Add everything
38
README.md
|
@ -1,2 +1,36 @@
|
|||
# cg_plus
|
||||
Crafting Guide Plus is a simple and intuitive crafting guide and auto-crafting mod for Minetest.
|
||||
# Crafting Guide Plus
|
||||
|
||||
Crafting Guide Plus is a simple and intuitive crafting guide and auto-crafting mod for Minetest. CGP is compatible with
|
||||
Minetest Game and any other games that use sfinv. It was built mostly from the ground up, with some inspiration from
|
||||
jp's mod as well as Unified Inventory.
|
||||
|
||||
## Features:
|
||||
|
||||
- "Intelligent" auto-crafting, or rather, automatic craft staging. This feature can be disabled if it is not wanted.
|
||||
- Group support, including group search and support for craft recipes requiring items in multiple groups.
|
||||
- Shaped and shapeless crafting recipes.
|
||||
- Fuel and cooking recipes, including fuel replacements and burning/cooking times.
|
||||
- Digging and digging by chance (item drop) previews.
|
||||
|
||||
## Known issues:
|
||||
|
||||
- The auto-crafting algorithm is not *perfect*. For craft recipes requiring items in a group, only the item with the
|
||||
greatest count from the player's inventory will be utilized.
|
||||
- Items in multiple groups will not always display correctly in craft view.
|
||||
|
||||
## License
|
||||
|
||||
Code is licensed under the GNU LGPL v3.0. Images and other media are CC BY-SA 4.0 unless otherwise noted.
|
||||
|
||||
The following images are from Minetest Game, and their respective licenses apply:
|
||||
|
||||
```
|
||||
cg_plus_icon_autocrafting.png Based on default_tool_stonepick.png
|
||||
cg_plus_icon_clear.png From creative_clear_icon.png
|
||||
cg_plus_icon_cooking.png From default_furnace_front_active.png
|
||||
cg_plus_icon_digging.png From default_tool_stonepick.png
|
||||
cg_plus_icon_fuel.png From default_furnace_fire_fg.png
|
||||
cg_plus_icon_next.png From creative_next_icon.png
|
||||
cg_plus_icon_prev.png From creative_prev_icon.png
|
||||
cg_plus_icon_search.png From creative_search_icon.png
|
||||
```
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||||
|
|
|
@ -0,0 +1,219 @@
|
|||
-- TODO: aliases?
|
||||
|
||||
local get_drops = function(item, def)
|
||||
local normalDrops = {}
|
||||
local randomDrops = {}
|
||||
|
||||
if type(def.drop) == "table" then
|
||||
-- Handle complex drops. This is the method used by Unified Inventory.
|
||||
local maxStart = true
|
||||
local itemsLeft = def.drop.max_items
|
||||
local dropTables = def.drop.items or {}
|
||||
|
||||
local dStack, dName, dCount
|
||||
|
||||
for _, dropTable in ipairs(dropTables) do
|
||||
if itemsLeft and itemsLeft <= 0 then break end
|
||||
|
||||
for _, dropItem in ipairs(dropTable.items) do
|
||||
dStack = ItemStack(dropItem)
|
||||
dName = dStack:get_name()
|
||||
dCount = dStack:get_count()
|
||||
|
||||
if dCount > 0 and dName ~= item then
|
||||
if #dropTable.items == 1 and dropTable.rarity == 1 and maxStart then
|
||||
normalDrops[dName] = (normalDrops[dName] or 0) + dCount
|
||||
|
||||
if itemsLeft then
|
||||
itemsLeft = itemsLeft - 1
|
||||
if itemsLeft <= 0 then break end
|
||||
end
|
||||
else
|
||||
if itemsLeft then maxStart = false end
|
||||
|
||||
randomDrops[dName] = (randomDrops[dName] or 0) + dCount
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Handle simple, one-item drops.
