2018-11-22 15:08:40 -08:00

56 lines
1.5 KiB
Lua

morelights = {}
if minetest.get_modpath("xpanes") then
morelights.glass = "xpanes:pane_flat"
else
morelights.glass = "default:glass"
end
function morelights.register_variants(variants, fixedDef)
for _,variant in ipairs(variants) do
local name = variant.name
local def = table.copy(fixedDef)
for k,v in pairs(variant) do
if k ~= "name" then
def[k] = v
end
end
minetest.register_node(name, def)
end
end
function morelights.on_place_hanging(itemstack, placer, pointed_thing, replaceName)
local ceiling = minetest.get_node(vector.add(pointed_thing.above,
{x=0, y=1, z=0}))
if ceiling and ceiling.name ~= "air"
and minetest.get_item_group(ceiling.name, "mounted_ceiling") == 0
and not (placer and placer:get_player_control().sneak) then
local name = itemstack:get_name()
local fakestack = itemstack
fakestack:set_name(replaceName)
minetest.item_place(fakestack, placer, pointed_thing, 0)
itemstack:set_name(name)
return itemstack
end
minetest.item_place(itemstack, placer, pointed_thing, 0)
return itemstack
end
function morelights.rotate_and_place(itemstack, placer, pointed_thing, lookup)
local dir = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.under, pointed_thing.above))
local fDirs = lookup or {[0] = 20, 0, 16, 12, 8, 4}
minetest.item_place(itemstack, placer, pointed_thing, fDirs[dir] or 0)
return itemstack
end
local path = minetest.get_modpath("morelights")
dofile(path .. "/nodes.lua")