.. |
jthread
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Temporary commit; lots of test code and stuff
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2011-02-21 00:45:14 +02:00 |
lua
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cmake: lua: use COMMON_CFLAGS
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2012-03-31 01:31:17 +03:00 |
sqlite
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Update to SQLite 3.7.7.1
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2011-09-01 18:27:30 -04:00 |
CMakeLists.txt
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WIP node metadata, node timers
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2012-06-03 22:31:00 +03:00 |
activeobject.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
ban.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
ban.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
base64.cpp
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Check password hash validity
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2012-06-03 20:32:44 +03:00 |
base64.h
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Check password hash validity
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2012-06-03 20:32:44 +03:00 |
camera.cpp
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2012-06-05 18:54:07 +03:00 |
camera.h
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2012-06-05 18:54:07 +03:00 |
chat.cpp
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2012-06-05 18:54:07 +03:00 |
chat.h
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2012-06-05 18:54:07 +03:00 |
client.cpp
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2012-06-05 18:54:07 +03:00 |
client.h
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2012-06-05 18:54:07 +03:00 |
clientmap.cpp
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2012-06-05 18:54:07 +03:00 |
clientmap.h
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2012-06-05 18:54:07 +03:00 |
clientobject.cpp
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2012-06-05 18:54:07 +03:00 |
clientobject.h
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2012-06-05 18:54:07 +03:00 |
clientserver.h
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
clientsimpleobject.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
clouds.cpp
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Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left
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2012-06-05 18:54:42 +03:00 |
clouds.h
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2012-06-05 18:54:07 +03:00 |
cmake_config.h.in
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Build configuration fixes/improvements on Windows
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2012-03-25 04:03:51 +03:00 |
collision.cpp
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2012-06-05 18:54:07 +03:00 |
collision.h
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2012-06-05 18:54:07 +03:00 |
common_irrlicht.h
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2012-06-05 18:54:07 +03:00 |
config.h
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Build configuration fixes/improvements on Windows
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2012-03-25 04:03:51 +03:00 |
connection.cpp
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2012-06-05 18:54:07 +03:00 |
connection.h
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2012-06-05 18:54:07 +03:00 |
constants.h
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Clean up constants.h a bit
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2012-06-16 18:15:06 +03:00 |
content_abm.cpp
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2012-06-05 18:54:07 +03:00 |
content_abm.h
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2012-06-05 18:54:07 +03:00 |
content_cao.cpp
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2012-06-05 18:54:07 +03:00 |
content_cao.h
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2012-06-05 18:54:07 +03:00 |
content_cso.cpp
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2012-06-05 18:54:07 +03:00 |
content_cso.h
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2012-06-05 18:54:07 +03:00 |
content_mapblock.cpp
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
content_mapblock.h
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2012-06-05 18:54:07 +03:00 |
content_mapnode.cpp
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2012-06-05 18:54:07 +03:00 |
content_mapnode.h
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2012-06-05 18:54:07 +03:00 |
content_nodemeta.cpp
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2012-06-05 18:54:07 +03:00 |
content_nodemeta.h
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2012-06-05 18:54:07 +03:00 |
content_object.h
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2012-06-05 18:54:07 +03:00 |
content_sao.cpp
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Add comment about ItemSAO being deprecated
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2012-06-11 22:10:48 +03:00 |
content_sao.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
craftdef.cpp
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Allow groups in crafting recipes
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2012-06-06 23:39:17 +03:00 |
craftdef.h
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Allow replacements in cooking and fuel recipes
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2012-06-06 00:22:34 +03:00 |
daynightratio.h
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2012-06-05 18:54:07 +03:00 |
debug.cpp
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2012-06-05 18:54:07 +03:00 |
debug.h
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2012-06-05 18:54:07 +03:00 |
defaultsettings.cpp
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Add desynchronize_mapblock_texture_animation setting and improve minetest.conf.example a bit
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2012-06-16 22:37:20 +03:00 |
defaultsettings.h
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2012-06-05 18:54:07 +03:00 |
environment.cpp
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2012-06-05 18:54:07 +03:00 |
environment.h
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2012-06-05 18:54:07 +03:00 |
event.h
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2012-06-05 18:54:07 +03:00 |
event_manager.h
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2012-06-05 18:54:07 +03:00 |
exceptions.h
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2012-06-05 18:54:07 +03:00 |
farmesh.cpp
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2012-06-05 18:54:07 +03:00 |
farmesh.h
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2012-06-05 18:54:07 +03:00 |
filecache.cpp
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2012-06-05 18:54:07 +03:00 |