|
||||
local dStack = ItemStack(def.drop)
|
||||
|
||||
if not dStack:is_empty() and dStack:get_name() ~= item then
|
||||
normalDrops[dStack:get_name()] = dStack:get_count()
|
||||
end
|
||||
end
|
||||
|
||||
return normalDrops, randomDrops
|
||||
end
|
||||
|
||||
cg.build_item_list = function()
|
||||
local startTime = minetest.get_us_time()
|
||||
cg.items_all.list = {}
|
||||
|
||||
for item, def in pairs(minetest.registered_items) do
|
||||
if def.description and def.description ~= "" and
|
||||
minetest.get_item_group(item, "not_in_creative_inventory") == 0 then
|
||||
table.insert(cg.items_all.list, item)
|
||||
cg.crafts[item] = minetest.get_all_craft_recipes(item) or {}
|
||||
end
|
||||
end
|
||||
|
||||
local def, fuel, decremented
|
||||
|
||||
for _, item in ipairs(cg.items_all.list) do
|
||||
def = minetest.registered_items[item]
|
||||
|
||||
fuel, decremented = minetest.get_craft_result({method = "fuel", width = 0, items = {ItemStack(item)}})
|
||||
|
||||
if fuel.time > 0 then
|
||||
table.insert(cg.crafts[item], {
|
||||
type = "fuel",
|
||||
items = {item},
|
||||
output = decremented.items[1]:to_string(),
|
||||
time = fuel.time,
|
||||
})
|
||||
end
|
||||
|
||||
if def.drop then
|
||||
local normalDrops, randomDrops = get_drops(item, def)
|
||||
|
||||
for dItem, dCount in pairs(normalDrops) do
|
||||
if cg.crafts[dItem] then
|
||||
table.insert(cg.crafts[dItem], {
|
||||
type = "digging",
|
||||
width = 0,
|
||||
items = {item},
|
||||
output = ItemStack({name = dItem, count = dCount}):to_string()
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
for dItem, dCount in pairs(randomDrops) do
|
||||
if cg.crafts[dItem] then
|
||||
table.insert(cg.crafts[dItem], {
|
||||
type = "digging_chance",
|
||||
width = 0,
|
||||
items = {item},
|
||||
output = ItemStack({name = dItem, count = dCount}):to_string()
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for group, _ in pairs(def.groups) do
|
||||
if not cg.group_stereotypes[group] then
|
||||
cg.group_stereotypes[group] = item
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(cg.items_all.list)
|
||||
cg.items_all.num_pages = math.ceil(#cg.items_all.list / cg.PAGE_ITEMS)
|
||||
|
||||
minetest.log("info", string.format("[cg_plus] Finished building item list in %.3f s.",
|
||||
(minetest.get_us_time() - startTime) / 1000000))
|
||||
end
|
||||
|
||||
cg.filter_items = function(player, filter)
|
||||
local playerName = player:get_player_name()
|
||||
|
||||
if not filter or filter == "" then
|
||||
cg.items_filtered[playerName] = nil
|
||||
return
|
||||
end
|
||||
|
||||
cg.items_filtered[playerName] = {list = {}}
|
||||
|
||||
local groupFilter = string.sub(filter, 1, 6) == "group:" and filter:sub(7)
|
||||
|
||||
if groupFilter and cg.group_search then
|
||||
-- Search by group
|
||||
local groups = string.split(groupFilter, ",")
|
||||
local isInGroups
|
||||
|
||||
for _, item in ipairs(cg.items_all.list) do
|
||||
isInGroups = true
|
||||
|
||||
for idx = 1, math.min(#groups, cg.group_search_max) do
|
||||
if minetest.get_item_group(item, groups[idx]) == 0 then
|
||||
isInGroups = false
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if isInGroups then
|
||||
table.insert(cg.items_filtered[playerName].list, item)
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Regular search
|
||||
for _, item in ipairs(cg.items_all.list) do
|
||||
if item:lower():find(filter, 1, true) or
|
||||
minetest.registered_items[item].description:lower():find(filter, 1, true) then
|
||||
table.insert(cg.items_filtered[playerName].list, item)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
cg.items_filtered[playerName].num_pages = math.ceil(#cg.get_item_list(player).list / cg.PAGE_ITEMS)
|
||||
end
|
||||
|
||||
cg.parse_craft = function(craft)
|
||||
local type = craft.type
|
||||
local template = cg.craft_types[type] or {}
|
||||
|
||||
if craft.width == 0 and template.alt_zero_width then
|
||||
type = template.alt_zero_width
|
||||
template = cg.craft_types[template.alt_zero_width] or {}
|
||||
end
|
||||
|
||||
local newCraft = {
|
||||
type = type,
|
||||
items = {},
|
||||
output = craft.output,
|
||||
}
|
||||
|
||||
if template.get_infotext then
|
||||
newCraft.infotext = template.get_infotext(craft) or ""
|
||||
end
|
||||
|
||||
local width = math.max(craft.width or 0, 1)
|
||||
|
||||
if template.get_grid_size then
|
||||
newCraft.grid_size = template.get_grid_size(craft)
|
||||
else
|
||||
newCraft.grid_size = {x = width, y = math.ceil(table.maxn(craft.items) / width)}
|
||||
end
|
||||
|
||||
if template.inherit_width then
|
||||
-- For shapeless recipes, there is no need to modify the item list.
