Add ABM Limiter, Remove plants_lib and on_generated calls for farming and flowers

master
Brandon 2015-11-28 11:15:21 -06:00
parent 19b4ef6c70
commit ba75b2a36f
23 changed files with 64 additions and 548 deletions

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@ -1,2 +0,0 @@
default
hunger?

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@ -0,0 +1,20 @@
abm_counter = 0
abm_timer = 0
abm_limit = 5
abm_time_limit = 1
function abm_limiter()
if abm_counter > abm_limit then
return true
end
abm_counter = abm_counter + 1
return false
end
function abm_globalstep(dtime)
abm_timer = abm_timer + dtime
if abm_timer > abm_time_limit then
abm_counter = 0
abm_timer = 0
end
end

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@ -7,5 +7,6 @@ else
game_origin = {x=0,y=0,z=0}
end
dofile(minetest.get_modpath("adventuretest").."/functions.lua");
dofile(minetest.get_modpath("adventuretest").."/register_functions.lua");
dofile(minetest.get_modpath("adventuretest").."/privs.lua")

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@ -20,6 +20,7 @@ local function adventuretest_globalstep(dtime)
throwing_globalstep(dtime)
magic_globalstep(dtime)
mobs.global_step(dtime)
abm_globalstep(dtime)
--ambience_globalstep(dtime)
end
minetest.register_globalstep(adventuretest_globalstep)

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@ -36,7 +36,7 @@ for i, bush_name in ipairs(BUSHES) do
}
})
plantslib:spawn_on_surfaces(
--[[plantslib:spawn_on_surfaces(
3600,
"bushes:"..bush_name.."_bush",
15,
@ -44,7 +44,7 @@ for i, bush_name in ipairs(BUSHES) do
"default:dirt_with_grass",
"group:bush"
)
]]
end
dofile(minetest.get_modpath('bushes') .. '/cooking.lua')

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@ -108,7 +108,7 @@ minetest.register_abm({
interval = 20, -- change this to 600 if your machine is too slow
chance = 3, -- not all people wake up at the same time!
action = function(pos)
if abm_limiter() then return end
-- at this time, sleeping in a bed is not possible
if( not(minetest.get_timeofday() < 0.2 or minetest.get_timeofday() > 0.805)) then
local old_node = minetest.get_node( pos );
@ -125,7 +125,7 @@ minetest.register_abm({
interval = 20, -- change this to 600 if your machine is too slow
chance = 2,
action = function(pos)
if abm_limiter() then return end
-- same time at which sleeping is allowed in beds
if( minetest.get_timeofday() < 0.2 or minetest.get_timeofday() > 0.805) then
local old_node = minetest.get_node( pos );

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@ -0,0 +1 @@
adventuretest

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@ -107,6 +107,7 @@ minetest.register_abm({
interval = 10,
chance = 50,
action = function(pos, node)
if abm_limiter() then return end
local nu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
local is_soil = minetest.get_item_group(nu, "soil")
if is_soil == 0 then
@ -168,6 +169,7 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
if abm_limiter() then return end
default.cool_lava_flowing(pos, node, active_object_count, active_object_count_wider)
end,
})
@ -178,6 +180,7 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
if abm_limiter() then return end
default.cool_lava_source(pos, node, active_object_count, active_object_count_wider)
end,
})
@ -192,6 +195,7 @@ minetest.register_abm({
interval = 50,
chance = 20,
action = function(pos, node)
if abm_limiter() then return end
pos.y = pos.y-1
local name = minetest.get_node(pos).name
if minetest.get_item_group(name, "sand") ~= 0 then
@ -216,6 +220,7 @@ minetest.register_abm({
interval = 50,
chance = 20,
action = function(pos, node)
if abm_limiter() then return end
pos.y = pos.y-1
local name = minetest.get_node(pos).name
if name == "default:dirt" or name == "default:dirt_with_grass" then
@ -271,6 +276,7 @@ minetest.register_abm({
chance = 5,
action = function(p0, node, _, _)
if abm_limiter() then return end
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
local do_preserve = false
local d = minetest.registered_nodes[node.name].groups.leafdecay

