96 lines
2.2 KiB
C++
96 lines
2.2 KiB
C++
/*
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Minetest
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Copyright (C) 2021 Minetest
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiEditBox.h"
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#include "IGUISkin.h"
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#include "IGUIEnvironment.h"
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#include "IGUIFont.h"
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GUIEditBox::~GUIEditBox()
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{
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if (m_override_font)
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m_override_font->drop();
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}
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void GUIEditBox::setOverrideFont(IGUIFont *font)
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{
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if (m_override_font == font)
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return;
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if (m_override_font)
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m_override_font->drop();
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m_override_font = font;
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if (m_override_font)
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m_override_font->grab();
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breakText();
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}
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//! Get the font which is used right now for drawing
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IGUIFont *GUIEditBox::getActiveFont() const
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{
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if (m_override_font)
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return m_override_font;
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IGUISkin *skin = Environment->getSkin();
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if (skin)
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return skin->getFont();
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return 0;
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}
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//! Sets another color for the text.
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void GUIEditBox::setOverrideColor(video::SColor color)
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{
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m_override_color = color;
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m_override_color_enabled = true;
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}
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video::SColor GUIEditBox::getOverrideColor() const
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{
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return m_override_color;
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}
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//! Sets if the text should use the overide color or the color in the gui skin.
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void GUIEditBox::enableOverrideColor(bool enable)
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{
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m_override_color_enabled = enable;
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}
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//! Enables or disables word wrap
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void GUIEditBox::setWordWrap(bool enable)
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{
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m_word_wrap = enable;
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breakText();
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}
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//! Enables or disables newlines.
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void GUIEditBox::setMultiLine(bool enable)
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{
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m_multiline = enable;
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}
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//! Enables or disables automatic scrolling with cursor position
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//! \param enable: If set to true, the text will move around with the cursor position
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void GUIEditBox::setAutoScroll(bool enable)
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{
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m_autoscroll = enable;
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}
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