techage/coal_power_station/generator.lua

233 lines
6.4 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
TA3 Power Station Generator
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local STANDBY_TICKS = 4
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 2
local PWR_CAPA = 80
local Cable = techage.ElectricCable
local provide_power = techage.power.provide_power
local power_switched = techage.power.power_switched
local function formspec(self, pos, mem)
return "size[8,7]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"image[6,0.5;1,2;"..techage.power.formspec_power_bar(PWR_CAPA, mem.provided).."]"..
"image_button[5,1;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
"button[2,1.5;2,1;update;"..S("Update").."]"..
"list[current_player;main;0,3;8,4;]"..
default.get_hotbar_bg(0, 3)
end
local function can_start(pos, mem, state)
return (mem.triggered or 0) > 0 -- by means of firebox
end
local function start_node(pos, mem, state)
mem.generating = true -- needed for power distribution
minetest.get_node_timer(pos):start(CYCLE_TIME)
power_switched(pos)
end
local function stop_node(pos, mem, state)
mem.generating = false
minetest.get_node_timer(pos):stop()
power_switched(pos)
mem.provided = 0
end
local State = techage.NodeStates:new({
node_name_passive = "techage:generator",
node_name_active = "techage:generator_on",
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
formspec_func = formspec,
infotext_name = S("TA3 Generator"),
can_start = can_start,
start_node = start_node,
stop_node = stop_node,
})
local function node_timer(pos, elapsed)
local mem = tubelib2.get_mem(pos)
--print("generator", mem.triggered, mem.generating, PWR_CAPA * (mem.power_level or 0))
mem.triggered = mem.triggered or 0
if mem.triggered > 0 and mem.generating then
mem.provided = provide_power(pos, PWR_CAPA * (mem.power_level or 0))
mem.triggered = mem.triggered - 1
State:keep_running(pos, mem, COUNTDOWN_TICKS)
elseif mem.generating then -- trigger missing
State:stop(pos, mem)
mem.generating = 0
mem.provided = 0
else
mem.provided = 0
end
return State:is_active(mem)
end
local function on_receive_fields(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local mem = tubelib2.get_mem(pos)
State:state_button_event(pos, mem, fields)
if fields.update then
M(pos):set_string("formspec", formspec(State, pos, mem))
end
end
local function on_rightclick(pos)
local mem = tubelib2.get_mem(pos)
M(pos):set_string("formspec", formspec(State, pos, mem))
if mem.generating then
minetest.get_node_timer(pos):start(CYCLE_TIME)
end
end
minetest.register_node("techage:generator", {
description = S("TA3 Generator"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_open.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_generator.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_generator.png^[transformFX]",
},
on_construct = tubelib2.init_mem,
after_place_node = function(pos, placer)
local mem = tubelib2.get_mem(pos)
local number = techage.add_node(pos, "techage:generator")
State:node_init(pos, mem, number)
on_rightclick(pos)
end,
on_receive_fields = on_receive_fields,
on_rightclick = on_rightclick,
on_timer = node_timer,
paramtype2 = "facedir",
groups = {cracky=2, crumbly=2, choppy=2},
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("techage:generator_on", {
description = S("TA3 Generator"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_appl_open.png^techage_frame_ta3.png",
{
image = "techage_filling4_ta3.png^techage_appl_generator4.png^techage_frame4_ta3.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.3,
},
},
{
image = "techage_filling4_ta3.png^techage_appl_generator4.png^[transformFX]^techage_frame4_ta3.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.3,
},
},
},
on_receive_fields = on_receive_fields,
on_rightclick = on_rightclick,
on_timer = node_timer,
drop = "",
paramtype2 = "facedir",
groups = {not_in_creative_inventory=1},
diggable = false,
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_craft({
output = "techage:generator",
recipe = {
{"basic_materials:steel_bar", "dye:green", "default:wood"},
{"", "basic_materials:gear_steel", "techage:electric_cableS"},
{"default:wood", "techage:iron_ingot", "basic_materials:steel_bar"},
},
})
techage.power.register_node({"techage:generator", "techage:generator_on"}, {
conn_sides = {"R"},
power_network = Cable,
})
-- for logical communication
techage.register_node({"techage:generator", "techage:generator_on"}, {
on_transfer = function(pos, in_dir, topic, payload)
--print("generator", topic, payload)
local mem = tubelib2.get_mem(pos)
if topic == "power_level" then
local mem = tubelib2.get_mem(pos)
mem.power_level = payload
elseif topic == "trigger" then
mem.triggered = 2
mem.power_level = payload
if mem.generating then
return math.max((mem.provided or PWR_CAPA) / PWR_CAPA, 0.02)
else
return 0
end
end
end,
on_recv_message = function(pos, topic, payload)
local mem = tubelib2.get_mem(pos)
if topic == "load" then
return techage.power.percent(PWR_CAPA, mem.provided)
else
return State:on_receive_message(pos, topic, payload)
end
end,
on_node_load = function(pos)
State:on_node_load(pos)
end,
})
techage.register_entry_page("ta3ps", "generator",
S("TA3 Generator"),
S("Part of the Coal Power Station. Has to be placed side by side with the TA3 Turbine. "..
"Connect the Generator with your TA3 machines by means of Electric Cables and Junction Boxes@n"..
"(see TA3 Coal Power Station)"),
"techage:generator")