|
||||
newCraft.items = craft.items
|
||||
else
|
||||
-- The craft's width is not always the same as the grid size, so items need to be shifted around.
|
||||
for idx, item in pairs(craft.items) do
|
||||
newCraft.items[idx + (newCraft.grid_size.x - width) * math.floor((idx - 1) / width)] = item
|
||||
end
|
||||
end
|
||||
|
||||
return newCraft
|
||||
end
|
||||
|
||||
cg.get_item_list = function(player)
|
||||
return cg.items_filtered[player:get_player_name()] or cg.items_all
|
||||
end
|
||||
|
||||
cg.register_craft_type = function(name, def)
|
||||
cg.craft_types[name] = def
|
||||
end
|
||||
|
||||
cg.register_group_stereotype = function(group, item)
|
||||
cg.group_stereotypes[group] = item
|
||||
end
|
||||
|
||||
minetest.register_on_mods_loaded(cg.build_item_list)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player, timed_out)
|
||||
cg.items_filtered[player:get_player_name()] = nil
|
||||
end)
|
|
@ -0,0 +1,124 @@
|
|||
local add_or_create = function(t, i, n)
|
||||
t[i] = t[i] and t[i] + n or n
|
||||
end
|
||||
|
||||
local get_group_item = function(invCache, groups)
|
||||
local maxCount = 0
|
||||
local maxItem
|
||||
local isInGroups
|
||||
|
||||
for item, count in pairs(invCache) do
|
||||
isInGroups = true
|
||||
|
||||
for _, group in ipairs(groups) do
|
||||
if minetest.get_item_group(item, group) == 0 then
|
||||
isInGroups = false
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if isInGroups and count > maxCount then
|
||||
maxItem = item
|
||||
maxCount = count
|
||||
end
|
||||
end
|
||||
|
||||
return maxItem
|
||||
end
|
||||
|
||||
cg.auto_get_craftable = function(player, craft)
|
||||
local inv = player:get_inventory():get_list("main")
|
||||
local invCache = {}
|
||||
|
||||
-- Create a cache of the inventory with itemName = count pairs. This speeds up searching for items.
|
||||
for _, stack in ipairs(inv) do
|
||||
if stack:get_count() > 0 then
|
||||
add_or_create(invCache, stack:get_name(), stack:get_count())
|
||||
end
|
||||
end
|
||||
|
||||
local reqItems = {}
|
||||
local reqGroups = {}
|
||||
|
||||
-- Find out how many of each item/group is required to craft one item.
|
||||
for _, item in pairs(craft.items) do
|
||||
if item:sub(1, 6) == "group:" then
|
||||
add_or_create(reqGroups, item, 1)
|
||||
else
|
||||
add_or_create(reqItems, item, 1)
|
||||
end
|
||||
end
|
||||
|
||||
local gMaxItem
|
||||
|
||||
-- For each group, find the item in that group from the player's inventory with the largest count.
|
||||
for group, count in pairs(reqGroups) do
|
||||
gMaxItem = get_group_item(invCache, group:sub(7):split(","))
|
||||
|
||||
if gMaxItem then
|
||||
add_or_create(reqItems, gMaxItem, count)
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
local craftable = 1000
|
||||
|
||||
for item, count in pairs(reqItems) do
|
||||
if invCache[item] then
|
||||
craftable = math.min(craftable, math.floor(invCache[item] / count))
|
||||
else
|
||||
return 0
|
||||
end
|
||||
|
||||
-- We can't craft more than the stack_max of our ingredients.
|
||||
if minetest.registered_items[item].stack_max then
|
||||
craftable = math.min(craftable, minetest.registered_items[item].stack_max)
|
||||
end
|
||||
end
|
||||
|
||||
return craftable
|
||||
end
|
||||
|
||||
cg.auto_craft = function(player, craft, num)
|
||||
inv = player:get_inventory()
|
||||
|
||||
if craft.width > inv:get_width("craft") or table.maxn(craft.items) > inv:get_size("craft") then return end
|
||||
|
||||
local width = craft.width == 0 and inv:get_width("craft") or craft.width
|
||||
local stack, invCache
|
||||
local groupCache = {}
|
||||
|
||||
for idx, item in pairs(craft.items) do
|
||||
-- Shift the indices so the items in the craft go to the right spots on the crafting grid.
|
||||
idx = idx + (inv:get_width("craft") - width) * math.floor((idx - 1) / width)
|
||||
|
||||
if item:sub(1, 6) == "group:" then
|
||||
-- Create an inventory cache.
|
||||
if not invCache then
|
||||
invCache = {}
|
||||
|
||||
for _, stack in ipairs(inv:get_list("main")) do
|
||||
if stack:get_count() > 0 then
|
||||
add_or_create(invCache, stack:get_name(), stack:get_count())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Get the most plentiful item in the group.
|
||||
if not groupCache[item] then
|
||||
groupCache[item] = get_group_item(invCache, item:sub(7):split(","))
|
||||
end
|
||||
|
||||
-- Move the selected item.
|
||||
if groupCache[item] then
|
||||
stack = inv:remove_item("main", ItemStack({name = groupCache[item], count = num}))
|
||||
inv:set_stack("craft", idx, stack)
|
||||
end
|
||||
else
|
||||
-- Move the item.
|
||||
stack = inv:remove_item("main", ItemStack({name = item, count = num}))
|
||||
inv:set_stack("craft", idx, stack)
|
||||
end
|
||||
end
|
||||
end
|
|
@ -0,0 +1,121 @@
|
|||
cg = {
|
||||
PAGE_WIDTH = 8,
|
||||
PAGE_ITEMS = 24,
|
||||
items_all = {},
|
||||
items_filtered = {},
|
||||
crafts = {},
|
||||
craft_types = {},
|
||||
group_stereotypes = {},
|
||||
}
|
||||
|
||||
local settings = minetest.settings
|
||||
|
||||
cg.autocrafting = settings:get_bool("cg_plus_autocrafting", true)
|
||||
cg.group_search = settings:get_bool("cg_plus_group_search", true)
|
||||
cg.group_search_max = tonumber(settings:get("cg_plus_group_search_max")) or 5
|
||||
|
||||
cg.S = minetest.get_translator("cg_plus")
|
||||
local F = minetest.formspec_escape
|
||||
|
||||
local path = minetest.get_modpath("cg_plus")
|
||||
|
||||
dofile(path .. "/api.lua")
|
||||
|
||||
if cg.autocrafting then
|
||||
dofile(path .. "/autocrafting.lua")
|
||||
end
|
||||
|
||||
dofile(path .. "/inventory.lua")
|
||||
|
||||
cg.register_craft_type("normal", {
|
||||
description = F(cg.S("Crafting")),
|
||||
uses_crafting_grid = true,
|
||||
alt_zero_width = "shapeless",
|
||||
|
||||
get_grid_size = function(craft)
|
||||
local width = math.max(craft.width, 1)
|
||||
local height = math.ceil(table.maxn(craft.items) / width)
|
||||
local sideLen = math.max(width, height)
|
||||
|
||||
if sideLen < 3 then
|
||||
return {x = 3, y = 3}
|
||||
else
|
||||
return {x = sideLen, y = sideLen}
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
cg.register_craft_type("shapeless", {
|
||||
description = F(cg.S("Mixing")),
|
||||
inherit_width = true,
