TGUI/tests/Signal.cpp

145 lines
7.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// TGUI - Texus' Graphical User Interface
// Copyright (C) 2012-2019 Bruno Van de Velde (vdv_b@tgui.eu)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#include "Tests.hpp"
#include <TGUI/Widgets/Button.hpp>
TEST_CASE("[Signal]")
{
tgui::Widget::Ptr widget = tgui::ClickableWidget::create();
SECTION("connect")
{
unsigned int id = widget->connect("PositionChanged", [](){});
REQUIRE(widget->connect("PositionChanged", [](sf::Vector2f){}) == ++id);
REQUIRE(widget->connect("PositionChanged", [](tgui::Vector2f){}) == ++id);
REQUIRE(widget->connect("PositionChanged", [](tgui::Widget::Ptr, std::string){}) == ++id);
REQUIRE(widget->connect("PositionChanged", [](tgui::Widget::Ptr, std::string, sf::Vector2f){}) == ++id);
REQUIRE(widget->connect("PositionChanged", [](tgui::Widget::Ptr, std::string, tgui::Vector2f){}) == ++id);
REQUIRE(widget->connect("SizeChanged", [](){}) == ++id);
REQUIRE(widget->connect("SizeChanged", [](sf::Vector2f){}) == ++id);
REQUIRE(widget->connect("SizeChanged", [](tgui::Vector2f){}) == ++id);
REQUIRE(widget->connect("SizeChanged", [](tgui::Widget::Ptr, std::string){}) == ++id);
REQUIRE(widget->connect("SizeChanged", [](tgui::Widget::Ptr, std::string, sf::Vector2f){}) == ++id);
REQUIRE(widget->connect("SizeChanged", [](tgui::Widget::Ptr, std::string, tgui::Vector2f){}) == ++id);
REQUIRE(widget->connect("Focused", [](){}) == ++id);
REQUIRE(widget->connect("Focused", [](tgui::Widget::Ptr, std::string){}) == ++id);
REQUIRE(widget->connect("Unfocused", [](){}) == ++id);
REQUIRE(widget->connect("Unfocused", [](tgui::Widget::Ptr, std::string){}) == ++id);
REQUIRE(widget->connect("MouseEntered", [](){}) == ++id);
REQUIRE(widget->connect("MouseEntered", [](tgui::Widget::Ptr, std::string){}) == ++id);
REQUIRE(widget->connect("MouseLeft", [](){}) == ++id);
REQUIRE(widget->connect("MouseLeft", [](tgui::Widget::Ptr, std::string){}) == ++id);
REQUIRE(widget->connect("AnimationFinished", [](){}) == ++id);
REQUIRE(widget->connect("AnimationFinished", [](tgui::ShowAnimationType){}) == ++id);
REQUIRE(widget->connect("AnimationFinished", [](bool){}) == ++id);
REQUIRE(widget->connect("AnimationFinished", [](tgui::ShowAnimationType, bool){}) == ++id);
REQUIRE_THROWS_AS(widget->connect("SomeInvalidSignal", [](){}), tgui::Exception);
tgui::Widget::Ptr widget2 = tgui::Button::create();
REQUIRE(widget2->connect("Pressed", [](){}) == ++id);
REQUIRE(widget2->connect("Pressed", [](int){}, 5) == ++id);
REQUIRE(widget2->connect("Pressed", [](auto){}, 10.f) == ++id);
REQUIRE(widget2->connect("Pressed", [](tgui::Widget::Ptr, std::string){}) == ++id);
REQUIRE(widget2->connect("Pressed", [](auto, auto, auto, tgui::Widget::Ptr, std::string){}, "Hey", 15, 3.f) == ++id);
REQUIRE(widget2->connect({"MouseEntered", "MouseLeft"}, [](){}) == id+2);
REQUIRE(widget2->connect({"PositionChanged", "SizeChanged", "MouseEntered", "MouseLeft", "Pressed"}, [](const tgui::Widget::Ptr&, const std::string&){}) == id+7);
id += 7;
struct Class
{
void signalHandler1() {}
void signalHandler2(tgui::Widget::Ptr, const std::string&) {}
void signalHandler3(int, float, tgui::Widget::Ptr, const std::string&) {}
void signalHandler4(int&, tgui::Widget::Ptr, const std::string&) {}
void signalHandler5(int&, const sf::String&) {}
void signalHandler6(int&, tgui::Widget::Ptr, const std::string&, std::string) {}
void signalHandler7() const {}
void signalHandler8(tgui::Widget::Ptr, const std::string&) const {}
void signalHandler9(int, float, tgui::Widget::Ptr, const std::string&) const {}
void signalHandler10(int&, tgui::Widget::Ptr, const std::string&) const {}
void signalHandler11(int&, const sf::String&) const {}
void signalHandler12(int&, tgui::Widget::Ptr, const std::string&, std::string) const {}
};
int i;
Class instance;
REQUIRE(widget2->connect("Pressed", &Class::signalHandler1, &instance) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler2, &instance) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler3, &instance, 0, 5.f) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler4, &instance, std::ref(i)) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler5, &instance, std::ref(i)) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler6, &instance, std::ref(i)) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler7, &instance) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler8, &instance) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler9, &instance, 0, 0.5f) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler10, &instance, std::ref(i)) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler11, &instance, std::ref(i)) == ++id);
REQUIRE(widget2->connect("Pressed", &Class::signalHandler12, &instance, std::ref(i)) == ++id);
REQUIRE(widget2->connect("Pressed", std::function<void(std::string)>([](std::string){})) == ++id);
}
SECTION("disconnect")
{
unsigned int i = 0;
unsigned int id = widget->connect("PositionChanged", [&](){ i++; });
widget->setPosition(10, 10);
REQUIRE(i == 1);
widget->disconnect(id);
widget->setPosition(20, 20);
REQUIRE(i == 1);
widget->connect("PositionChanged", [&](){ i++; });
widget->connect("SizeChanged", [&](){ i++; });
widget->disconnectAll("PositionChanged");
widget->setPosition(30, 30);
widget->setSize(100, 25);
REQUIRE(i == 2);
widget->disconnectAll("PositionChanged");
widget->disconnectAll("SizeChanged");
widget->connect("PositionChanged", [&](){ i++; });
widget->connect("SizeChanged", [&](){ i++; });
widget->setPosition(50, 50);
widget->setSize(300, 75);
REQUIRE(i == 4);
widget->disconnectAll();
widget->setPosition(60, 60);
widget->setSize(400, 100);
REQUIRE(i == 4);
}
}