tuned lava/universal damage code

master
Perttu Ahola 2011-08-15 11:49:39 +03:00
parent 8f42a8be0c
commit 472585a7e8
3 changed files with 22 additions and 7 deletions

View File

@ -449,6 +449,7 @@ void content_mapnode_init()
f->liquid_type = LIQUID_FLOWING;
f->liquid_alternative_flowing = CONTENT_LAVA;
f->liquid_alternative_source = CONTENT_LAVASOURCE;
f->damage_per_second = 4*2;
if(f->special_material == NULL && g_texturesource)
{
// Flowing lava material
@ -496,6 +497,7 @@ void content_mapnode_init()
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->liquid_alternative_flowing = CONTENT_LAVA;
f->liquid_alternative_source = CONTENT_LAVASOURCE;
f->damage_per_second = 4*2;
if(f->special_material == NULL && g_texturesource)
{
// Flowing lava material

View File

@ -1638,18 +1638,28 @@ void ClientEnvironment::step(float dtime)
if(m_lava_hurt_interval.step(dtime, 1.0))
{
v3f pf = lplayer->getPosition();
v3s16 p1 = floatToInt(pf + v3f(0, BS*0.0, 0), BS);
// Feet, middle and head
v3s16 p1 = floatToInt(pf + v3f(0, BS*0.1, 0), BS);
MapNode n1 = m_map->getNodeNoEx(p1);
v3s16 p2 = floatToInt(pf + v3f(0, BS*1.5, 0), BS);
v3s16 p2 = floatToInt(pf + v3f(0, BS*0.8, 0), BS);
MapNode n2 = m_map->getNodeNoEx(p2);
if(n1.getContent() == CONTENT_LAVA ||
n1.getContent() == CONTENT_LAVASOURCE ||
n2.getContent() == CONTENT_LAVA ||
n2.getContent() == CONTENT_LAVASOURCE)
v3s16 p3 = floatToInt(pf + v3f(0, BS*1.6, 0), BS);
MapNode n3 = m_map->getNodeNoEx(p2);
u32 damage_per_second = 0;
damage_per_second = MYMAX(damage_per_second,
content_features(n1).damage_per_second);
damage_per_second = MYMAX(damage_per_second,
content_features(n2).damage_per_second);
damage_per_second = MYMAX(damage_per_second,
content_features(n3).damage_per_second);
if(damage_per_second != 0)
{
ClientEnvEvent event;
event.type = CEE_PLAYER_DAMAGE;
event.player_damage.amount = 4*2; // 4 hearts
event.player_damage.amount = damage_per_second;
m_client_event_queue.push_back(event);
}
}

View File

@ -165,6 +165,8 @@ struct ContentFeatures
// Digging properties for different tools
DiggingPropertiesList digging_properties;
u32 damage_per_second;
// NOTE: Move relevant properties to here from elsewhere
void reset()
@ -192,6 +194,7 @@ struct ContentFeatures
special_atlas = NULL;
light_source = 0;
digging_properties.clear();
damage_per_second = 0;
}
ContentFeatures()