|
||||
uses_crafting_grid = true,
|
||||
|
||||
get_grid_size = function(craft)
|
||||
local numItems = table.maxn(craft.items)
|
||||
|
||||
if table.maxn(craft.items) <= 9 then
|
||||
return {x = 3, y = 3}
|
||||
else
|
||||
local sideLen = math.ceil(math.sqrt(numItems))
|
||||
return {x = sideLen, y = sideLen}
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
cg.register_craft_type("cooking", {
|
||||
description = F(cg.S("Cooking")),
|
||||
inherit_width = true,
|
||||
arrow_icon = "cg_plus_arrow_small.png^cg_plus_icon_cooking.png",
|
||||
|
||||
get_grid_size = function(craft)
|
||||
return {x = 1, y = 1}
|
||||
end,
|
||||
|
||||
get_infotext = function(craft)
|
||||
return minetest.colorize("#FFFF00", F(cg.S("Time: @1 s", craft.width or 0)))
|
||||
end,
|
||||
})
|
||||
|
||||
cg.register_craft_type("fuel", {
|
||||
description = F(cg.S("Fuel")),
|
||||
inherit_width = true,
|
||||
arrow_icon = "cg_plus_arrow_small.png^cg_plus_icon_fuel.png",
|
||||
|
||||
get_grid_size = function(craft)
|
||||
return {x = 1, y = 1}
|
||||
end,
|
||||
|
||||
get_infotext = function(craft)
|
||||
return minetest.colorize("#FFFF00", F(cg.S("Time: @1 s", craft.time or 0)))
|
||||
end,
|
||||
})
|
||||
|
||||
cg.register_craft_type("digging", {
|
||||
description = F(cg.S("Digging")),
|
||||
inherit_width = true,
|
||||
arrow_icon = "cg_plus_arrow_small.png^cg_plus_icon_digging.png",
|
||||
|
||||
get_grid_size = function(craft)
|
||||
return {x = 1, y = 1}
|
||||
end,
|
||||
})
|
||||
|
||||
cg.register_craft_type("digging_chance", {
|
||||
description = F(cg.S("Digging@n(by chance)")),
|
||||
inherit_width = true,
|
||||
arrow_icon = "cg_plus_arrow_small.png^cg_plus_icon_digging.png",
|
||||
|
||||
get_grid_size = function(craft)
|
||||
return {x = 1, y = 1}
|
||||
end,
|
||||
})
|
||||
|
||||
cg.register_group_stereotype("mesecon_conductor_craftable", "mesecons:wire_00000000_off")
|
||||
|
||||
if minetest.get_modpath("default") then
|
||||
cg.register_group_stereotype("stone", "default:stone")
|
||||
cg.register_group_stereotype("wood", "default:wood")
|
||||
cg.register_group_stereotype("sand", "default:sand")
|
||||
cg.register_group_stereotype("leaves", "default:leaves")
|
||||
cg.register_group_stereotype("tree", "default:tree")
|
||||
end
|
|
@ -0,0 +1,255 @@
|
|||
local F = minetest.formspec_escape
|
||||
|
||||
cg.update_filter = function(player, context, filter)
|
||||
if (filter or "") == (context.cg_filter or "") then return end
|
||||
context.cg_page = 0
|
||||
context.cg_filter = filter
|
||||
cg.filter_items(player, filter)
|
||||
end
|
||||
|
||||
local make_item_button = function(formspec, x, y, size, name)
|
||||
if name and name ~= "" then
|
||||
local groups, buttonText
|
||||
|
||||
if name:sub(1, 6) == "group:" then
|
||||
groups = name:sub(7):split(",")
|
||||
buttonText = #groups > 1 and ("G " .. #groups) or "G"
|
||||
name = name:gsub(",", "/")
|
||||
end
|
||||
|
||||
formspec[#formspec + 1] = string.format("item_image_button[%.2f,%.2f;%.2f,%.2f;%s;cgitem_%s;%s]",
|
||||
x, y, size, size,
|
||||
groups and (cg.group_stereotypes[groups[1]] or "") or name,
|
||||
name:match("^%S+"), -- Keep only the item name, not the quantity.
