Fixed some warnings
parent
14e29fbfff
commit
9af18a15ef
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@ -35,11 +35,11 @@ struct KnobProperties : WidgetProperties
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{
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auto knob = std::dynamic_pointer_cast<tgui::Knob>(widget);
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if (property == "Minimum")
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knob->setMinimum(tgui::stof(value));
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knob->setMinimum(tgui::stoi(value));
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else if (property == "Maximum")
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knob->setMaximum(tgui::stof(value));
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knob->setMaximum(tgui::stoi(value));
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else if (property == "Value")
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knob->setValue(tgui::stof(value));
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knob->setValue(tgui::stoi(value));
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else if (property == "StartRotation")
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knob->setStartRotation(tgui::stof(value));
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else if (property == "EndRotation")
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@ -54,9 +54,9 @@ struct KnobProperties : WidgetProperties
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{
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auto pair = WidgetProperties::initProperties(widget);
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auto knob = std::dynamic_pointer_cast<tgui::Knob>(widget);
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pair.first["Minimum"] = {"Float", tgui::to_string(knob->getMinimum())};
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pair.first["Maximum"] = {"Float", tgui::to_string(knob->getMaximum())};
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pair.first["Value"] = {"Float", tgui::to_string(knob->getValue())};
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pair.first["Minimum"] = {"Int", tgui::to_string(knob->getMinimum())};
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pair.first["Maximum"] = {"Int", tgui::to_string(knob->getMaximum())};
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pair.first["Value"] = {"Int", tgui::to_string(knob->getValue())};
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pair.first["StartRotation"] = {"Float", tgui::to_string(knob->getStartRotation())};
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pair.first["EndRotation"] = {"Float", tgui::to_string(knob->getEndRotation())};
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pair.first["ClockwiseTurning"] = {"Bool", tgui::Serializer::serialize(knob->getClockwiseTurning())};
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@ -1717,7 +1717,7 @@ void GuiBuilder::addPropertyValueTexture(const std::string& property, const sf::
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texture->load(filename, partRect, middleRect);
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onChange(tgui::Serializer::serialize(*texture));
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}
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catch (tgui::Exception& e)
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catch (tgui::Exception&)
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{
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}
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@ -192,7 +192,7 @@ namespace tgui
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/// @brief Returns whether this signal calls the connected functions when triggered
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///
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/// @param Is the signal enabled?
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/// @return Is the signal enabled?
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///
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/// Signals are enabled by default. Temporarily disabling the signal is the better alternative to disconnecting the
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/// handler and connecting it again a few lines later.
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@ -65,7 +65,7 @@ namespace tgui
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bool SvgImage::isSet() const
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{
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return m_svg;
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return (m_svg != nullptr);
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -1593,7 +1593,7 @@ namespace tgui
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unsigned int maximum = static_cast<unsigned int>(m_items.size() * m_itemHeight);
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if (m_showHorizontalGridLines && (m_gridLinesWidth > 0) && !m_items.empty())
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maximum += (m_items.size() - 1) * m_gridLinesWidth;
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maximum += static_cast<unsigned int>((m_items.size() - 1) * m_gridLinesWidth);
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m_verticalScrollbar->setMaximum(maximum);
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updateScrollbars();
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@ -107,14 +107,14 @@ namespace tgui
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void expandOrCollapseAll(std::vector<std::shared_ptr<TreeView::Node>>& nodes, bool expand)
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void expandOrCollapseAll(std::vector<std::shared_ptr<TreeView::Node>>& nodes, bool expandNode)
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{
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for (auto& node : nodes)
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{
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if (!node->nodes.empty())
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{
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node->expanded = expand;
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expandOrCollapseAll(node->nodes, expand);
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node->expanded = expandNode;
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expandOrCollapseAll(node->nodes, expandNode);
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}
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}
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}
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@ -1277,7 +1277,7 @@ namespace tgui
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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bool TreeView::expandOrCollapse(const std::vector<sf::String>& hierarchy, bool expand)
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bool TreeView::expandOrCollapse(const std::vector<sf::String>& hierarchy, bool expandNode)
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{
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if (hierarchy.empty())
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return false;
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@ -1289,15 +1289,15 @@ namespace tgui
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return false;
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bool nodeChanged = false;
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if (expand)
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if (expandNode)
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{
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// When expanding, also expand all parents
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auto* nodeToExpand = node;
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while (nodeToExpand)
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{
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if (nodeToExpand->expanded != expand)
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if (nodeToExpand->expanded != expandNode)
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{
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nodeToExpand->expanded = expand;
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nodeToExpand->expanded = expandNode;
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nodeChanged = true;
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}
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@ -1306,9 +1306,9 @@ namespace tgui
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}
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else // Collapsing
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{
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if (node->expanded != expand)
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if (node->expanded != expandNode)
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{
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node->expanded = expand;
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node->expanded = expandNode;
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nodeChanged = true;
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}
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}
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@ -1326,9 +1326,9 @@ namespace tgui
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if (node->text.getString() != hierarchy.back())
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continue;
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if (node->expanded != expand)
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if (node->expanded != expandNode)
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{
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node->expanded = expand;
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node->expanded = expandNode;
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markNodesDirty();
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}
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@ -151,13 +151,13 @@ TEST_CASE("[Outline]")
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outline1 += outline3;
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REQUIRE(outline1 == tgui::Outline{7, 9, 11, 13});
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#if defined(__GNUC__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wself-assign-overloaded"
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wself-assign-overloaded"
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#endif
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outline4 += outline4;
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#if defined(__GNUC__)
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#pragma GCC diagnostic pop
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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REQUIRE(outline4 == tgui::Outline{2, 4, 6, 8});
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}
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@ -167,13 +167,13 @@ TEST_CASE("[Outline]")
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outline1 -= outline3;
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REQUIRE(outline1 == tgui::Outline{-5, -5, -5, -5});
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#if defined(__GNUC__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wself-assign-overloaded"
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wself-assign-overloaded"
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#endif
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outline4 -= outline4;
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#if defined(__GNUC__)
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#pragma GCC diagnostic pop
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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REQUIRE(outline4 == tgui::Outline{0, 0, 0, 0});
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}
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@ -102,13 +102,13 @@ void testSavingWidget(std::string name, std::shared_ptr<WidgetType> widget, bool
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WidgetType temp2;
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temp2 = temp1;
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#if defined(__GNUC__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wself-assign-overloaded"
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wself-assign-overloaded"
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#endif
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temp2 = temp2;
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#if defined(__GNUC__)
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#pragma GCC diagnostic pop
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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// Move constructor
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@ -149,7 +149,7 @@ TEST_CASE("[ChildWindow]")
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childWindow->setTitleButtons(tgui::ChildWindow::TitleButton::None);
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REQUIRE(childWindow->getTitleButtons() == tgui::ChildWindow::TitleButton::None);
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int buttons = tgui::ChildWindow::TitleButton::Close | tgui::ChildWindow::TitleButton::Maximize | tgui::ChildWindow::TitleButton::Minimize;
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unsigned int buttons = tgui::ChildWindow::TitleButton::Close | tgui::ChildWindow::TitleButton::Maximize | tgui::ChildWindow::TitleButton::Minimize;
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childWindow->setTitleButtons(buttons);
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REQUIRE(childWindow->getTitleButtons() == buttons);
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}
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