techage/carts/chest_cart.lua

160 lines
4.1 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA3 Chest Cart
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local S2P = minetest.string_to_pos
local MP = minetest.get_modpath("minecart")
local function formspec()
return "size[8,6]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[context;main;3,0;2,2;]"..
"list[current_player;main;0,2.3;8,4;]"..
"listring[context;main]"..
"listring[current_player;main]"
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
local owner = M(pos):get_string("owner")
if owner ~= "" and owner ~= player:get_player_name() then
return 0
end
return stack:get_count()
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
local owner = M(pos):get_string("owner")
if owner ~= "" and owner ~= player:get_player_name() then
return 0
end
return stack:get_count()
end
minetest.register_node("techage:chest_cart", {
description = S("TA Chest Cart"),
tiles = {
-- up, down, right, left, back, front
"techage_chest_cart_top.png",
"techage_chest_cart_bottom.png",
"techage_chest_cart_side.png",
"techage_chest_cart_side.png",
"techage_chest_cart_front.png",
"techage_chest_cart_front.png",
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-7/16, 3/16, -7/16, 7/16, 8/16, 7/16},
{-8/16, -8/16, -8/16, 8/16, 3/16, 8/16},
},
},
paramtype2 = "facedir",
paramtype = "light",
use_texture_alpha = techage.CLIP,
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 2, crumbly = 2, choppy = 2},
node_placement_prediction = "",
diggable = false,
on_place = minecart.on_nodecart_place,
on_punch = minecart.on_nodecart_punch,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
after_place_node = function(pos, placer)
local inv = M(pos):get_inventory()
inv:set_size('main', 4)
if placer and placer:is_player() then
minecart.show_formspec(pos, placer)
else
M(pos):set_string("formspec", formspec())
end
end,
set_cargo = function(pos, data)
local inv = M(pos):get_inventory()
for idx, stack in ipairs(data) do
inv:set_stack("main", idx, stack)
end
end,
get_cargo = function(pos)
local inv = M(pos):get_inventory()
local data = {}
for idx = 1, 4 do
local stack = inv:get_stack("main", idx)
data[idx] = {name = stack:get_name(), count = stack:get_count()}
end
return data
end,
has_cargo = function(pos)
local inv = minetest.get_meta(pos):get_inventory()
return not inv:is_empty("main")
end
})
minecart.register_cart_entity("techage:chest_cart_entity", "techage:chest_cart", "chest", {
initial_properties = {
physical = false,
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
visual = "wielditem",
textures = {"techage:chest_cart"},
visual_size = {x=0.66, y=0.66, z=0.66},
static_save = false,
},
})
techage.register_node({"techage:chest_cart"}, {
on_pull_item = function(pos, in_dir, num, item_name)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return techage.get_items(pos, inv, "main", num)
end,
on_push_item = function(pos, in_dir, stack)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return techage.put_items(inv, "main", stack)
end,
on_unpull_item = function(pos, in_dir, stack)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return techage.put_items(inv, "main", stack)
end,
on_recv_message = function(pos, src, topic, payload)
if topic == "state" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return techage.get_inv_state(inv, "main")
else
return "unsupported"
end
end,
})
minetest.register_craft({
output = "techage:chest_cart",
recipe = {
{"default:junglewood", "default:chest_locked", "default:junglewood"},
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
},
})