|
||||
buttonText or ""
|
||||
)
|
||||
|
||||
if groups then
|
||||
formspec[#formspec + 1] = string.format("tooltip[cgitem_%s;%s]",
|
||||
name,
|
||||
#groups > 1 and
|
||||
F(cg.S("Any item in groups: @1", minetest.colorize("#72FF63", table.concat(groups, ", ")))) or
|
||||
F(cg.S("Any item in group: @1", minetest.colorize("#72FF63", groups[1])))
|
||||
)
|
||||
end
|
||||
else
|
||||
size = size * 0.8 + 0.2
|
||||
formspec[#formspec + 1] = string.format("image[%.2f,%.2f;%.2f,%.2f;gui_hb_bg.png]", x, y, size, size)
|
||||
end
|
||||
end
|
||||
|
||||
local make_item_grid = function(formspec, player, context)
|
||||
local itemList = cg.get_item_list(player)
|
||||
context.cg_page = context.cg_page or 0
|
||||
|
||||
formspec[#formspec + 1] = [[
|
||||
image_button[2.4,3.7;0.8,0.8;cg_plus_icon_search.png;cg_search;]
|
||||
image_button[3.1,3.7;0.8,0.8;cg_plus_icon_clear.png;cg_clear;]
|
||||
image_button[5.1,3.7;0.8,0.8;cg_plus_icon_prev.png;cg_prev;]
|
||||
image_button[7.1,3.7;0.8,0.8;cg_plus_icon_next.png;cg_next;]
|
||||
]]
|
||||
|
||||
formspec[#formspec + 1] = string.format("label[0,0;%s]", F(cg.S("Crafting Guide")))
|
||||
|
||||
formspec[#formspec + 1] = string.format("field[0.3,3.9;2.5,1;cg_filter;;%s]", F(context.cg_filter or ""))
|
||||
formspec[#formspec + 1] = "field_close_on_enter[cg_filter;false]"
|
||||
formspec[#formspec + 1] = string.format("label[6,3.8;%i / %i]", context.cg_page + 1, itemList.num_pages)
|
||||
|
||||
local startIdx = context.cg_page * cg.PAGE_ITEMS + 1
|
||||
local item
|
||||
|
||||
for itemIdx = 0, cg.PAGE_ITEMS - 1 do
|
||||
item = itemList.list[startIdx + itemIdx]
|
||||
|
||||
if item then
|
||||
formspec[#formspec + 1] = string.format("item_image_button[%.2f,%.2f;1,1;%s;cgitem_%s;]",
|
||||
itemIdx % cg.PAGE_WIDTH,
|
||||
math.floor(itemIdx / cg.PAGE_WIDTH) + 0.5,
|
||||
item, item
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local make_craft_preview = function(formspec, player, context)
|
||||
formspec[#formspec + 1] = [[
|
||||
image_button[7.1,0.1;0.8,0.8;cg_plus_icon_prev.png;cg_craft_close;]
|
||||
image[0.1,0.1;0.8,0.8;gui_hb_bg.png]
|
||||
]]
|
||||
local item = context.cg_selected_item
|
||||
|
||||
formspec[#formspec + 1] = string.format("item_image[0.1,0.1;0.8,0.8;%s]", item)
|
||||
formspec[#formspec + 1] = string.format("label[1,0;%s]",
|
||||
cg.crafts[item] and minetest.registered_items[item].description or item)
|
||||
|
||||
local crafts = cg.crafts[item]
|
||||
|
||||
if not crafts or #crafts == 0 then
|
||||
formspec[#formspec + 1] = string.format("label[1,0.5;%s]", F(cg.S("There are no recipes for this item.")))
