More fixes
parent
2389a0299b
commit
08d2e85a98
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@ -2109,7 +2109,7 @@ void the_game(
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break;
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}
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else if(event.type == CE_PLAYER_DAMAGE &&
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client.getHP() != 0&&false)
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client.getHP() != 0)
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{
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//u16 damage = event.player_damage.amount;
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//infostream<<"Player damage: "<<damage<<std::endl;
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@ -2117,8 +2117,8 @@ void the_game(
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damage_flash += 100.0;
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damage_flash += 8.0 * event.player_damage.amount;
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player->hurt_tilt_timer = 1.5;
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player->hurt_tilt_strength = event.player_damage.amount/2;
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player->hurt_tilt_timer = 0;
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player->hurt_tilt_strength = 0;
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player->hurt_tilt_strength = rangelim(player->hurt_tilt_strength, 2.0, 10.0);
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}
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else if(event.type == CE_PLAYER_FORCE_MOVE)
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