minetest/data/mods/default/init.lua

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function basic_dump2(o)
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if type(o) == "number" then
return tostring(o)
elseif type(o) == "string" then
return string.format("%q", o)
elseif type(o) == "boolean" then
return tostring(o)
elseif type(o) == "function" then
return "<function>"
elseif type(o) == "userdata" then
return "<userdata>"
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elseif type(o) == "nil" then
return "nil"
else
error("cannot dump a " .. type(o))
return nil
end
end
function dump2(o, name, dumped)
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name = name or "_"
dumped = dumped or {}
io.write(name, " = ")
if type(o) == "number" or type(o) == "string" or type(o) == "boolean"
or type(o) == "function" or type(o) == "nil"
or type(o) == "userdata" then
io.write(basic_dump2(o), "\n")
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elseif type(o) == "table" then
if dumped[o] then
io.write(dumped[o], "\n")
else
dumped[o] = name
io.write("{}\n") -- new table
for k,v in pairs(o) do
local fieldname = string.format("%s[%s]", name, basic_dump2(k))
dump2(v, fieldname, dumped)
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end
end
else
error("cannot dump a " .. type(o))
return nil
end
end
function dump(o, dumped)
dumped = dumped or {}
if type(o) == "number" then
return tostring(o)
elseif type(o) == "string" then
return string.format("%q", o)
elseif type(o) == "table" then
if dumped[o] then
return "<circular reference>"
end
dumped[o] = true
local t = {}
for k,v in pairs(o) do
t[#t+1] = "" .. k .. " = " .. dump(v, dumped)
end
return "{" .. table.concat(t, ", ") .. "}"
elseif type(o) == "boolean" then
return tostring(o)
elseif type(o) == "function" then
return "<function>"
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elseif type(o) == "userdata" then
return "<userdata>"
elseif type(o) == "nil" then
return "nil"
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else
error("cannot dump a " .. type(o))
return nil
end
end
-- Textures:
-- Mods should prefix their textures with modname_, eg. given the mod
-- name "foomod", a texture could be called "foomod_superfurnace.png"
--
-- Global functions:
-- minetest.register_entity(name, prototype_table)
-- minetest.register_globalstep(func)
--
-- Global objects:
-- minetest.env - environment reference
--
-- Global tables:
-- minetest.registered_entities
-- ^ List of registered entity prototypes, indexed by name
-- minetest.object_refs
-- ^ List of object references, indexed by active object id
-- minetest.luaentities
-- ^ List of lua entities, indexed by active object id
--
-- EnvRef methods:
-- - add_node(pos, content); pos={x=num, y=num, z=num}
--
-- ObjectRef methods:
-- - remove(): remove object (after returning from Lua)
-- - getpos(): returns {x=num, y=num, z=num}
-- - setpos(pos); pos={x=num, y=num, z=num}
-- - moveto(pos, continuous=false): interpolated move
-- - add_to_inventory(itemstring): add an item to object inventory
--
-- Registered entities:
-- - Functions receive a "luaentity" as self:
-- - It has the member .object, which is an ObjectRef pointing to the object
-- - The original prototype stuff is visible directly via a metatable
--
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print("omg lol")
print("minetest dump: "..dump(minetest))
-- Global environment step function
function on_step(dtime)
-- print("on_step")
end
minetest.register_globalstep(on_step)
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minetest.register_tool("WPick", {
image = "tool_woodpick.png",
basetime = 2.0,
dt_weight = 0,
dt_crackiness = -0.5,
dt_crumbliness = 2,
dt_cuttability = 0,
basedurability = 30,
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dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("STPick", {
image = "tool_stonepick.png",
basetime = 1.5,
dt_weight = 0,
dt_crackiness = -0.5,
dt_crumbliness = 2,
dt_cuttability = 0,
basedurability = 100,
dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("SteelPick", {
image = "tool_steelpick.png",
basetime = 1.0,
dt_weight = 0,
dt_crackiness = -0.5,
dt_crumbliness = 2,
dt_cuttability = 0,
basedurability = 333,
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dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("MesePick", {
image = "tool_mesepick.png",
basetime = 0,
dt_weight = 0,
dt_crackiness = 0,
dt_crumbliness = 0,
dt_cuttability = 0,
basedurability = 1337,
dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("WShovel", {
image = "tool_woodshovel.png",
basetime = 2.0,
dt_weight = 0.5,
dt_crackiness = 2,
dt_crumbliness = -1.5,
dt_cuttability = 0.3,
basedurability = 30,
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dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("STShovel", {
image = "tool_stoneshovel.png",
basetime = 1.5,
dt_weight = 0.5,
dt_crackiness = 2,
dt_crumbliness = -1.5,
dt_cuttability = 0.1,
basedurability = 100,
dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("SteelShovel", {
image = "tool_steelshovel.png",
basetime = 1.0,
dt_weight = 0.5,
dt_crackiness = 2,
dt_crumbliness = -1.5,
dt_cuttability = 0.0,
basedurability = 330,
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dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("WAxe", {
image = "tool_woodaxe.png",
basetime = 2.0,
dt_weight = 0.5,
dt_crackiness = -0.2,
dt_crumbliness = 1,
dt_cuttability = -0.5,
basedurability = 30,