|
||||
return
|
||||
end
|
||||
|
||||
if #crafts > 1 then
|
||||
formspec[#formspec + 1] = [[
|
||||
image_button[1.85,3.7;0.8,0.8;cg_plus_icon_prev.png;cg_craft_prev;]
|
||||
image_button[3.85,3.7;0.8,0.8;cg_plus_icon_next.png;cg_craft_next;]
|
||||
]]
|
||||
formspec[#formspec + 1] = string.format("label[2.75,3.8;%i / %i]", context.cg_craft_page + 1, #crafts)
|
||||
end
|
||||
|
||||
local craft = cg.parse_craft(crafts[context.cg_craft_page + 1])
|
||||
local template = cg.craft_types[craft.type] or {}
|
||||
|
||||
if cg.autocrafting and template.uses_crafting_grid then
|
||||
formspec[#formspec + 1] = "image_button[0.1,3.7;0.8,0.8;cg_plus_icon_autocrafting.png;cg_auto_menu;]"
|
||||
formspec[#formspec + 1] = string.format("tooltip[cg_auto_menu;%s]", F(cg.S("Craft this recipe")))
|
||||
|
||||
if context.cg_auto_menu then
|
||||
local num = 1
|
||||
local yPos = 3
|
||||
|
||||
while true do
|
||||
num = math.min(num, context.cg_auto_max)
|
||||
formspec[#formspec + 1] = string.format("button[0.1,%.2f;0.8,0.8;cg_auto_%i;%i]", yPos, num, num)
|
||||
formspec[#formspec + 1] = string.format(
|
||||
"tooltip[cg_auto_%i;%s]",
|
||||
num,
|
||||
num == 1 and F(cg.S("Craft @1 item", num)) or F(cg.S("Craft @1 items", num))
|
||||
)
|
||||
|
||||
if num < context.cg_auto_max then
|
||||
num = num * 10
|
||||
yPos = yPos - 0.7
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
formspec[#formspec + 1] = string.format("label[5,0.5;%s]", template.description or "")
|
||||
formspec[#formspec + 1] = string.format("label[5,1;%s]", craft.infotext or "")
|
||||
formspec[#formspec + 1] = string.format("image[4.75,1.5;1,1;%s]",
|
||||
template.arrow_icon or "cg_plus_arrow.png")
|
||||
|
||||
local slotSize = math.min(3 / math.max(craft.grid_size.x, craft.grid_size.y), 1)
|
||||
local xOffset = 4.75 - craft.grid_size.x * slotSize
|
||||
local yOffset = 2 - craft.grid_size.y * slotSize * 0.5
|
||||
|
||||
for idx = 1, craft.grid_size.x * craft.grid_size.y do
|
||||
make_item_button(formspec,
|
||||
(idx - 1) % craft.grid_size.x * slotSize + xOffset,
|
||||
math.floor((idx - 1) / craft.grid_size.y) * slotSize + yOffset,
|
||||
slotSize,
|
||||
craft.items[idx]
|
||||
)
|
||||
end
|
||||
|
||||
make_item_button(formspec, 5.75, 1.5, 1, craft.output)
|
||||
end
|
||||
|
||||
sfinv.register_page("cg:craftguide", {
|
||||
title = "Crafting Guide",
|
||||
get = function(self, player, context)
|
||||
local formspec = {[[
|
||||
image[0,4.75;1,1;gui_hb_bg.png]
|
||||
image[1,4.75;1,1;gui_hb_bg.png]
|
||||
image[2,4.75;1,1;gui_hb_bg.png]
|
||||
image[3,4.75;1,1;gui_hb_bg.png]
|
||||
image[4,4.75;1,1;gui_hb_bg.png]
|
||||
image[5,4.75;1,1;gui_hb_bg.png]
|
||||
image[6,4.75;1,1;gui_hb_bg.png]
|
||||
image[7,4.75;1,1;gui_hb_bg.png]
|
||||
]]}
|
||||
|
||||
if context.cg_selected_item then
|
||||
make_craft_preview(formspec, player, context)
|
||||
else
|
||||
make_item_grid(formspec, player, context)
|
||||
end
|
||||
|
||||
return sfinv.make_formspec(player, context, table.concat(formspec), true)
|
||||
end,
|
||||
|
||||
on_player_receive_fields = function(self, player, context, fields)
|
||||
if fields.cg_craft_close then
|
||||
context.cg_selected_item = nil
|
||||
context.cg_craft_page = nil
|
||||
context.cg_auto_menu = false
|
||||
elseif fields.cg_prev and context.cg_page then
|
||||
context.cg_page = context.cg_page - 1
|
||||
elseif fields.cg_next and context.cg_page then
|
||||
context.cg_page = context.cg_page + 1
|
||||
elseif fields.cg_craft_prev and context.cg_craft_page then
|
||||
context.cg_craft_page = context.cg_craft_page - 1
|
||||
context.cg_auto_menu = false
|
||||
elseif fields.cg_craft_next and context.cg_craft_page then
|
||||
context.cg_craft_page = context.cg_craft_page + 1
|
||||
context.cg_auto_menu = false
|
||||
elseif fields.cg_search or fields.key_enter_field == "cg_filter" then
|
||||
cg.update_filter(player, context, fields.cg_filter)
|
||||
elseif fields.cg_clear then
|
||||
cg.update_filter(player, context, "")
|
||||
elseif fields.cg_auto_menu and cg.autocrafting then
|
||||
if not context.cg_auto_menu then
|
||||
-- Make sure the craft is valid, in case the client is sending fake formspec fields.
