Make monsters not die near torches at night

master
PilzAdam 2012-09-29 19:19:23 +02:00
parent d4819fc13e
commit 31a425ef9f
1 changed files with 1 additions and 1 deletions

View File

@ -95,7 +95,7 @@ function mobs:register_mob(name, def)
end
local do_env_damage = function(self)
if self.light_damage and self.light_damage ~= 0 and self.object:getpos().y>0 and minetest.env:get_node_light(self.object:getpos()) and minetest.env:get_node_light(self.object:getpos()) > 3 then
if self.light_damage and self.light_damage ~= 0 and self.object:getpos().y>0 and minetest.env:get_node_light(self.object:getpos()) and minetest.env:get_node_light(self.object:getpos()) > 3 and minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.8 then
self.object:punch(self.object, 1.0, {
full_punch_interval=1.0,
groupcaps={