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dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("STAxe", {
image = "tool_stoneaxe.png",
basetime = 1.5,
dt_weight = 0.5,
dt_crackiness = -0.2,
dt_crumbliness = 1,
dt_cuttability = -0.5,
basedurability = 100,
dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("SteelAxe", {
image = "tool_steelaxe.png",
basetime = 1.0,
dt_weight = 0.5,
dt_crackiness = -0.2,
dt_crumbliness = 1,
dt_cuttability = -0.5,
basedurability = 330,
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dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("WSword", {
image = "tool_woodsword.png",
basetime = 3.0,
dt_weight = 3,
dt_crackiness = 0,
dt_crumbliness = 1,
dt_cuttability = -1,
basedurability = 30,
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dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("STSword", {
image = "tool_stonesword.png",
basetime = 2.5,
dt_weight = 3,
dt_crackiness = 0,
dt_crumbliness = 1,
dt_cuttability = -1,
basedurability = 100,
dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("SteelSword", {
image = "tool_steelsword.png",
basetime = 2.0,
dt_weight = 3,
dt_crackiness = 0,
dt_crumbliness = 1,
dt_cuttability = -1,
basedurability = 330,
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dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
minetest.register_tool("", {
image = "",
basetime = 0.5,
dt_weight = 1,
dt_crackiness = 0,
dt_crumbliness = -1,
dt_cuttability = 0,
basedurability = 50,
dd_weight = 0,
dd_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
--[[
minetest.register_tool("horribletool", {
image = "lava.png",
basetime = 2.0
dt_weight = 0.2
dt_crackiness = 0.2
dt_crumbliness = 0.2
dt_cuttability = 0.2
basedurability = 50
dd_weight = -5
dd_crackiness = -5
dd_crumbliness = -5
dd_cuttability = -5
})
--]]
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local TNT = {
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-- Maybe handle gravity and collision this way? dunno
physical = true,
weight = 5,
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collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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visual = "cube",
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textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
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--visual = "single_sprite",
--textures = {"mese.png^[forcesingle"},
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-- Initial value for our timer
timer = 0,
-- List names of state variables, for serializing object state
state_variables = {"timer"},
}
-- Called periodically
function TNT:on_step(dtime)
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--print("TNT:on_step()")
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end
-- Called when object is punched
function TNT:on_punch(hitter)
print("TNT:on_punch()")
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self.object:remove()
hitter:add_to_inventory("CraftItem testobject1 1")
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end
-- Called when object is right-clicked
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function TNT:on_rightclick(clicker)
pos = self.object:getpos()
pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
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self.object:moveto(pos, false)
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end
print("TNT dump: "..dump(TNT))
print("Registering TNT");
minetest.register_entity("TNT", TNT)
print("minetest.registered_entities:")
dump2(minetest.registered_entities)
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--[[
function TNT:on_rightclick(clicker)
print("TNT:on_rightclick()")
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print("self: "..dump(self))
print("getmetatable(self): "..dump(getmetatable(self)))
print("getmetatable(getmetatable(self)): "..dump(getmetatable(getmetatable(self))))
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pos = self.object:getpos()
print("TNT:on_rightclick(): object position: "..dump(pos))
pos = {x=pos.x+0.5+1, y=pos.y+0.5, z=pos.z+0.5}
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--minetest.env:add_node(pos, 0)
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end
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--]]
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--[=[
register_block(0, {
textures = "stone.png",
makefacetype = 0,
get_dig_duration = function(env, pos, digger)
-- Check stuff like digger.current_tool
return 1.5
end,
on_dig = function(env, pos, digger)
env:remove_node(pos)
digger.inventory.put("MaterialItem2 0");
end,
})
register_block(1, {
textures = {"grass.png","mud.png","mud_grass_side.png","mud_grass_side.png","mud_grass_side.png","mud_grass_side.png"},
makefacetype = 0,
get_dig_duration = function(env, pos, digger)
-- Check stuff like digger.current_tool
return 0.5
end,
on_dig = function(env, pos, digger)
env:remove_node(pos)
digger.inventory.put("MaterialItem2 1");
end,
})
-- Consider the "miscellaneous block namespace" to be 0xc00...0xfff = 3072...4095
register_block(3072, {
textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
makefacetype = 0,
get_dig_duration = function(env, pos, digger)
-- Cannot be dug
return nil
end,
-- on_dig = function(env, pos, digger) end, -- Not implemented
on_hit = function(env, pos, hitter)
-- Replace with TNT object, which will explode after timer, follow gravity, blink and stuff
env:add_object("tnt", pos)
env:remove_node(pos)
end,
})
--]=]