97 lines
3.8 KiB
Lua

-----------------------------------------------------------------------------
-- Name: minimal.wx.lua
-- Purpose: Minimal wxLua sample
-- Author: J Winwood
-- Modified by:
-- Created: 16/11/2001
-- RCS-ID: $Id: minimal.wx.lua,v 1.11 2008/01/22 04:45:39 jrl1 Exp $
-- Copyright: (c) 2001 J Winwood. All rights reserved.
-- Licence: wxWidgets licence
-----------------------------------------------------------------------------
-- Load the wxLua module, does nothing if running from wxLua, wxLuaFreeze, or wxLuaEdit
package.cpath = package.cpath..";./?.dll;./?.so;../lib/?.so;../lib/vc_dll/?.dll;../lib/bcc_dll/?.dll;../lib/mingw_dll/?.dll;"
require("wx")
frame = nil
-- paint event handler for the frame that's called by wxEVT_PAINT
function OnPaint(event)
-- must always create a wxPaintDC in a wxEVT_PAINT handler
local dc = wx.wxPaintDC(panel)
-- call some drawing functions
dc:DrawRectangle(10, 10, 300, 300);
dc:DrawRoundedRectangle(20, 20, 280, 280, 20);
dc:DrawEllipse(30, 30, 260, 260);
dc:DrawText("A test string", 50, 150);
-- the paint DC will be automatically destroyed by the garbage collector,
-- however on Windows 9x/Me this may be too late (DC's are precious resource)
-- so delete it here
dc:delete() -- ALWAYS delete() any wxDCs created when done
end
-- Create a function to encapulate the code, not necessary, but it makes it
-- easier to debug in some cases.
function main()
-- create the wxFrame window
frame = wx.wxFrame( wx.NULL, -- no parent for toplevel windows
wx.wxID_ANY, -- don't need a wxWindow ID
"wxLua Minimal Demo", -- caption on the frame
wx.wxDefaultPosition, -- let system place the frame
wx.wxSize(450, 450), -- set the size of the frame
wx.wxDEFAULT_FRAME_STYLE ) -- use default frame styles
-- create a single child window, wxWidgets will set the size to fill frame
panel = wx.wxPanel(frame, wx.wxID_ANY)
-- connect the paint event handler function with the paint event
panel:Connect(wx.wxEVT_PAINT, OnPaint)
-- create a simple file menu
local fileMenu = wx.wxMenu()
fileMenu:Append(wx.wxID_EXIT, "E&xit", "Quit the program")
-- create a simple help menu
local helpMenu = wx.wxMenu()
helpMenu:Append(wx.wxID_ABOUT, "&About", "About the wxLua Minimal Application")
-- create a menu bar and append the file and help menus
local menuBar = wx.wxMenuBar()
menuBar:Append(fileMenu, "&File")
menuBar:Append(helpMenu, "&Help")
-- attach the menu bar into the frame
frame:SetMenuBar(menuBar)
-- create a simple status bar
frame:CreateStatusBar(1)
frame:SetStatusText("Welcome to wxLua.")
-- connect the selection event of the exit menu item to an
-- event handler that closes the window
frame:Connect(wx.wxID_EXIT, wx.wxEVT_COMMAND_MENU_SELECTED,
function (event) frame:Close(true) end )
-- connect the selection event of the about menu item
frame:Connect(wx.wxID_ABOUT, wx.wxEVT_COMMAND_MENU_SELECTED,
function (event)
wx.wxMessageBox('This is the "About" dialog of the Minimal wxLua sample.\n'..
wxlua.wxLUA_VERSION_STRING.." built with "..wx.wxVERSION_STRING,
"About wxLua",
wx.wxOK + wx.wxICON_INFORMATION,
frame)
end )
-- show the frame window
frame:Show(true)
end
main()
-- Call wx.wxGetApp():MainLoop() last to start the wxWidgets event loop,
-- otherwise the wxLua program will exit immediately.
-- Does nothing if running from wxLua, wxLuaFreeze, or wxLuaEdit since the
-- MainLoop is already running or will be started by the C++ program.
wx.wxGetApp():MainLoop()