filecache.h
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2012-06-05 18:54:07 +03:00 |
filesys.cpp
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2012-06-05 18:54:07 +03:00 |
filesys.h
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2012-06-05 18:54:07 +03:00 |
game.cpp
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Allow node cracking animations of any length
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2012-06-16 18:02:56 +03:00 |
game.h
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2012-06-05 18:54:07 +03:00 |
gamedef.h
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2012-06-05 18:54:07 +03:00 |
genericobject.cpp
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2012-06-05 18:54:07 +03:00 |
genericobject.h
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2012-06-05 18:54:07 +03:00 |
gettext.h
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Clean up log messages everywhere
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2012-03-11 04:15:45 +02:00 |
gettime.h
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2012-06-05 18:54:07 +03:00 |
guiChatConsole.cpp
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2012-06-05 18:54:07 +03:00 |
guiChatConsole.h
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2012-06-05 18:54:07 +03:00 |
guiConfirmMenu.cpp
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2012-06-05 18:54:07 +03:00 |
guiConfirmMenu.h
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2012-06-05 18:54:07 +03:00 |
guiCreateWorld.cpp
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2012-06-05 18:54:07 +03:00 |
guiCreateWorld.h
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2012-06-05 18:54:07 +03:00 |
guiDeathScreen.cpp
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2012-06-05 18:54:07 +03:00 |
guiDeathScreen.h
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2012-06-05 18:54:07 +03:00 |
guiInventoryMenu.cpp
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2012-06-05 18:54:07 +03:00 |
guiInventoryMenu.h
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2012-06-05 18:54:07 +03:00 |
guiKeyChangeMenu.cpp
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2012-06-05 18:54:07 +03:00 |
guiKeyChangeMenu.h
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2012-06-05 18:54:07 +03:00 |
guiMainMenu.cpp
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2012-06-05 18:54:07 +03:00 |
guiMainMenu.h
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2012-06-05 18:54:07 +03:00 |
guiMessageMenu.cpp
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2012-06-05 18:54:07 +03:00 |
guiMessageMenu.h
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2012-06-05 18:54:07 +03:00 |
guiPasswordChange.cpp
|
Header file tweaking; mainly for speed
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2011-10-12 13:53:38 +03:00 |
guiPasswordChange.h
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Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp
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2011-05-31 11:59:51 +03:00 |
guiPauseMenu.cpp
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2012-06-05 18:54:07 +03:00 |
guiPauseMenu.h
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2012-06-05 18:54:07 +03:00 |
guiTextInputMenu.cpp
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2012-06-05 18:54:07 +03:00 |
guiTextInputMenu.h
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2012-06-05 18:54:07 +03:00 |
hex.h
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2012-06-05 18:54:07 +03:00 |
inventory.cpp
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2012-06-05 18:54:07 +03:00 |
inventory.h
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2012-06-05 18:54:07 +03:00 |
inventorymanager.cpp
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2012-06-05 18:54:07 +03:00 |
inventorymanager.h
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2012-06-05 18:54:07 +03:00 |
irrlichttypes.h
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2012-06-05 18:54:07 +03:00 |
itemdef.cpp
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
itemdef.h
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Node placement client-side prediction
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2012-06-10 12:46:48 +03:00 |
itemgroup.h
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2012-06-05 18:54:07 +03:00 |
keycode.cpp
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2012-06-05 18:54:07 +03:00 |
keycode.h
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2012-06-05 18:54:07 +03:00 |
light.cpp
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2012-06-05 18:54:07 +03:00 |
light.h
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2012-06-05 18:54:07 +03:00 |
localplayer.cpp
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2012-06-05 18:54:07 +03:00 |
localplayer.h
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2012-06-05 18:54:07 +03:00 |
log.cpp
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2012-06-05 18:54:07 +03:00 |
log.h
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2012-06-05 18:54:07 +03:00 |
logoutputbuffer.h
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2012-06-05 18:54:07 +03:00 |
luaentity_common.h
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2012-06-05 18:54:07 +03:00 |
main.cpp
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Fix build error due to DEBUGFILE
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2012-06-16 21:36:54 +03:00 |
main.h
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2012-06-05 18:54:07 +03:00 |
mainmenumanager.h
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2012-06-05 18:54:07 +03:00 |
map.cpp
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2012-06-05 18:54:07 +03:00 |
map.h
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2012-06-05 18:54:07 +03:00 |
mapblock.cpp
|
Update and fix doc/mapformat.txt; make current format more solid in mapblock.cpp
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2012-06-08 14:57:02 +03:00 |
mapblock.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
mapblock_mesh.cpp
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Add desynchronize_mapblock_texture_animation setting and improve minetest.conf.example a bit
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2012-06-16 22:37:20 +03:00 |
mapblock_mesh.h
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
mapchunk.h
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2012-06-05 18:54:07 +03:00 |
mapgen.cpp
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2012-06-05 18:54:07 +03:00 |
mapgen.h
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2012-06-05 18:54:07 +03:00 |
mapnode.cpp
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2012-06-05 18:54:07 +03:00 |
mapnode.h
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2012-06-05 18:54:07 +03:00 |
