techage/wind_turbine/signallamp.lua

109 lines
2.5 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
Colored Signal Lamp (requires unifieddyes)
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local logic = techage.logic
local COLORED = minetest.get_modpath("unifieddyes") and minetest.global_exists("unifieddyes")
local function switch_on(pos, node)
node.name = "techage:signal_lamp_on"
minetest.swap_node(pos, node)
end
local function switch_off(pos, node)
node.name = "techage:signal_lamp_off"
minetest.swap_node(pos, node)
end
minetest.register_node("techage:rotor_signal_lamp_off", {
description = S("TA4 Wind Turbine Signal Lamp"),
tiles = {"techage_rotor_lamp_off.png"},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-2/16, -8/16, -2/16, 2/16, -3/16, 2/16},
},
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
minetest.get_node_timer(pos):start(2)
end,
on_timer = function(pos, elapsed)
minetest.swap_node(pos, {name = "techage:rotor_signal_lamp_on"})
return true
end,
paramtype = "light",
paramtype2 = "glasslikeliquidlevel",
sunlight_propagates = true,
sounds = default.node_sound_glass_defaults(),
groups = {cracky = 3, oddly_breakable_by_hand = 3},
is_ground_content = false,
drop = "techage:rotor_signal_lamp_off"
})
minetest.register_node("techage:rotor_signal_lamp_on", {
description = S("TA4 Wind Turbine Signal Lamp"),
tiles = {"techage_rotor_lamp_on.png"},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-2/16, -8/16, -2/16, 2/16, -3/16, 2/16},
},
},
on_timer = function(pos, elapsed)
minetest.swap_node(pos, {name = "techage:rotor_signal_lamp_off"})
return true
end,
paramtype = "light",
light_source = 8,
paramtype2 = "glasslikeliquidlevel",
sunlight_propagates = true,
sounds = default.node_sound_glass_defaults(),
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_in_creative_inventory=1},
is_ground_content = false,
drop = "techage:rotor_signal_lamp_off"
})
minetest.register_lbm({
label = "Restart Lamp",
name = "techage:rotor_signal_lamp",
nodenames = {"techage:rotor_signal_lamp_on", "techage:rotor_signal_lamp_off"},
run_at_every_load = true,
action = function(pos, node)
minetest.get_node_timer(pos):start(2)
end,
})
minetest.register_craft({
output = "techage:rotor_signal_lamp_off",
recipe = {
{"", "dye:red", ""},
{"", "default:torch", ""},
{"", "default:glass", ""},
},
})