get-hands-dirty/nodes/pipe_3_filthloaded_old.lua
2018-06-06 11:44:42 +02:00

34 lines
964 B
Lua

local pipes_filthfull_nodenames = {}
local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
minetest.register_node("getting_hands_dirty:pipe_3_filthloaded", {
description = "Pipe segment - Loaded with Filthy Water",
drawtype = "mesh",
mesh = "pipeworks_pipe_3.obj",
tiles = { "pipeworks_pipe_3_filthloaded.png" },
sunlight_propagates = true,
inventory_image = "pipeworks_pipe_inv.png",
paramtype = "light",
paramtype2 = "facedir",
--[[selection_box = {
type = "fixed",
fixed = outsel
},
collision_box = {
type = "fixed",
fixed = outsel
},]]--
groups = {snappy = 3, tube = 1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
end
})