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@ -46,6 +46,7 @@ minetest.register_abm({
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
-- change to a fused iron node
if abm_limiter() then return end
minetest.set_node(pos, {name = "default:cobble"})
end,
})
@ -150,6 +151,7 @@ minetest.register_abm({
interval = 2,
chance = 200,
action = function(pos, node)
if abm_limiter() then return end
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
@ -171,6 +173,7 @@ minetest.register_abm({
interval = 6,
chance = 200,
action = function(pos, node)
if abm_limiter() then return end
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
@ -189,6 +192,7 @@ minetest.register_abm({
interval = 2,
chance = 20,
action = function(pos, node)
if abm_limiter() then return end
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
@ -271,6 +275,7 @@ minetest.register_abm({
interval = 2,
chance = 600,
action = function(pos, node)
if abm_limiter() then return end
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
if name == "default:water_source" then
@ -835,6 +840,7 @@ minetest.register_abm({
interval = 10,
chance = 600,
action = function(pos, node, active_object_count, active_object_count_wider)
if abm_limiter() then return end
local item_count = math.random(0,5)
local items_available = { [0] = "default:apple", [1] = "mobs:meat_raw", [2]="farming:bread",[3]="bushes:berry_pie_cooked",[4]="bushes:basket_empty",[5]="farming:wheat",[6]="throwing:arrow",[7]="default:torch",[8]="farming:string"}
local meta = minetest.get_meta(pos)

View File

@ -29,6 +29,7 @@ minetest.register_abm({
interval = 15,
chance = 4,
action = function(pos, node)
if abm_limiter() then return end
pos.y = pos.y+1
local nn = minetest.get_node(pos).name
pos.y = pos.y-1
@ -389,6 +390,7 @@ minetest.register_abm({
interval = 90,
chance = 2,
action = function(pos, node)
if abm_limiter() then return end
-- return if already full grown
if minetest.get_item_group(node.name, "wheat") == 8 then
return
@ -475,6 +477,7 @@ minetest.register_abm({
interval = 80,
chance = 2,
action = function(pos, node)
if abm_limiter() then return end
-- return if already full grown
if minetest.get_item_group(node.name, "cotton") == 8 then
return

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@ -42,6 +42,7 @@ minetest.register_abm({
interval = 60,
chance = 20,
action = function(pos, node)
if abm_limiter() then return end
farming:generate_tree(pos, "default:tree", "farming_plus:banana_leaves", {"default:dirt", "default:dirt_with_grass"}, {["farming_plus:banana"]=20})
end
})

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@ -42,6 +42,7 @@ minetest.register_abm({
interval = 60,
chance = 20,
action = function(pos, node)
if abm_limiter() then return end
farming:generate_tree(pos, "default:tree", "farming_plus:cocoa_leaves", {"default:sand", "default:desert_sand"}, {["farming_plus:cocoa"]=20})
end
})

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@ -14,6 +14,7 @@ function farming:add_plant(full_grown, names, interval, chance)
interval = interval,
chance = chance,
action = function(pos, node)
if abm_limiter() then return end
pos.y = pos.y-1
if minetest.get_node(pos).name ~= "farming:soil_wet" then
return
@ -157,7 +158,7 @@ farming.seeds = {
-- ========= GENERATE PLANTS IN THE MAP =========
minetest.register_on_generated(function(minp, maxp, seed)
--[[minetest.register_on_generated(function(minp, maxp, seed)
if maxp.y >= 2 and minp.y <= 0 then
-- Generate plants (code from flowers)
local perlin1 = minetest.get_perlin(974, 3, 0.6, 100)
@ -208,7 +209,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
end
end
end
end)
end)]]
function farming:place_seed(itemstack, placer, pointed_thing, plantname)
@ -289,6 +290,7 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos)
if abm_limiter() then return end
minetest.set_node(pos, {name="farming:wheat_8"})
end,
})

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@ -25,6 +25,7 @@ minetest.register_abm({
interval = 50,
chance = 10,
action = function(pos, node)
if abm_limiter() then return end
if minetest.find_node_near(pos, 4, {"farming:scarecrow", "farming:scarecrow_light"}) ~= nil then
return
end