|
||||
local crafts = cg.crafts[context.cg_selected_item] or {}
|
||||
local craft = crafts[context.cg_craft_page + 1]
|
||||
|
||||
if craft and cg.craft_types[craft.type] and cg.craft_types[craft.type].uses_crafting_grid then
|
||||
context.cg_auto_menu = true
|
||||
context.cg_auto_max = cg.auto_get_craftable(player, craft)
|
||||
end
|
||||
else
|
||||
context.cg_auto_menu = false
|
||||
end
|
||||
else
|
||||
for field, _ in pairs(fields) do
|
||||
if field:sub(1, 7) == "cgitem_" then
|
||||
local item = string.sub(field, 8)
|
||||
|
||||
if item:sub(1, 6) == "group:" then
|
||||
if cg.group_search then
|
||||
cg.update_filter(player, context, item:gsub("/", ","))
|
||||
context.cg_selected_item = nil
|
||||
context.cg_auto_menu = false
|
||||
elseif cg.group_stereotypes[item:sub(7)] then
|
||||
context.cg_selected_item = cg.group_stereotypes[item:sub(7)]
|
||||
context.cg_craft_page = 0
|
||||
context.cg_auto_menu = false
|
||||
end
|
||||
elseif item ~= context.cg_selected_item then
|
||||
context.cg_selected_item = item
|
||||
context.cg_craft_page = 0
|
||||
context.cg_auto_menu = false
|
||||
end
|
||||
|
||||
break
|
||||
elseif field:sub(1, 8) == "cg_auto_" and cg.autocrafting and context.cg_auto_menu then
|
||||
-- No need to sanity check, we already did that when showing the autocrafting menu.
|
||||
local num = tonumber(field:sub(9))
|
||||
|
||||
if num > 0 and num <= context.cg_auto_max then
|
||||
cg.auto_craft(player, cg.crafts[context.cg_selected_item][context.cg_craft_page + 1], num)
|
||||
sfinv.set_page(player, "sfinv:crafting")
|
||||
end
|
||||
|
||||
context.cg_auto_menu = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Wrap around when the player presses the next button on the last page, or the previous button on the first.
|
||||
if context.cg_page then
|
||||
context.cg_page = context.cg_page % math.max(cg.get_item_list(player).num_pages, 1)
|
||||
end
|
||||
|
||||
if context.cg_craft_page then
|
||||
context.cg_craft_page = context.cg_craft_page % math.max(#(cg.crafts[context.cg_selected_item] or {}), 1)
|
||||
end
|
||||
|
||||
-- Update the formspec.
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end,
|
||||
})
|
|
@ -0,0 +1,3 @@
|
|||
name = cg_plus
|
||||
description = An intuitive and full-featured craft guide and autocrafting mod which is compatible with sfinv.
|
||||
depends = sfinv
|
|
@ -0,0 +1,8 @@
|
|||
# Enable the option to automatically move items to the craft grid from a craft preview window.
|
||||
cg_plus_autocrafting (Autocrafting) bool true
|
||||
|
||||
# Search for items by group when a search begins with "group:".
|
||||
cg_plus_group_search (Search by item groups) bool true
|
||||
|
||||
# Limit the number of groups which can be searched for at once when group search is enabled.
|
||||
cg_plus_group_search_max (Group search max) int 5 1 100
|
After Width: | Height: | Size: 183 B |
After Width: | Height: | Size: 170 B |
After Width: | Height: | Size: 201 B |
After Width: | Height: | Size: 708 B |
After Width: | Height: | Size: 772 B |
After Width: | Height: | Size: 223 B |
After Width: | Height: | Size: 581 B |
After Width: | Height: | Size: 727 B |
After Width: | Height: | Size: 728 B |
After Width: | Height: | Size: 1.9 KiB |