TGUI/gui-builder/resources/forms/SetEditBoxInputValidator.txt

96 lines
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Renderer.1 {
backgroundcolor = #F5F5F5;
backgroundcolordisabled = #E6E6E6;
backgroundcolorhover = white;
bordercolor = #3C3C3C;
bordercolordisabled = #7D7D7D;
bordercolorfocused = #1E1EB4;
bordercolorhover = black;
borders = (1, 1, 1, 1);
checkcolor = #3C3C3C;
checkcolordisabled = #7D7D7D;
checkcolorhover = black;
textcolor = #3C3C3C;
textcolordisabled = #7D7D7D;
textcolorhover = black;
textdistanceratio = 0.2;
texturechecked = None;
texturecheckeddisabled = None;
texturecheckedfocused = None;
texturecheckedhover = None;
textureunchecked = None;
textureuncheckeddisabled = None;
textureuncheckedfocused = None;
textureuncheckedhover = None;
}
RadioButton.CheckAny {
Checked = true;
Position = (20, 20);
Size = (18, 18);
Text = Anything;
TextSize = 13;
renderer = &1;
}
RadioButton.CheckInt {
Position = (20, 50);
Size = (18, 18);
Text = Int;
TextSize = 13;
renderer = &1;
}
RadioButton.CheckUInt {
Position = (20, 80);
Size = (18, 18);
Text = "Unsigned int";
TextSize = 13;
renderer = &1;
}
RadioButton.CheckFloat {
Position = (20, 110);
Size = (18, 18);
Text = Float;
TextSize = 13;
renderer = &1;
}
RadioButton.CheckCustom {
Position = (20, 140);
Size = (18, 18);
Text = Custom;
TextSize = 13;
renderer = &1;
}
EditBox.EditValidator {
Position = (20, 170);
Size = (150, 22);
Text = ".*";
TextSize = 13;
Renderer {
backgroundcolor = #F5F5F5;
backgroundcolordisabled = #E6E6E6;
backgroundcolorhover = white;
bordercolor = #3C3C3C;
bordercolordisabled = #7D7D7D;
bordercolorhover = black;
borders = (1, 1, 1, 1);
caretcolor = black;
caretwidth = 1;
defaulttextcolor = #A0A0A0;
padding = (0, 0, 0, 0);
selectedtextbackgroundcolor = #006EFF;
selectedtextcolor = white;
textcolor = #3C3C3C;
textcolordisabled = #7D7D7D;
texture = None;
texturedisabled = None;
texturefocused = None;
texturehover = None;
}
}