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@ -110,6 +110,7 @@ minetest.register_abm({
interval = 1,
chance = 2,
action = function(p0, node, _, _)
if abm_limiter() then return end
-- If there is water or stuff like that around flame, don't ignite
if fire.flame_should_extinguish(p0) then
return
@ -129,6 +130,7 @@ minetest.register_abm({
interval = 4,
chance = 40,
action = function(p0, node, _, _)
if abm_limiter() then return end
local reg = minetest.registered_nodes[node.name]
if not reg or not reg.groups.igniter or reg.groups.igniter < 2 then
return
@ -155,6 +157,7 @@ minetest.register_abm({
interval = 1,
chance = 2,
action = function(p0, node, _, _)
if abm_limiter() then return end
-- If there is water or stuff like that around flame, remove flame
if fire.flame_should_extinguish(p0) then
minetest.remove_node(p0)

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@ -148,6 +148,7 @@ minetest.register_abm({
if pos.y < 300 then
return
end
if abm_limiter() then return end
local light = minetest.get_node_light(pos)
if not light or light < 10 then
return
@ -166,6 +167,7 @@ minetest.register_abm({
interval = 50,
chance = 25,
action = function(pos, node)
if abm_limiter() then return end
pos.y = pos.y - 1
local under = minetest.get_node(pos)
pos.y = pos.y + 1

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@ -1,4 +1,4 @@
minetest.register_on_generated(function(minp, maxp, seed)
--[[minetest.register_on_generated(function(minp, maxp, seed)
if maxp.y >= 2 and minp.y <= 0 then
-- Generate flowers
local perlin1 = minetest.get_perlin(436, 3, 0.6, 100)
@ -59,4 +59,4 @@ minetest.register_on_generated(function(minp, maxp, seed)
end
end
end
end)
end)]]

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@ -108,6 +108,7 @@ minetest.register_abm({
interval = 10,
chance = 50,
action = function(pos, node)
if abm_limiter() then return end
local vm = minetest.get_voxel_manip()
local minp, maxp = vm:read_from_map({x=pos.x-10, y=pos.y, z=pos.z-10}, {x=pos.x+10, y=pos.y+20, z=pos.z+10})
local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}
@ -136,6 +137,7 @@ minetest.register_abm({
interval = 2,
chance = 200,
action = function(pos, node)
if abm_limiter() then return end
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
@ -156,6 +158,7 @@ minetest.register_abm({
interval = 2,
chance = 20,
action = function(pos, node)
if abm_limiter() then return end
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
@ -236,6 +239,7 @@ minetest.register_abm({
interval = 10,
chance = 50,
action = function(pos, node)
if abm_limiter() then return end
local vm = minetest.get_voxel_manip()
local minp, maxp = vm:read_from_map({x=pos.x-10, y=pos.y, z=pos.z-10}, {x=pos.x+10, y=pos.y+30, z=pos.z+10})
local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}

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@ -63,6 +63,7 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos, node)
if abm_limiter() then return end
if node.name == "moreblocks:horizontal_tree" then
node.name = "default:tree"
else

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@ -79,6 +79,7 @@ function stairsplus:register_6dfacedir_conversion(modname, material)
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
if abm_limiter() then return end
local fdir = node.param2 or 0
if flip_upside_down and not flip_to_wall then
@ -122,6 +123,7 @@ function stairsplus:register_6dfacedir_conversion(modname, material)
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
if abm_limiter() then return end
local fdir = node.param2
local nfdir = 20