mapsector.cpp
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2012-06-05 18:54:07 +03:00 |
mapsector.h
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2012-06-05 18:54:07 +03:00 |
mesh.cpp
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2012-06-05 18:54:07 +03:00 |
mesh.h
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2012-06-05 18:54:07 +03:00 |
modalMenu.h
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2012-06-05 18:54:07 +03:00 |
modifiedstate.h
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2012-06-05 18:54:07 +03:00 |
mods.cpp
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2012-06-05 18:54:07 +03:00 |
mods.h
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2012-06-05 18:54:07 +03:00 |
nameidmapping.cpp
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2012-06-05 18:54:07 +03:00 |
nameidmapping.h
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|
2012-06-05 18:54:07 +03:00 |
nodedef.cpp
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
nodedef.h
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
nodemetadata.cpp
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2012-06-05 18:54:07 +03:00 |
nodemetadata.h
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2012-06-05 18:54:07 +03:00 |
nodetimer.cpp
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2012-06-05 18:54:07 +03:00 |
nodetimer.h
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2012-06-05 18:54:07 +03:00 |
noise.cpp
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2012-06-05 18:54:07 +03:00 |
noise.h
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2012-06-05 18:54:07 +03:00 |
object_properties.cpp
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
object_properties.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
player.cpp
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2012-06-05 18:54:07 +03:00 |
player.h
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2012-06-05 18:54:07 +03:00 |
porting.cpp
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2012-06-05 18:54:07 +03:00 |
porting.h
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2012-06-05 18:54:07 +03:00 |
profiler.h
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2012-06-05 18:54:07 +03:00 |
quicktune.cpp
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2012-06-05 18:54:07 +03:00 |
quicktune.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
quicktune_shortcutter.h
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2012-06-05 18:54:07 +03:00 |
script.cpp
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2012-06-05 18:54:07 +03:00 |
script.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
scriptapi.cpp
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Fix "Node placement prediction failed for (places __default) - Name not known"
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2012-06-16 22:45:35 +03:00 |
scriptapi.h
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Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them
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2012-06-05 23:51:37 +03:00 |
serialization.cpp
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2012-06-05 18:54:07 +03:00 |
serialization.h
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2012-06-05 18:54:07 +03:00 |
server.cpp
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Node placement client-side prediction
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2012-06-10 12:46:48 +03:00 |
server.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
servercommand.cpp
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Fix crash when inputting only / in chat
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2012-04-05 21:18:42 +03:00 |
servercommand.h
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Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler()
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2012-03-30 18:42:18 +03:00 |
serverobject.cpp
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2012-06-05 18:54:07 +03:00 |
serverobject.h
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2012-06-05 18:54:07 +03:00 |
settings.h
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2012-06-05 18:54:07 +03:00 |
sha1.cpp
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
sha1.h
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Passwords - a few corrections to the previous commit
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2011-05-20 21:37:13 +01:00 |
sky.cpp
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Tune skybox
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2012-03-27 23:30:41 +03:00 |
sky.h
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2012-06-05 18:54:07 +03:00 |
socket.cpp
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2012-06-05 18:54:07 +03:00 |
socket.h
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2012-06-05 18:54:07 +03:00 |
sound.cpp
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2012-06-05 18:54:07 +03:00 |
sound.h
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2012-06-05 18:54:07 +03:00 |
sound_openal.cpp
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2012-06-05 18:54:07 +03:00 |
sound_openal.h
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2012-06-05 18:54:07 +03:00 |
staticobject.h
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2012-06-05 18:54:07 +03:00 |
strfnd.h
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2012-06-05 18:54:07 +03:00 |
subgame.cpp
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2012-06-05 18:54:07 +03:00 |
subgame.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
test.cpp
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
test.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
threads.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
tile.cpp
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Allow node cracking animations of any length
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2012-06-16 18:02:56 +03:00 |
tile.h
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
tool.cpp
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2012-06-05 18:54:07 +03:00 |
tool.h
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2012-06-05 18:54:07 +03:00 |
utility.cpp
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2012-06-05 18:54:07 +03:00 |
utility.h
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2012-06-05 18:54:07 +03:00 |
utility_string.h
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2012-06-05 18:54:07 +03:00 |
voxel.cpp
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2012-06-05 18:54:07 +03:00 |
voxel.h
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2012-06-05 18:54:07 +03:00 |
voxelalgorithms.cpp
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2012-06-05 18:54:07 +03:00 |
voxelalgorithms.h
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |