237 lines
9.6 KiB
CMake
237 lines
9.6 KiB
CMake
if(CMAKE_SYSTEM_NAME MATCHES "Android")
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cmake_minimum_required(VERSION 3.7) # CMake's built-in Android support requires 3.7
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else()
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cmake_minimum_required(VERSION 3.5) # Can be at most 3.5.1 as long as Ubuntu 16.04 is supported
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endif()
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# Use new RPATH behavior on macOS
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if(NOT CMAKE_VERSION VERSION_LESS 3.9)
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cmake_policy(SET CMP0068 NEW)
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endif()
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include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Macros.cmake)
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# Set a default build type
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tgui_set_option(CMAKE_BUILD_TYPE Release STRING "Choose the type of build (Debug or Release)")
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# Set CMAKE_MODULE_PATH to find SFML < 2.5 without manually having to specify a module path
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if(NOT SFML_DIR AND NOT CMAKE_MODULE_PATH)
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/Modules")
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endif()
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# Project name and version
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project(TGUI VERSION 0.8.0)
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# Include the configuration file
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include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Config.cmake)
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# Add an option for choosing the build type (shared or static)
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if(NOT TGUI_OS_IOS AND NOT TGUI_OS_ANDROID)
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tgui_set_option(TGUI_SHARED_LIBS TRUE BOOL "TRUE to build TGUI as a shared library, FALSE to build it as a static library")
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else()
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if(TGUI_OS_IOS)
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set(TGUI_SHARED_LIBS FALSE)
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elseif(TGUI_OS_ANDROID)
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set(TGUI_SHARED_LIBS TRUE)
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endif()
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endif()
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# Add option to build the examples
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if(NOT TGUI_OS_ANDROID)
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tgui_set_option(TGUI_BUILD_EXAMPLES FALSE BOOL "TRUE to build the TGUI examples, FALSE to ignore them")
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else()
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set(TGUI_BUILD_EXAMPLES FALSE)
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endif()
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tgui_set_option(TGUI_BUILD_TESTS FALSE BOOL "TRUE to build the TGUI tests")
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tgui_set_option(TGUI_BUILD_GUI_BUILDER FALSE BOOL "TRUE to compile the GUI Builder")
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tgui_set_option(TGUI_BUILD_DOC FALSE BOOL "TRUE to generate the API documentation, FALSE to ignore it")
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# Define the install directory for miscellaneous files
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if(TGUI_OS_WINDOWS OR TGUI_OS_IOS)
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set(DEFAULT_INSTALL_MISC_DIR .)
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elseif(TGUI_OS_LINUX OR TGUI_OS_BSD)
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set(DEFAULT_INSTALL_MISC_DIR share/tgui-${TGUI_VERSION_MAJOR}.${TGUI_VERSION_MINOR})
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elseif(TGUI_OS_MACOSX)
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set(DEFAULT_INSTALL_MISC_DIR /usr/local/share/tgui-${TGUI_VERSION_MAJOR}.${TGUI_VERSION_MINOR})
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elseif(TGUI_OS_ANDROID)
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set(DEFAULT_INSTALL_MISC_DIR ${CMAKE_ANDROID_NDK}/sources/third_party/tgui)
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endif()
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tgui_set_option(TGUI_MISC_INSTALL_PREFIX "${DEFAULT_INSTALL_MISC_DIR}" PATH "Prefix installation path for miscellaneous files")
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mark_as_advanced(TGUI_MISC_INSTALL_PREFIX)
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if(TGUI_USE_CPP17)
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message(WARNING "The library is being build with c++17 features. Keep in mind that you MUST define TGUI_USE_CPP17 in the project using the library as well.")
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endif()
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# Define an option for choosing between static and dynamic C runtime
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if(TGUI_OS_WINDOWS)
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tgui_set_option(TGUI_USE_STATIC_STD_LIBS FALSE BOOL "TRUE to statically link to the standard libraries, FALSE to use them as DLLs. This option has to match with the one from sfml.")
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# The following combination of flags is not valid
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if(TGUI_SHARED_LIBS AND TGUI_USE_STATIC_STD_LIBS)
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message(FATAL_ERROR "TGUI_SHARED_LIBS and TGUI_USE_STATIC_STD_LIBS cannot be used together")
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endif()
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endif()
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# Mac OS X specific options
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if(TGUI_OS_MACOSX)
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# Add an option to build framework instead of dylib (release only)
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tgui_set_option(TGUI_BUILD_FRAMEWORK FALSE BOOL "TRUE to build TGUI as a framework library (release only), FALSE to build according to TGUI_SHARED_LIBS")
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# Only the default architecture (i.e. 64-bit) is supported
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if(CMAKE_OSX_ARCHITECTURES AND NOT "${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64")
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message(FATAL_ERROR "Only 64-bit architecture is supported")
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return()
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endif()
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# Enable to use of rpath according to CMake Policy CMP0042
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set(CMAKE_MACOSX_RPATH 1)
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if(TGUI_BUILD_FRAMEWORK)
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# Frameworks are only available for release (because cmake currently doesn't allow specifying a custom framework name so TGUI-d is not possible)
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if(NOT CMAKE_BUILD_TYPE STREQUAL "Release")
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message(FATAL_ERROR "CMAKE_BUILD_TYPE should be \"Release\" when TGUI_BUILD_FRAMEWORK is TRUE")
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return()
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endif()
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# Frameworks only work with TGUI_SHARED_LIBS enabled
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if(NOT TGUI_SHARED_LIBS)
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message(FATAL_ERROR "TGUI_SHARED_LIBS should be TRUE when TGUI_BUILD_FRAMEWORK is TRUE")
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return()
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endif()
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endif()
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endif()
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# Android options
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if(TGUI_OS_ANDROID)
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# Make sure there's the android library available
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if(CMAKE_ANDROID_API LESS 19)
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message(FATAL_ERROR "Android API level (${CMAKE_ANDROID_API}) must be equal or greater than 19.")
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endif()
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# CMake doesn't support defining the STL to be used with Nsight Tegra, so warn the user
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if(CMAKE_VS_PLATFORM_NAME STREQUAL "Tegra-Android")
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message(WARNING "CMake might not properly support setting the STL. Make sure to adjust all generated library projects!")
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endif()
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# Install everything in $NDK/sources/ because this path is appended by the NDK (convenient)
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set(CMAKE_INSTALL_PREFIX ${CMAKE_ANDROID_NDK}/sources/third_party/tgui)
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# We install libs in a subdirectory named after the ABI (e.g. lib/armeabi/libtgui.so)
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set(LIB_SUFFIX "/${CMAKE_ANDROID_ARCH_ABI}")
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endif()
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# Link SFML in the same way as TGUI, unless SFML_STATIC_LIBRARIES is manually specified
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if(NOT DEFINED SFML_STATIC_LIBRARIES)
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if(TGUI_SHARED_LIBS)
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set(SFML_STATIC_LIBRARIES FALSE)
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else()
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set(SFML_STATIC_LIBRARIES TRUE)
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endif()
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endif()
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# Attempt to find the SFML dependencies when linking statically
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if(NOT TGUI_SHARED_LIBS)
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if(SFML_ROOT)
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if(TGUI_OS_WINDOWS)
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set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${SFML_ROOT}/extlibs/headers")
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if(ARCH_32BITS)
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if(TGUI_COMPILER_MSVC AND MSVC_VERSION LESS 1900) # older than VC++14
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set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${SFML_ROOT}/extlibs/libs-msvc/x86")
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elseif(TGUI_COMPILER_MSVC) # VC++14 or newer
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set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${SFML_ROOT}/extlibs/libs-msvc-universal/x86")
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else() # gcc
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set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${SFML_ROOT}/extlibs/libs-mingw/x86")
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endif()
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elseif(ARCH_64BITS)
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if(TGUI_COMPILER_MSVC AND MSVC_VERSION LESS 1900) # older than VC++14
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set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${SFML_ROOT}/extlibs/libs-msvc/x64")
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elseif(TGUI_COMPILER_MSVC) # VC++14 or newer
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set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${SFML_ROOT}/extlibs/libs-msvc-universal/x64")
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else() # gcc
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set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${SFML_ROOT}/extlibs/libs-mingw/x64")
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endif()
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endif()
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elseif(TGUI_OS_MACOSX)
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set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${SFML_ROOT}/extlibs/headers")
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set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${SFML_ROOT}/extlibs/libs-osx/lib/")
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elseif(TGUI_OS_ANDROID)
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set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${CMAKE_ANDROID_NDK}/sources/third_party/sfml/extlibs/lib/${CMAKE_ANDROID_ARCH_ABI}/")
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elseif(TGUI_OS_IOS)
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set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${SFML_ROOT}/extlibs/libs-ios/")
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endif()
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endif()
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endif()
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# Find sfml
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if(TGUI_OS_WINDOWS AND TGUI_COMPILER_MSVC) # Also look for the main component when using Visual Studio
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find_package(SFML 2 COMPONENTS main graphics window system)
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elseif(TGUI_OS_ANDROID) # Search for SFML in the android NDK (if no other directory is specified)
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find_package(SFML 2 COMPONENTS graphics window system PATHS "${CMAKE_ANDROID_NDK}/sources/third_party/sfml/lib/cmake/SFML")
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elseif(TGUI_OS_IOS) # Use the find_host_package macro from the toolchain on iOS
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find_host_package(SFML 2 COMPONENTS main graphics window system)
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else()
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find_package(SFML 2 COMPONENTS graphics window system)
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endif()
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# find_package couldn't find SFML
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if(NOT SFML_FOUND)
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set(SFML_DIR "" CACHE PATH "Path to SFMLConfig.cmake")
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set(SFML_ROOT "" CACHE PATH "SFML root directory")
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message(FATAL_ERROR "CMake couldn't find SFML.\nEither set SFML_DIR to the directory containing SFMLConfig.cmake or set the SFML_ROOT entry to SFML's root directory (containing \"include\" and \"lib\" directories).")
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endif()
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# Set the path for the libraries
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set(LIBRARY_OUTPUT_PATH "${PROJECT_BINARY_DIR}/lib")
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# Jump to the CMakeLists.txt file in the source folder
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add_subdirectory(src/TGUI)
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# Build the documentation when requested
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if(TGUI_BUILD_DOC)
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add_subdirectory(doc)
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endif()
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# Build the examples if requested
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if(TGUI_BUILD_EXAMPLES)
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add_subdirectory(examples)
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endif()
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# Build the tests if requested
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if(TGUI_BUILD_TESTS)
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if(NOT ${CMAKE_BUILD_TYPE} STREQUAL "Debug")
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message(FATAL_ERROR "TGUI_BUILD_TESTS should only be enabled when CMAKE_BUILD_TYPE is Debug")
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endif()
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add_subdirectory(tests)
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endif()
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# Build the GUI Builder if requested
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if(TGUI_BUILD_GUI_BUILDER)
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add_subdirectory("${PROJECT_SOURCE_DIR}/gui-builder")
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endif()
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# Install include files
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if(NOT TGUI_BUILD_FRAMEWORK)
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install(DIRECTORY include
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DESTINATION .
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COMPONENT devel
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FILES_MATCHING PATTERN "*.hpp" PATTERN "*.inl")
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endif()
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# Install miscellaneous files
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install(FILES license.txt DESTINATION ${TGUI_MISC_INSTALL_PREFIX})
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install(FILES README.md DESTINATION ${TGUI_MISC_INSTALL_PREFIX})
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install(DIRECTORY themes DESTINATION "${TGUI_MISC_INSTALL_PREFIX}")
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# Install Android.mk so the NDK knows how to set up TGUI
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if(TGUI_OS_ANDROID)
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install(FILES Android.mk DESTINATION .)
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endif()
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# Generate the TGUIConfig.cmake file
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tgui_export_target(TGUIConfigExport)
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