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@ -1 +0,0 @@
default

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@ -1,537 +0,0 @@
-- Plantlife library mod by Vanessa Ezekowitz
-- last revision, 2013-01-24
--
-- License: WTFPL
--
-- I got the temperature map idea from "hmmmm", values used for it came from
-- Splizard's snow mod.
--
-- Various settings - most of these probably won't need to be changed
plantslib = {}
plantslib.modpath = minetest.get_modpath("plants_lib")
plantslib.intllib_modpath = minetest.get_modpath("intllib")
local S
if plantslib.intllib_modpath then
dofile(plantslib.intllib_modpath.."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
local DEBUG = false --... except if you want to spam the console with debugging info :-)
function plantslib:dbg(msg)
if DEBUG then
print("[Plantlife] "..msg)
minetest.log("verbose", "[Plantlife] "..msg)
end
end
plantslib.plantlife_seed_diff = 329 -- needs to be global so other mods can see it
local perlin_octaves = 3
local perlin_persistence = 0.6
local perlin_scale = 100
local temperature_seeddiff = 112
local temperature_octaves = 3
local temperature_persistence = 0.5
local temperature_scale = 150
local humidity_seeddiff = 9130
local humidity_octaves = 3
local humidity_persistence = 0.5
local humidity_scale = 250
local time_scale = 1
local time_speed = tonumber(minetest.setting_get("time_speed"))
if time_speed and time_speed > 0 then
time_scale = 72 / time_speed
end
plantslib:dbg("time_speed = "..dump(time_speed))
plantslib:dbg("time_scale = 72 / time_speed = "..dump(time_scale))
--PerlinNoise(seed, octaves, persistence, scale)
plantslib.perlin_temperature = PerlinNoise(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
plantslib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, humidity_persistence, humidity_scale)
-- Local functions
local function dump_pos(pos)
return "{x="..pos.x..",y="..pos.y..",z="..pos.z.."}"
end
function plantslib:is_node_loaded(node_pos)
n = minetest.get_node_or_nil(node_pos)
if (not n) or (n.name == "ignore") then
return false
end
return true
end
function plantslib:clone_node(name)
node2={}
node=minetest.registered_nodes[name]
for k,v in pairs(node) do
node2[k]=v
end
return node2
end
function plantslib:set_defaults(biome)
biome.seed_diff = biome.seed_diff or 0
biome.min_elevation = biome.min_elevation or -31000
biome.max_elevation = biome.max_elevation or 31000
biome.temp_min = biome.temp_min or 1
biome.temp_max = biome.temp_max or -1
biome.humidity_min = biome.humidity_min or 1
biome.humidity_max = biome.humidity_max or -1
biome.plantlife_limit = biome.plantlife_limit or 0.1
biome.near_nodes_vertical = biome.near_nodes_vertical or 1
-- specific to on-generate
biome.neighbors = biome.neighbors or biome.surface
biome.near_nodes_size = biome.near_nodes_size or 0
biome.near_nodes_count = biome.near_nodes_count or 1
biome.rarity = biome.rarity or 50
biome.max_count = biome.max_count or 5
if biome.check_air ~= false then biome.check_air = true end
-- specific to abm spawner
biome.seed_diff = biome.seed_diff or 0
biome.light_min = biome.light_min or 0
biome.light_max = biome.light_max or 15
biome.depth_max = biome.depth_max or 1
biome.facedir = biome.facedir or 0
end
-- Spawn plants using the map generator
function plantslib:register_generate_plant(biomedef, node_or_function_or_model)
plantslib:dbg("Registered mapgen spawner:")
plantslib:dbg(dump(biomedef))
minetest.register_on_generated(plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or_model))
end
function plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or_model)
return function(minp, maxp, blockseed)
local t1=os.clock()
local biome = biomedef
plantslib:set_defaults(biome)
plantslib:dbg("Started checking generated mapblock volume...")
local searchnodes = minetest.find_nodes_in_area(minp, maxp, biome.surface)
local in_biome_nodes = {}
local num_in_biome_nodes = 0
for i in ipairs(searchnodes) do
local pos = searchnodes[i]
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
local perlin1 = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
local noise2 = plantslib.perlin_temperature:get2d({x=p_top.x, y=p_top.z})
local noise3 = plantslib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50})
if (not biome.depth or minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name ~= biome.surface)
and (not biome.check_air or (biome.check_air and minetest.get_node(p_top).name == "air"))
and pos.y >= biome.min_elevation
and pos.y <= biome.max_elevation
and noise1 > biome.plantlife_limit
and noise2 <= biome.temp_min
and noise2 >= biome.temp_max
