267 lines
7.7 KiB
Lua
267 lines
7.7 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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TA2/TA3/TA4 Gravel Sieve, sieving gravel to find ores
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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-- Consumer Related Data
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local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local STANDBY_TICKS = 6
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 4
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local get_random_gravel_ore = techage.gravelsieve_get_random_gravel_ore
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local get_random_basalt_ore = techage.gravelsieve_get_random_basalt_ore
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local function formspec(self, pos, nvm)
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return "size[8,8]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[context;src;0,0;3,3;]"..
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"item_image[0,0;1,1;default:gravel]"..
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"image[0,0;1,1;techage_form_mask.png]"..
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"image[3.5,0;1,1;"..techage.get_power_image(pos, nvm).."]"..
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"image[3.5,1;1,1;techage_form_arrow.png]"..
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"image_button[3.5,2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
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"tooltip[3.5,2;1,1;"..self:get_state_tooltip(nvm).."]"..
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"list[context;dst;5,0;3,3;]"..
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"list[current_player;main;0,4;8,4;]"..
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"listring[context;dst]"..
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"listring[current_player;main]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4)
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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if listname == "src" then
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CRD(pos).State:start_if_standby(pos)
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local inv = M(pos):get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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local function sieving(pos, crd, nvm, inv)
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local src, dst
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if inv:contains_item("src", ItemStack("techage:basalt_gravel")) then
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dst, src = get_random_basalt_ore(), ItemStack("techage:basalt_gravel")
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elseif inv:contains_item("src", ItemStack("default:gravel")) then
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dst, src = get_random_gravel_ore(), ItemStack("default:gravel")
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else
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crd.State:idle(pos, nvm)
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return
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end
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if not inv:room_for_item("dst", dst) then
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crd.State:idle(pos, nvm)
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return
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end
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inv:add_item("dst", dst)
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inv:remove_item("src", src)
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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end
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local function keep_running(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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local crd = CRD(pos)
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local inv = M(pos):get_inventory()
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sieving(pos, crd, nvm, inv)
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local nvm = techage.get_nvm(pos)
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CRD(pos).State:state_button_event(pos, nvm, fields)
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end
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local function can_dig(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local inv = M(pos):get_inventory()
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return inv:is_empty("dst") and inv:is_empty("src")
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end
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local tiles = {}
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-- '#' will be replaced by the stage number
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-- '{power}' will be replaced by the power PNG
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tiles.pas = {
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-- up, down, right, left, back, front
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"techage_appl_sieve_top.png^techage_frame_ta#_top.png",
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
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"techage_filling_ta#.png^techage_appl_sieve.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_appl_sieve.png^techage_frame_ta#.png",
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}
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tiles.act = {
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-- up, down, right, left, back, front
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{
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image = "techage_appl_sieve4_top.png^techage_frame4_ta#_top.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 2.0,
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},
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},
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
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"techage_filling_ta#.png^techage_appl_sieve.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_appl_sieve.png^techage_frame_ta#.png",
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}
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local tubing = {
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on_pull_item = function(pos, in_dir, num)
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local meta = minetest.get_meta(pos)
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if meta:get_int("pull_dir") == in_dir then
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local inv = M(pos):get_inventory()
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return techage.get_items(inv, "dst", num)
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end
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end,
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on_push_item = function(pos, in_dir, stack)
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local meta = minetest.get_meta(pos)
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if meta:get_int("push_dir") == in_dir or in_dir == 5 then
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local inv = M(pos):get_inventory()
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CRD(pos).State:start_if_standby(pos)
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return techage.put_items(inv, "src", stack)
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end
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end,
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on_unpull_item = function(pos, in_dir, stack)
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local meta = minetest.get_meta(pos)
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if meta:get_int("pull_dir") == in_dir then
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local inv = M(pos):get_inventory()
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return techage.put_items(inv, "dst", stack)
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end
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end,
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on_recv_message = function(pos, src, topic, payload)
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local resp = CRD(pos).State:on_receive_message(pos, topic, payload)
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if resp then
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return resp
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else
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return "unsupported"
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end
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end,
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on_node_load = function(pos)
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CRD(pos).State:on_node_load(pos)
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end,
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}
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local node_name_ta2, node_name_ta3, node_name_ta4 =
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techage.register_consumer("gravelsieve", S("Gravel Sieve"), tiles, {
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-8/16, -8/16, -8/16, 8/16, 8/16, -6/16},
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{-8/16, -8/16, 6/16, 8/16, 8/16, 8/16},
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{-8/16, -8/16, -8/16, -6/16, 8/16, 8/16},
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{ 6/16, -8/16, -8/16, 8/16, 8/16, 8/16},
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{-6/16, -8/16, -6/16, 6/16, 4/16, 6/16},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-8/16, -8/16, -8/16, 8/16, 8/16, 8/16},
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},
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec = formspec,
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tubing = tubing,
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after_place_node = function(pos, placer)
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local inv = M(pos):get_inventory()
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inv:set_size('src', 9)
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inv:set_size('dst', 9)
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end,
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can_dig = can_dig,
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node_timer = keep_running,
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on_receive_fields = on_receive_fields,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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groups = {choppy=2, cracky=2, crumbly=2},
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sounds = default.node_sound_wood_defaults(),
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num_items = {0,1,2,4},
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power_consumption = {0,3,4,5},
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})
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minetest.register_craft({
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output = node_name_ta2,
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recipe = {
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{"group:wood", "default:mese_crystal", "group:wood"},
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{"techage:tubeS", "techage:sieve", "techage:tubeS"},
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{"group:wood", "techage:iron_ingot", "group:wood"},
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},
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})
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minetest.register_craft({
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output = node_name_ta3,
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recipe = {
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{"", "default:mese_crystal", ""},
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{"", node_name_ta2, ""},
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{"", "techage:vacuum_tube", ""},
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},
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})
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if minetest.global_exists("unified_inventory") then
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unified_inventory.register_craft_type("ta2_gravelsieve", {
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description = S("TA2 Gravel Sieve"),
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icon = 'techage_sieve_sieve_ta1.png',
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width = 1,
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height = 1,
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})
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unified_inventory.register_craft_type("ta3_gravelsieve", {
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description = S("TA3 Gravel Sieve"),
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icon = 'techage_filling_ta3.png^techage_appl_sieve.png^techage_frame_ta3.png',
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width = 1,
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height = 1,
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})
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unified_inventory.register_craft({
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output = "techage:sieved_basalt_gravel",
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items = {"techage:basalt_gravel"},
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type = "ta2_gravelsieve",
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})
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unified_inventory.register_craft({
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output = "techage:sieved_basalt_gravel",
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items = {"techage:basalt_gravel"},
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type = "ta3_gravelsieve",
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})
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end
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