Added missing headers
parent
3d1b4340b7
commit
58a0787299
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@ -24,6 +24,7 @@
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#include <TGUI/TGUI.hpp>
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#include <iostream>
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int main()
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{
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@ -24,6 +24,7 @@
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#include <TGUI/TGUI.hpp>
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#include <iostream>
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void login(tgui::EditBox::Ptr username, tgui::EditBox::Ptr password)
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{
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@ -29,6 +29,7 @@
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#include <SFML/System/Vector2.hpp>
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#include <TGUI/Config.hpp>
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#include <functional>
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#include <string>
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#include <memory>
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#include <vector>
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#include <set>
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@ -26,6 +26,7 @@
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#include <TGUI/Global.hpp>
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#include <TGUI/Clipboard.hpp>
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#include <TGUI/Exception.hpp>
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#include <functional>
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#include <sstream>
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#include <locale>
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#include <cctype> // isspace
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@ -235,7 +235,7 @@ namespace tgui
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if (m_checked)
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{
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const constexpr float pi = 3.14159265358979f;
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const float pi = 3.14159265358979f;
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// Set the clipping for all draw calls that happen until this clipping object goes out of scope
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Clipping clipping{target, states, {borders.left, borders.top}, getInnerSize()};
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@ -31,7 +31,7 @@
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namespace
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{
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const constexpr float pi = 3.14159265358979f;
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const float pi = 3.14159265358979f;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -22,8 +22,10 @@
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//
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#include "catch.hpp"
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#include "Tests.hpp"
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#include <TGUI/Exception.hpp>
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#include <TGUI/Texture.hpp>
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#include <TGUI/TextureManager.hpp>
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#include <SFML/System/Err.hpp>
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TEST_CASE("[Texture]")
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@ -24,6 +24,7 @@
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#include "catch.hpp"
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#include <TGUI/TextureManager.hpp>
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#include <TGUI/Exception.hpp>
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#include <TGUI/Texture.hpp>
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#include <SFML/System/Err.hpp>
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@ -24,6 +24,7 @@
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#include "Tests.hpp"
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#include <TGUI/ToolTip.hpp>
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#include <TGUI/TextureManager.hpp>
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#include <TGUI/Widgets/Label.hpp>
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#include <TGUI/Widgets/Panel.hpp>
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