and noise3 <= biome.humidity_min
and noise3 >= biome.humidity_max
and (not biome.ncount or table.getn(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
and (not biome.near_nodes or table.getn(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
and math.random(1,100) > biome.rarity
and (not biome.below_nodes or string.find(dump(biome.below_nodes), minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name) )
then
table.insert(in_biome_nodes, pos)
num_in_biome_nodes = num_in_biome_nodes + 1
end
end
plantslib:dbg("Found "..num_in_biome_nodes.." surface nodes of type(s) "..dump(biome.surface).." in 5x5x5 mapblock volume at {"..dump(minp)..":"..dump(maxp).."} to check.")
if num_in_biome_nodes > 0 then
plantslib:dbg("Calculated maximum of "..math.min(biome.max_count*3, num_in_biome_nodes).." nodes to be checked in that list.")
for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
local tries = 0
local spawned = false
while tries < 2 and not spawned do
local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
if biome.spawn_replace_node then
pos.y = pos.y-1
end
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes)) then
if biome.delete_above then
minetest.remove_node(p_top)
minetest.remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z})
end
if biome.delete_above_surround then
minetest.remove_node({x=p_top.x-1, y=p_top.y, z=p_top.z})
minetest.remove_node({x=p_top.x+1, y=p_top.y, z=p_top.z})
minetest.remove_node({x=p_top.x, y=p_top.y, z=p_top.z-1})
minetest.remove_node({x=p_top.x, y=p_top.y, z=p_top.z+1})
minetest.remove_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z})
minetest.remove_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z})
minetest.remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z-1})
minetest.remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z+1})
end
if biome.spawn_replace_node then
minetest.remove_node(pos)
end
if type(node_or_function_or_model) == "table" then
plantslib:dbg("Spawn tree at {"..dump(pos).."}")
plantslib:generate_tree(pos, node_or_function_or_model)
elseif type(node_or_function_or_model) == "string" then
if not minetest.registered_nodes[node_or_function_or_model] then
plantslib:dbg("Call function: "..node_or_function_or_model.."("..dump_pos(pos)..")")
local t2=os.clock()
assert(loadstring(node_or_function_or_model.."("..dump_pos(pos)..")"))()
plantslib:dbg("Executed that function in ".. (os.clock()-t2)*1000 .."ms")
else
plantslib:dbg("Add node: "..node_or_function_or_model.." at ("..dump(p_top)..")")
minetest.add_node(p_top, { name = node_or_function_or_model })
end
end
spawned = true
else
tries = tries + 1
plantslib:dbg("No room to spawn object at {"..dump(pos).."} -- trying again elsewhere")
end
end
if tries == 2 then
plantslib:dbg("Unable to spawn that object. Giving up on it.")
end
end
end
plantslib:dbg("Evaluated/populated chunk in ".. (os.clock()-t1)*1000 .."ms")
end
end
-- The spawning ABM
function plantslib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
local biome = {}
if type(sd) ~= "table" then
biome.spawn_delay = sd -- old api expects ABM interval param here.
biome.spawn_plants = {sp}
biome.avoid_radius = sr
biome.spawn_chance = sc
biome.spawn_surfaces = {ss}
biome.avoid_nodes = sa
else
biome = sd
end
if biome.spawn_delay*time_scale >= 1 then
biome.interval = biome.spawn_delay*time_scale
else
biome.interval = 1
end
plantslib:set_defaults(biome)
biome.spawn_plants_count = table.getn(biome.spawn_plants)
plantslib:dbg("Registered spawning ABM:")
plantslib:dbg(dump(biome))
plantslib:dbg("Number of trigger nodes in this ABM: "..biome.spawn_plants_count )
minetest.register_abm({
nodenames = biome.spawn_surfaces,
interval = biome.interval,
chance = biome.spawn_chance,
neighbors = biome.neighbors,
action = function(pos, node, active_object_count, active_object_count_wider)
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
local n_top = minetest.get_node(p_top)
local perlin1 = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
local noise2 = plantslib.perlin_temperature:get2d({x=p_top.x, y=p_top.z})
local noise3 = plantslib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50})
if noise1 > biome.plantlife_limit
and noise2 <= biome.temp_min
and noise2 >= biome.temp_max
and noise3 <= biome.humidity_min
and noise3 >= biome.humidity_max
and plantslib:is_node_loaded(p_top) then
local n_light = minetest.get_node_light(p_top, nil)
if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes))
and n_light >= biome.light_min
and n_light <= biome.light_max
and (not(biome.neighbors and biome.ncount) or table.getn(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount )
and (not(biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size) or table.getn(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
and (not(biome.air_count and biome.air_size) or table.getn(minetest.find_nodes_in_area({x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size}, {x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size}, "air")) >= biome.air_count)
and pos.y >= biome.min_elevation
and pos.y <= biome.max_elevation
then
local walldir = plantslib:find_adjacent_wall(p_top, biome.verticals_list)
if biome.alt_wallnode and walldir then
if n_top.name == "air" then
plantslib:dbg("Spawn: "..biome.alt_wallnode.." on top of ("..dump(pos)..") against wall "..walldir)
minetest.add_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
end
else
local currentsurface = minetest.get_node(pos).name
if currentsurface ~= "default:water_source"
or (currentsurface == "default:water_source" and table.getn(minetest.find_nodes_in_area({x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, {x=pos.x, y=pos.y, z=pos.z}, {"default:dirt", "default:dirt_with_grass", "default:sand"})) > 0 )
then
local rnd = math.random(1, biome.spawn_plants_count)
local plant_to_spawn = biome.spawn_plants[rnd]
plantslib:dbg("Chose entry number "..rnd.." of "..biome.spawn_plants_count)
local fdir = biome.facedir
if biome.random_facedir then
fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
plantslib:dbg("Gave it a random facedir: "..fdir)
end
if type(spawn_plants) == "string" then
plantslib:dbg("Call function: "..spawn_plants.."("..dump_pos(pos)..")")
assert(loadstring(spawn_plants.."("..dump_pos(pos)..")"))()
elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
if n_top.name == "air" then
plantslib:dbg("Spawn: "..plant_to_spawn.." on top of ("..dump(pos).."); facedir="..fdir)
minetest.add_node(p_top, { name = plant_to_spawn, param2 = fdir })
end
elseif biome.spawn_replace_node then
plantslib:dbg("Spawn: "..plant_to_spawn.." to replace "..minetest.get_node(pos).name.." at ("..dump(pos)..")")
minetest.add_node(pos, { name = plant_to_spawn, param2 = fdir })
elseif biome.spawn_on_side then
local onside = plantslib:find_open_side(pos)
if onside then
plantslib:dbg("Spawn: "..plant_to_spawn.." at side of ("..dump(pos).."), facedir "..onside.facedir.."")
minetest.add_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
end
elseif biome.spawn_on_bottom then
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
plantslib:dbg("Spawn: "..plant_to_spawn.." on bottom of ("..dump(pos)..")")
minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
end
end
end
end
end
end
end
})
end
-- The growing ABM
function plantslib:grow_plants(opts)
local options = opts
options.height_limit = options.height_limit or 5
options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" }
options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" }
options.seed_diff = options.seed_diff or 0
plantslib:dbg("Registered growing ABM:")
plantslib:dbg(dump(options))
if options.grow_delay*time_scale >= 1 then
options.interval = options.grow_delay*time_scale
else
options.interval = 1
end
minetest.register_abm({
nodenames = { options.grow_plant },
interval = options.interval,
chance = options.grow_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
local n_top = minetest.get_node(p_top)
local n_bot = minetest.get_node(p_bot)
local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
local walldir = nil
if options.need_wall and options.verticals_list then
walldir = plantslib:find_adjacent_wall(p_top, options.verticals_list)
end
if n_top.name == "air" and (not options.need_wall or (options.need_wall and walldir))
then
-- corner case for changing short junglegrass
-- to dry shrub in desert
if n_bot.name == options.dry_early_node and options.grow_plant == "junglegrass:short" then
plantslib:dbg("Die: "..options.grow_plant.." becomes default:dry_shrub at ("..dump(pos)..")")
minetest.add_node(pos, { name = "default:dry_shrub" })
elseif options.grow_vertically and walldir then
if plantslib:search_downward(pos, options.height_limit, options.ground_nodes) then
plantslib:dbg("Grow "..options.grow_plant.." vertically to "..dump(p_top))
minetest.add_node(p_top, { name = options.grow_plant, param2 = walldir})
end
elseif not options.grow_result and not options.grow_function then
plantslib:dbg("Die: "..options.grow_plant.." at ("..dump(pos)..")")
minetest.remove_node(pos)
else
plantslib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
end
end
end
})
end
-- Function to decide how to replace a plant - either grow it, replace it with
-- a tree, run a function, or die with an error.
