSize() == sf::Vector2f(120, 30));
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REQUIRE(widget->getRenderer()->getOpacity() == 0.9f);
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}
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SECTION("hideWithEffect") {
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SECTION("Fade") {
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widget->hideWithEffect(tgui::ShowAnimationType::Fade, sf::milliseconds(300));
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REQUIRE(widget->getRenderer()->getOpacity() == 0.9f);
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widget->update(sf::milliseconds(100));
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REQUIRE(tgui::compareFloats(widget->getRenderer()->getOpacity(), 0.6f));
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}
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SECTION("Scale") {
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widget->hideWithEffect(tgui::ShowAnimationType::Scale, sf::milliseconds(300));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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REQUIRE(widget->getSize() == sf::Vector2f(120, 30));
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widget->update(sf::milliseconds(100));
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REQUIRE(compareVector2f(widget->getPosition(), {50, 20}));
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REQUIRE(compareVector2f(widget->getSize(), {80, 20}));
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}
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SECTION("SlideToRight") {
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widget->hideWithEffect(tgui::ShowAnimationType::SlideToRight, sf::milliseconds(300));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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widget->update(sf::milliseconds(100));
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REQUIRE(compareVector2f(widget->getPosition(), {30+((480-30)/3.f), 15}));
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}
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SECTION("SlideToBottom") {
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widget->hideWithEffect(tgui::ShowAnimationType::SlideToBottom, sf::milliseconds(300));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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widget->update(sf::milliseconds(100));
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REQUIRE(compareVector2f(widget->getPosition(), {30, 15+((360-15)/3.f)}));
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}
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SECTION("SlideToLeft") {
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widget->hideWithEffect(tgui::ShowAnimationType::SlideToLeft, sf::milliseconds(300));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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widget->update(sf::milliseconds(100));
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REQUIRE(compareVector2f(widget->getPosition(), {30.f-((120.f+30.f)/3.f), 15}));
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}
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SECTION("SlideToTop") {
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widget->hideWithEffect(tgui::ShowAnimationType::SlideToTop, sf::milliseconds(300));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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widget->update(sf::milliseconds(100));
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REQUIRE(compareVector2f(widget->getPosition(), {30, 15.f-((30.f+15.f)/3.f)}));
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}
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// The widget is hidden but reset to its original values at the end of the animation
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REQUIRE(widget->isVisible());
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widget->update(sf::milliseconds(200));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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REQUIRE(widget->getSize() == sf::Vector2f(120, 30));
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REQUIRE(widget->getRenderer()->getOpacity() == 0.9f);
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REQUIRE(!widget->isVisible());
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// The widget no longer changes after the animation is over
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widget->update(sf::milliseconds(100));
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REQUIRE(widget->getPosition() == sf::Vector2f(30, 15));
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REQUIRE(widget->getSize() == sf::Vector2f(120, 30));
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REQUIRE(widget->getRenderer()->getOpacity() == 0.9f);
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REQUIRE(!widget->isVisible());
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}
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// TODO: Add tests for simultaneous animations (tests for both same type and different types)
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}
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}
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