function plantslib:replace_object(pos, replacement, grow_function, walldir, seeddiff)
local growtype = type(grow_function)
plantslib:dbg("replace_object called, growtype="..dump(grow_function))
if growtype == "table" then
plantslib:dbg("Grow: spawn tree at "..dump(pos))
minetest.remove_node(pos)
plantslib:grow_tree(pos, grow_function)
return
elseif growtype == "string" then
local perlin1 = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
local noise1 = perlin1:get2d({x=pos.x, y=pos.z})
local noise2 = plantslib.perlin_temperature:get2d({x=pos.x, y=pos.z})
plantslib:dbg("Grow: call function "..grow_function.."("..dump_pos(pos)..","..noise1..","..noise2..","..dump(walldir)..")")
assert(loadstring(grow_function.."("..dump_pos(pos)..","..noise1..","..noise2..","..dump(walldir)..")"))()
return
elseif growtype == "nil" then
plantslib:dbg("Grow: place "..replacement.." at ("..dump(pos)..") on wall "..dump(walldir))
minetest.add_node(pos, { name = replacement, param2 = walldir})
return
elseif growtype ~= "nil" and growtype ~= "string" and growtype ~= "table" then
error("Invalid grow function "..dump(grow_function).." used on object at ("..dump(pos)..")")
end
end
-- function to decide if a node has a wall that's in verticals_list{}
-- returns wall direction of valid node, or nil if invalid.
function plantslib:find_adjacent_wall(pos, verticals)
local verts = dump(verticals)
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then return 3 end
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then return 2 end
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then return 5 end
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then return 4 end
return nil
end
-- Function to search downward from the given position, looking for the first
-- node that matches the ground table. Returns the new position, or nil if
-- height limit is exceeded before finding it.
function plantslib:search_downward(pos, heightlimit, ground)
for i = 0, heightlimit do
if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
return {x=pos.x, y=pos.y-i, z = pos.z}
end
end
return false
end
function plantslib:find_open_side(pos)
if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
end
if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
end
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
end
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
end
return nil
end
-- spawn_tree() on generate is routed through here so that other mods can hook
-- into it.
function plantslib:generate_tree(pos, node_or_function_or_model)
local t=os.clock()
minetest.spawn_tree(pos, node_or_function_or_model)
plantslib:dbg("Generated one tree in ".. (os.clock()-t)*1000 .."ms")
end
-- and this one's for the call used in the growing code
function plantslib:grow_tree(pos, node_or_function_or_model)
local t=os.clock()
minetest.spawn_tree(pos, node_or_function_or_model)
plantslib:dbg("Generated one tree in ".. (os.clock()-t)*1000 .."ms")
end
-- check if a node is owned before allowing manual placement of a node
-- (used by flowers_plus)
function plantslib:node_is_owned(pos, placer)
local ownername = false
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
if HasOwner(pos, placer) then -- returns true if the node is owned
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
if type(getLastOwner) == "function" then -- ...is an old version
ownername = getLastOwner(pos)
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
ownername = GetNodeOwnerName(pos)
else
ownername = S("someone")
end
end
end
elseif type(isprotect)=="function" then -- glomie's protection mod
if not isprotect(5, pos, placer) then
ownername = S("someone")
end
elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
if not protector.can_dig(5, pos, placer) then
ownername = S("someone")
end
end
if ownername ~= false then
minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
return true
else
return false
end
end
-- Check for infinite stacks
if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
plantslib.expect_infinite_stacks = false
else
plantslib.expect_infinite_stacks = true
end
-- read a field from a node's definition
function plantslib:get_nodedef_field(nodename, fieldname)
if not minetest.registered_nodes[nodename] then
return nil
end
return minetest.registered_nodes[nodename][fieldname]
end
print("[Plantlife Library] Loaded")

View File

@ -195,6 +195,7 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos, node)
if abm_limiter() then return end
node.name = minetest.registered_nodes[node.name].replace_name
node.param2 = node.param2 + 20
if node.param2 == 21 then